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The worst Mario platformer is ______ ?

new super Mario Bros for ds

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Every so often, a 1st post REALLY nails it.
 
Super Mario Land only gets a pass from me because it was a launch title, otherwise it is the worst mario platformer.

I have a soft spot for Land 2, despite it's somewhat janky framerate at times, and the odd powerups.
 
Worst? It was New Super Mario Bros 2.

Every one of the Mario platformers, even the mediocre ones, had a reason to exist - Super Mario Land was his first Game Boy adventure, Mario Land 2 was a massive upgrade from the first one, Mario Sunshine was the long-awaited second 3D game and first for GameCube, New Super Mario Bros DS was the first 2D game in decades - but NSMB2 didn't have any reason to exist.

It wasn't an upgrade from NSMB Wii, NSMB U was just about to release, and 3D Land existed already. It was tired/washed up even before it released...which sucks, because it's not a bad game.
 
I don't think it's a bad game, just a forgettable one. It came out at a really poor time, when NSMBU was also coming out and is one of the best 2D Marios of them all.

Yeah, I just find that in so many ways it's by far the most inconsequential to the series.

Sure New Super Mario Bros. DS isn't the best game, but it paved the way for Wii, U, and Luigi U which improved on it (even if the latter games were stale aesthetically).

Sunshine wasn't perfect, but at least it took risks, is worth revisiting, and had a lasting impact on the series (introducing Piantas, Bowser Jr., following up on E. Gadd's introduction in Luigi's Mansion...).

New Super Mario Bros. 2 just exists. No real lasting impact or legacy.
 
All of the NSMB line is pretty weak to me. They're all playable, but none of them have stuck out at all, and I think the multiplayer is actively terrible. The original on DS is probably the weakest.
 
The "new" games are fine. They're incredibly boring aesthetically, but they control well and occasionally have some great level design, more so in the console games than the handheld ones.

The 2 land games on Gameboy don't have the polish when it comes to movement/physics, but they feel really unique and the environments are so different from what you'd expect from a Mario game so the games have a charm that the others don't.

I still love Super Mario Bros 1, but it was kinda limited, so pushing what that game could do past it's limits would only lead to a mess like with Lost Levels.

Super Mario Sunshine is such a frustrating chore. The attempts to pad out the length/content of the game are not even well hidden, and is one of the few instances of where the level designers were fine with blatant trial and error levels. It's one of the few examples of a game where they get the movement and controls right, but mess up the level design throughout.
 
Super Mario Land is bad. Played through it with a fair amount of nostalgia a few years ago and could barely stand it.

Tried playing through Sunshine again not long after and thought it was bizarrely insufferable, but I really can't emphasize why I didn't enjoy it.
 
For me it is the original Donkey Kong.
DK94 is god tier, but the original DK just didn't aged very well compared to others.

And ... holy shit is the number 2 cursed or what ? xD

It is the price to pay for Yoshi Island and Mario Galaxy 2 being the best games ever I guess
 
New Super Mario Bros DS & 3DS.

Boring, easy, and bland.

Haven't played Wii or Wii U versions, but if they are anything like the above, no thank you.
 
Out of what I have played, 3D Land. It's not a bad game, but it was so forgettable and boring for me. Can't believe how much 3D World improved on the formula.
 
Super Mario Land, no question. The worst you can say about the other contenders is that they're bland or mediocre. SML is straight up bad.
 
For 2D, I've played the original 3, World, NSMB and Wii. I've played every 3D one. For me, I'd say it's a tossup between 64 and NSMB. I can't really remember 2 well enough to comment (but maybe that says a lot on its own).

I also hate Sunshine but I thought that'd get me shot.
Sunshine hate is popular ̶a̶r̶o̶u̶n̶d̶ ̶h̶e̶r̶e̶ anywhere. Personally, I had way more fun just controlling Mario in Sunshine than any other game. Those controls were tight.
 
Super Mario Land 2. Land 1 is better, always has been, always will be.

That said Land 1 ain't that great either. Still better than Land 2 though.
 
NSMB2 was just a fucking chore to play. Only reason I forced myself to complete it is was because 3ds was the only working console I had access to for most of 2012 and there was just so little worth playing on it. Never played the DS NSMB but I find it really hard to believe that it can somehow be even more bland and boring. Maybe on par at worst.

Though if Yoshi's New Island and Wolly World 3ds count as Mario games I'd put those even below NSMB2. Only manged to get part way through the second world in both of them before giving up out of sheer boredom.
 
Super Mario Land 2. Land 1 is better, always has been, always will be.

That said Land 1 ain't that great either. Still better than Land 2 though.

Land 2 feels like a Mario game. Land 1 feels like one of those games you'd play on your Texas Instruments Graphing Calculators during study hall
 
Land 2 feels like a Mario game. Land 1 feels like one of those games you'd play on your Texas Instruments Graphing Calculators during study hall

Land 2 feels like a ROM hack of a Mario game. Except they didn't make it better.

Graphically Land 1 isn't something to marvel at, but it plays better than Land 2.
 
Its Super Mario Sunshine.

The game has interesting locales, npcs and music, but most of the actual levels suck. The best levels are the ones that strip you out of the game's main mechanic, the F.L.U.D.D its where the platforming works best.

The level that works the best with the F.L.U.D.D mechanic is the Sand bird one with the 8 red coins, due to trying to use the F.L.U.D.D mechanics at the best of your ability to get the coins in time and without falling off.

Sunshine just had too much padding too, with the blue coins, and while some levels look like they could be really interesting (the amusement park one) they usually just end up being really boring.

It also has absolutely the worst final level in any of the mario platforming games I've played. That boat ride is the woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
 
The absolute worst? Its between Super Mario Bros 2 (JP) The Lost Levels (aka Mario The ROM Hack) or Super Mario Land 1. But I'd probably go with the original Famicom Disk System SMB2 which made you beat the game 8 times if you wanted to access the additional 4 extra worlds (A to D)... the All-Stars version made it more palatable but still bad.

Of the 3D ones its Sunshine.
 
Sunshine. Absolute garbage game and to this day it remains the only Mario title (of the ones I've played) that I couldn't finish.

I agree, felt like Mario 64 with Nerf Super Soaker. Nothing that kept me playing.

I like the rest, did not like Super Mario 2. As kid I remember sitting on my bean bag chair confused as to why I had to pick who I wanted to play and that there was no goomba's and koopa troopa's.
 
Sunshine and Super Mario 3D World. Both were perhaps technically capable, but so horribly boring that I couldn't keep on playing.
 
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