This is a thread I never thought I would make, but I do believe this should be brought to peoples attention. I want to make it clear that Blood and Wine is a fantastic expansion content wise. Theres more than enough top notch content to make this adventure worthy of Geralts final send off (45+ hours and counting so far), but its a technical nightmare. I dont feel like it has much QA at all due to the amount of issues ive experienced. I want to make it clear ive only experienced the PC releases of The Witcher so I cant speak for consoles.
Here are some of the things ive encountered so far in this time:
I had a sidequest that was unable to be completed due to an NPC spamming normal chatter upon trying to speak to him. I managed to work around it by standing on a barrel next to him mashing the A button.
Several graphical glitches both mid cutscene and outside of cutscenes. Flickering and overlapping of characters.
Lighting issues within some houses. Parts of them are lit normally and once you go to the top floor it becomes so illuminated that you can tell something is wrong.
After
sidequest ive lost the ability to use lock on entirely. I cant use it anymore and there is no fix unless I go back to a far earlier save. Apparently it may magically fix itself towards the end of the story in a specific quest. Will it? I havent been there yet.
Ive crashed about 8+ times in above said quest and its been incredibly frequent post that quest.
Before the loss of lock on in above said quest. It wouldnt work properly on the Wraith type enemies. It would lock on and break very frequently.
In addition, Geralt has a chance of being locked on Roach unable to move in this quest.
Several times I have entered combat unable to use any attacks. Geralt stands there and does nothing.
I had an issue where a Slyzard (Draconid species) flew from the air and fell half way through the ground which made him invincible and unable to be killed.
I had another issue with a pair of Draconids where one flew off and I killed the other. However, when I tried to obtain the trophy from the one I killed I was put into a perma-load screen.
There is a new enemy scaling feature that was released. It frequently likes to bug out and set all enemies at level 1. The only fix is to load a previous save.
There is a quest which requires you to restore a Vineyard. You have to pay crowns and wait a certain number of days before it will restore. I traveled to Novigrad and the condition was passed during this time. I returned and even though the condition was satisfied the Vineyard looked exactly the same and I couldnt progress. Only fix is to load a previous save.
I could continue, but the point has been made. For context purposes; Ive played The Witcher 1 (2 times), The Witcher 2 (7 times), and The Witcher 3 (once, but 322 hours) and ive experienced more issues in this one expansion than all of those COMBINED (all on PC). THIS IS NOT HYPERBOLE. Like I stated before, content wise this expansion is awesome. Its a shame that they didnt put enough QA time in and my final memories of Geralt are that of a Bethesda glitch adventure. I would wait until they patch this a bit because right now its a mess and it will negatively impact your experience if you are unlucky.
Has anyone else experienced an abundance of issues like I have? Considering all the 9+ review scores its possible im a special case; that or they let issues fly.
Here are some of the things ive encountered so far in this time:
I had a sidequest that was unable to be completed due to an NPC spamming normal chatter upon trying to speak to him. I managed to work around it by standing on a barrel next to him mashing the A button.
Several graphical glitches both mid cutscene and outside of cutscenes. Flickering and overlapping of characters.
Lighting issues within some houses. Parts of them are lit normally and once you go to the top floor it becomes so illuminated that you can tell something is wrong.
After
The Warble of a Smitten Knight
Ive crashed about 8+ times in above said quest and its been incredibly frequent post that quest.
Before the loss of lock on in above said quest. It wouldnt work properly on the Wraith type enemies. It would lock on and break very frequently.
In addition, Geralt has a chance of being locked on Roach unable to move in this quest.
Several times I have entered combat unable to use any attacks. Geralt stands there and does nothing.
I had an issue where a Slyzard (Draconid species) flew from the air and fell half way through the ground which made him invincible and unable to be killed.
I had another issue with a pair of Draconids where one flew off and I killed the other. However, when I tried to obtain the trophy from the one I killed I was put into a perma-load screen.
There is a new enemy scaling feature that was released. It frequently likes to bug out and set all enemies at level 1. The only fix is to load a previous save.
There is a quest which requires you to restore a Vineyard. You have to pay crowns and wait a certain number of days before it will restore. I traveled to Novigrad and the condition was passed during this time. I returned and even though the condition was satisfied the Vineyard looked exactly the same and I couldnt progress. Only fix is to load a previous save.
I could continue, but the point has been made. For context purposes; Ive played The Witcher 1 (2 times), The Witcher 2 (7 times), and The Witcher 3 (once, but 322 hours) and ive experienced more issues in this one expansion than all of those COMBINED (all on PC). THIS IS NOT HYPERBOLE. Like I stated before, content wise this expansion is awesome. Its a shame that they didnt put enough QA time in and my final memories of Geralt are that of a Bethesda glitch adventure. I would wait until they patch this a bit because right now its a mess and it will negatively impact your experience if you are unlucky.
Has anyone else experienced an abundance of issues like I have? Considering all the 9+ review scores its possible im a special case; that or they let issues fly.