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These are the worst decisions made by Sony.

Giving their designers the go ahead with the monstrosities that were the PS2, 3, 4 & 5. Their consoles really do look utterly horrendously pig ugly shit.
 
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There's no reason the PS5 couldn't emulate the PS3 perfectly other than Sony don't want it to.

RPCS3 is made by hobbyists with literally zero help and documentation from Sony. It's remarkable what they've done, but it is no doubt incredibly inefficient and "brute force" based in lots of ways.

The number of bugs and title-specific hacks used in ps2_netemu.self on the PS3 strongly suggests you're wrong, and Sony are just not very good at developing emulators. Out of the box, ps2_netemu.self will only run certain specific games that were made available as "PS2 Classics" - and it does a pretty good job on those. If you have a hacked PS3 you can get it to run other games that are not on the officially supported list, and it gets ugly rather quickly. Some games won't even start, some have game-breaking bugs and a lot have various glitches.

If you compare it with PCSX2 (another emulator "made by hobbyists with literally zero help and documentation from Sony") then it very clear that PXSX2 works much better over a wider range of titles than ps2_netemu does.
 
yeah, that's called closing down
Japan Studio is closed, period y'all need to learn the difference between closure and restructuring, Sony PlayStation got restructured from PlayStation Japan, PlayStation US, PlayStation Europe to just PlayStation, Japan Studio is closed period, just because one team survived and separated from the studio on its own, doesn't mean the studio survived, JapanStudio was a hell of a lot more than TeamAsobi

It didn't close, they reduced its size and moved the global 2nd party stuff to XDEV, but they will continue making games. Now it focuses around its internal Team Asobi, which integrated the remaining workers from the other Japan Studio internal teams. After restructuring they are growing again.

It's normal to restructure, downsize and change the leadership promoting their most successful guys in studios that generated loses for decades.

the 6 years they haevn't made it yet
From Software decided to make Deracine and Elder Ring instead in these years. This doesn't mean they won't do Bloodborne 2 in the future, it only means that at that moment Miyazaki wanted to do these projects, and maybe after Bloodborne Sony wanted a PSVR game and Bandai wanted a multiplatform new IP.

GT7, GOW, Miles Morales, Horizon 2 couldn't have been made without the PS5 power
GT7, GOW and Horizon 2 started to be developed in 2017/2018. They didn't know back then the PS5 specs or even the specs of the technology that was going to use because it didn't exist back then. Games started to be developed as PS4 games and years later enhace visually for PS5. Morales builds on top of Spider-Man's engine and content, so reuses a lot of stuff, it's mostly also a PS4 with a few extra bells & whistles for PS5.

They all will run great on PS4 because they have been designed as PS4 games. And couldn't be designed to take advantage of the full PS5 power because when they made their engines and designed these games PS5 didn't exist.

any more stupid fucking questions?
The one I'm quoting here is pretty stupid. And arrogant.
 
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This list Shows what a fucking powerhouse Sony is. Laughable Things are their worst.

Real list would be the disinterest in some of their older ips...
 
Working out pretty great. Yeah sure. If someone buys one or two games.😂🤣🤦‍♂️

It's better than the person buying a Playstation console peripherals and staying in the Playstation Eco System. Sure.
See I now own horizon on PC. I was never going to buy a PlayStation. Is there more people like me buying Sony games on PC who were never going to buy a console or is it keeping more people from buying a console? I don't know. I just know in my case releasing on PC was the only way they were getting my money.
 
The only one I care about. Doing nothing with Bloodborne, no improvements for PS4 Pro and nothing for PS5 launch. I guess it's because they are wanting to milk it with a remaster.
 
There's no reason the PS5 couldn't emulate the PS3 perfectly other than Sony don't want it to.

RPCS3 is made by hobbyists with literally zero help and documentation from Sony. It's remarkable what they've done, but it is no doubt incredibly inefficient and "brute force" based in lots of ways.
Due to the complexity of the CELL arquitecture and more specifically the SPUs it can't be properly emulated on PS5 or modern top tier PCs. Games that take advantage of all the hardware including the SPEs (around 40% of the catalog) can't be emulated or are emulated with major bugs or performance issues.

