That was awesomeAndrex said:http://i.imgur.com/Lqxjr.png[IMG]
[img]http://i.imgur.com/KuGsj.gif
Keasar said:It was quite bad, it had some truly beautiful to look at set-pieces, but it was bad. Really bad. Story was bad, overall gameplay was bad (QTE ahoy) and A.I was bad. Multiplayer is simply what the game should only be known for.
Zero-Crescent said:
XiaNaphryz said:Hope he gets to SR3 next week.
Yahtzee really hates multiplayer..haha
"Who is the winner? No One. No one is the winner!"
well whatever makes you happy, reality is overrated anywayHe is right though. The "biggest" part of the industry is that kind of game. Which is a shame because they're mostly the same. And the bad kind of same.
"Multiplayer! ...
AS IF"
I laughed out loud at that one.
"Multiplayer! ...
AS IF"
I laughed out loud at that one.
Not terribly funny or interesting unfortunately.
It's just weird that he hated it, The Third was kinda made completely based on his SR2 reviews, everything he wanted and said in that review The Third did (like play as famous super villain that the justice try to hunt, no filler or forced activity..ect)yet he disliked.
The key point of his review is that wackiness loses impact when its not juxtaposed with a more realistic grounding.
I don't want to make it sound like an accusation by any means, but Yahtzee notoriously doesn't finish a number of games he reviews. This review kind of had me wondering how far he actually got in the game because it doesn't really seem like he has much of any substance to say beyond the early sections of the game.Which I have to disagree with because Saints Row continually finds ways to top itself in the wackiness department.
The key point of his review is that wackiness loses impact when its not juxtaposed with a more realistic grounding.
Did he do the same thing to Portal 2?Sort of a weak review, he must have a rule where he can't praise a game as well as its sequel. Most of the review was picking at one very small nit.
I don't want to make it sound like an accusation by any means, but Yahtzee notoriously doesn't finish a number of games he reviews. This review kind of had me wondering how far he actually got in the game because it doesn't really seem like he has much of any substance to say beyond the early sections of the game.
Did he do the same thing to Portal 2?
he open everything from the get go ( weapons ,area and vehicles) should also be a standard in these open world.
how can i disagree more ...
I'm sorry but i really won't play any open world game that give me everything from the start
-huge map where you can get lost because you don't know your surrondings ?
-No way to try each power/weapon properly ( because you have all of them from the start ) ..so you don't learn how to use a weapon properly....some weapon might have uses in spécific situations taht you wouldn't know since you never tried them before.
-no sense of accomplishement ( because you don't unlock anything )
Doing that will render the open world games NULL and VOID
This.
While I think he exaggerated a little bit, he is right about it. Having everything available from the get go is a bad thing
Completely agree man, seriously.honestly I never thought SR2 has any "realistic ground" to begin with.
I only agree with Yahtzee here on the dumped down customizations ( like different character animations too) and the city is boring compared to Neo Stillwater, and I also think the game missed few thing like more activities like Fuzz, Racing..ect ( then again he focus on these more than the game missions or how good the gunplay and driving over SR2 and what you can actually do)
But Should The Third have more "filler" in and during the missions like what he wanted? I don't think so, should it lock the weapons and vehicles from you till late in the game? No , should have more realistic weight and less craziness for us "appreciate" a tiny wacky moment ? Fuck no.
And also The Third's missions launcher should be a standard in these GTA style open world,you click that an you are in the mission,the open everything from the get go ( weapons ,area and vehicles) should also be a standard in these open world.
I think it's a matter of style, really.This.
While I think he exaggerated a little bit, he is right about it. Having everything available from the get go is a bad thing