Many games didn't use SPEs because they were to complex to program for, this is why around 60% of the catalog is properly emulated on PC, and could be emulated. It isn't just a documentation issue, the problem is how PS3 hardware works and that SPUs had a single core performance faster than basically anything in the market, here you have a Sony ICE team member mentioning it:

https://mp1st.com/news/why-ps3-emulation-is-so-hard-even-after-15-years
https://emulation.gametechwiki.com/index.php/PlayStation_3_emulators
https://emulation.gametechwiki.com/index.php/RPCS3
 
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I also have a gaming PC. So who's the fanboy you 🤡.

Salt my ass.
It's called opinion keyboard warrior.
And what fanboy community do I belong to? Help me understand that. Also isn't it ironic when you people out like yourself go into a defense mode and claim they have a PC but say that they hate the fact that Sony is adding games to PC? How does that make any sense? Please help me understand that cause this is interesting and I'm conducting a study and your opinion is as worse as the crap response you just gave me. Opinions like that are stupid whenever you claim you have a "PC" as you claim.
 
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If Sony wanted to, PS5 could probably brute force emulate PS3 games if they put any effort in it. A much lower specced PC can run PS3 games using RPCS3.

I mean, Xbox One, the 'worst' one can emulate 360 games.
The Xbox one does not emulate the 360, you download a compiled binary for each 360 game it can play.

That being said, Sony could adopt a similar approach to facilitate ports of old PS3 games and make them available for PS5 owners (if they are not happy with emulation, which would make old games even more easily brought in the current generation).
 
Don't have much a of a horse in this race but I don't think PS exclusives on PC are that big of a deal. I'm more of an Xbox guy because I'm too cheap/lazy to build a PC to play the same games. I'm sure most of the PS fan base are probably in the same boat in that they want PS console exclusives and are fine with just buying a console instead of building a PC.

Sony probably figures they can sell some extra copies of game to PC players who otherwise wouldn't be too interested in buying a console.
 
Sony just kills their products I think their items are sold to be killed basically for a couple of reasons

1) old systems just don't sell anymore everything is sold new
2) handhelds, streaming, etc. isn't fair to criticize those are wild cards and were just introduced.
3) Sony knows their identity, games. Everything else is sh*t.
 
The number of bugs and title-specific hacks used in ps2_netemu.self on the PS3 strongly suggests you're wrong, and Sony are just not very good at developing emulators. Out of the box, ps2_netemu.self will only run certain specific games that were made available as "PS2 Classics" - and it does a pretty good job on those. If you have a hacked PS3 you can get it to run other games that are not on the officially supported list, and it gets ugly rather quickly. Some games won't even start, some have game-breaking bugs and a lot have various glitches.

If you compare it with PCSX2 (another emulator "made by hobbyists with literally zero help and documentation from Sony") then it very clear that PXSX2 works much better over a wider range of titles than ps2_netemu does.
By "Sony don't want it to" I thought it was pretty obvious that they don't want to put in the time and effort.


Many games didn't use SPEs because they were to complex to program for, this is why around 60% of the catalog is properly emulated on PC, and could be emulated. It isn't just a documentation issue, the problem is how PS3 hardware works and that SPUs had a single core performance faster than basically anything in the market, here you have a Sony ICE team member mentioning it:

https://mp1st.com/news/why-ps3-emulation-is-so-hard-even-after-15-years
https://emulation.gametechwiki.com/index.php/PlayStation_3_emulators
https://emulation.gametechwiki.com/index.php/RPCS3

Games like God of War 3 heavily used the SPUs, so that's completely incorrect. Even TLOU is running decently now. You gonna tell me the "naughty gods" didn't use the SPUs?

Sony could absolutely make the PS5 emulate the PS3. It's exponentially more powerful than the PS3.
 
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Giving their designers the go ahead with the monstrosities that were the PS2, 3, 4 & 5. Their consoles really do look utterly horrendously pig ugly shit.
PS2 and PS4 monstrosity?
What GIF
 
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There isn't really any competition though, so it doesn't matter.

This forum is dominated by hardcore gamers. Of course they're waiting for exclusives to buy the system, because they already have a switch, xbox, pc, etc.

Majority of sonys money comes for casuals buying multiplats and micro-transactions.

How is putting games on PC a signal or failure? It isn't the 90s anymore. Everyone has a computer. Slap a GPU in it and there you go. Dedicated gaming hardware that itself is just gimped PC hardware really makes no sense these days.

The failure of the modern gaming industry is lack of innovation, largely on the part of games costing too much to take risks, and now identity politics.

The majority of modern Sony games could be made into a one season Netflix series and nothing would really be lost.

Yeah, there is no competition and that is a failure of the industry as I said.

At this point Sony might as well let Gamepass on PS and Microsoft should gove all their chip production capacity to Sony to make more PS5's and phase out Xbox so everyone is on the same hardware.

Then PC ports wouldn't matter too much and I wouldn't complain much.

But the way it is now...nahhh
 
Devs sould keep PlayStation out of cross play until they stopped charging for cross play.
 
Yeah right now because they released games released more than than 3 years ago. But when they start releasing PC and PS games the same day it would be the end for console business.

I disagree since there are still people who rather play on console or don't own a pc or a good enough one.
 
lol i know right. The same blockbusters that have won 5 goty awards in the last 8 years.

Tlou
Uncharted 4
Gow
Death stranding
Tlou2

and bloodborne and horizon were runner ups to witcher 3 and Zelda. Their blockbuster are not shitty forgettable summer blockbusters Hollywood produces. They won the vast majority of goty awards every year.
Having not played death stranding, there's one decent game in that list,

Uncharted 4, and even that is much worse than it should have been due to Sony's current shit dev culture running Amy Hennig off.
 
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The worst decision made by sony is porting their games on PC while shitting on PS123 PSP/Vita BC for PS5. Everything else in this list is just fullfill nonsens.
 
Having not played death stranding, there's one decent game in that list,

Uncharted 4, and even that is much worse than it should have been due to Sony's current shit dev culture running Amy Hennig off.
eh. Hot take. I dont care much for U4 and TLOU2 but even id admit its a decent game at the very least. Same goes for every other game on that list.

Since Amy left in 2014, ND alone has put out three quality titles. The rest of the first party studios have not just won GOTY awards, they have also finally seen the financial success they have long deserved. I think the culture at Sony is fine.

Amy on the other hand has yet to finish a game. She just isnt productive, and I say this as someone who railed against her firing here on gaf 7 years ago.
 
For me it's basically 2 things :

-PS3 architecture
-Sony's last few years abysmal communication to customers/them acting too cool for the industry
 
Top five worst decisions by Sony

5) Deathloop
4) PS3 and Vita store closings
3) Evolution studios shutdown
2) Gow, GT7, miles and horizon cross gen
1) Jim Ryan promoted to CEO

Dishonorary mentions:
$70 games
$10 next gen upgrades
porting games to pc while keeping ps4 games at 30 fps
Skipping E3s

Yes i agree with 5,4,2 indeed.

About Evolution i didn't like Driveclub much tbh, i wouldn't kill the studio for this but maybe they would deserve another chance.

Jimbo well i'll give him 2 years to see what he has plan, even tho he did a lot of shit decisions like closing Japan studio, porting PS games on PC, no full BC on PS5 ect.

70$ price of games can be bad too.
 
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eh. Hot take. I dont care much for U4 and TLOU2 but even id admit its a decent game at the very least. Same goes for every other game on that list.

Since Amy left in 2014, ND alone has put out three quality titles. The rest of the first party studios have not just won GOTY awards, they have also finally seen the financial success they have long deserved. I think the culture at Sony is fine.

Amy on the other hand has yet to finish a game. She just isnt productive, and I say this as someone who railed against her firing here on gaf 7 years ago.
Kinda hard when you're ostracized by the industry. She was the real talent that is behind ND's game design, full stop.

Uncharted 4 was her game, just made worse by Druck.

ND is trash, SM is trash, only Sucker punch has a hope of producing anything decent and given how Sony is full Hollywood now I wouldn't hold my breath. Sony computer entertainment is a shit tier company compared to when they were Japan focused. Of course that's just comparatively speaking, as I can't wait for my ps5 to get here.

But I'm sure as shit not excited for Sony Hollywood.
 
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Yes i agree with 5,4,2 indeed.

About Evolution i didn't like Driveclub much tbh, i wouldn't kill the studio for this but maybe they would deserve another chance.

Jimbo well i'll give him 2 years to see what he has plan, even tho he did a lot of shit decisions like closing Japan studio, porting PS games on PC, no full BC on PS5 ect.

70$ price of games can be bad too.
I dont miss DriveClub either, but i loved all three Motorstorm games and wanted to see if they could finally achieve the fidelity of that Motorstorm CG reveal trailer. Disbanding the studio pretty much killed both franchises.

Jimbo is a short term profit corporate lackey. He's no better than any of the thousands of CEOs running companies like they are flipping houses. if the culture at the top is to make profit at all cost then the product will suffer. This happens everywhere. See how Disney ruined Pixar, Star Wars and to a lesser extent Marvel. Marvel still makes billions but even after 30 movies and tv shows they still havent released anything that comes close to the quality of TDK, Joker and Watchmen.
 
I dont miss DriveClub either, but i loved all three Motorstorm games and wanted to see if they could finally achieve the fidelity of that Motorstorm CG reveal trailer. Disbanding the studio pretty much killed both franchises.

Jimbo is a short term profit corporate lackey. He's no better than any of the thousands of CEOs running companies like they are flipping houses. if the culture at the top is to make profit at all cost then the product will suffer. This happens everywhere. See how Disney ruined Pixar, Star Wars and to a lesser extent Marvel. Marvel still makes billions but even after 30 movies and tv shows they still havent released anything that comes close to the quality of TDK, Joker and Watchmen.
Yes i love Motorstorm it was a quite fun game, it was weird that i didn't found that kind of fun in Driveclub that was made from the same guys, to me Drive club was an exampe of graphics are important but alone don't make great games. It was weird that Sony just closed the studio, i mean i guess they may have lost lot of money of this game dev but i don't think it's that much of money? ...hard to tell.

Well all i can say about the second part of you post is i hope Jim and Hermen won't ruin the best gaming brand, or if they do i hope they'll be fire and replace with better leaders before they accomplish all their ruining plans.
 
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Kinda hard when you're ostracized by the industry. She was the real talent that is behind ND's game design, full stop.
No. She was immediately hired by EA and put in charge of an AAA team at Visceral Games. A very productive Dead Space team that had produced 3 quality titles in 6 years. Then she took the next 3 years and couldnt even produce a single vertical slice. Thats when she was let go.

She has not delivered plain and simple. And read Jason's blood sweat and pixels. Her version of Uncharted 4 had nothing but walking and climbing. IIRC, when she left they had 8 hours of the game with no setpieces or combat sections. So yes, Neil and Bruce had to scramble and put an actual game in that walking simulator of a game.

Couldnt disagree more with the rest. And I will just leave it at that instead of posting something that might insult you
 
No. She was immediately hired by EA and put in charge of an AAA team at Visceral Games. A very productive Dead Space team that had produced 3 quality titles in 6 years. Then she took the next 3 years and couldnt even produce a single vertical slice. Thats when she was let go.

She has not delivered plain and simple. And read Jason's blood sweat and pixels. Her version of Uncharted 4 had nothing but walking and climbing. IIRC, when she left they had 8 hours of the game with no setpieces or combat sections. So yes, Neil and Bruce had to scramble and put an actual game in that walking simulator of a game.

Couldnt disagree more with the rest. And I will just leave it at that instead of posting something that might insult you
Absolute fucking rubbish. I wouldn't spit on anything written by that tool and I'm honestly surprised you're that delusional about Sony's development culture as to recommend his writings.
 
You generate more money If you keep the players in the Playstation Eco system. Rather than If people buy one or two games on the PC.
This is a silly viewpoint to be honest. You're gaining more money from those who won't ever buy a console by expanding your reach. The players in the Playstation Eco are most likely already lifers of their brand, so that money will always be there come hell or highwater. Then you have those who double dip that own both a PC and a PS4/5. I honestly don't understand that thought of thinking. But thanks for sharing. I was always curious.
 
Closing the Japan Studio was mind baffling.
Any other "failure" pales in comparison.
 
It didn't close, they reduced its size and moved the global 2nd party stuff to XDEV, but they will continue making games. Now it focuses around its internal Team Asobi, which integrated the remaining workers from the other Japan Studio internal teams. After restructuring they are growing again.

It's normal to restructure, downsize and change the leadership promoting their most successful guys in studios that generated loses for decades.


From Software decided to make Deracine and Elder Ring instead in these years. This doesn't mean they won't do Bloodborne 2 in the future, it only means that at that moment Miyazaki wanted to do these projects, and maybe after Bloodborne Sony wanted a PSVR game and Bandai wanted a multiplatform new IP.


GT7, GOW and Horizon 2 started to be developed in 2017/2018. They didn't know back then the PS5 specs or even the specs of the technology that was going to use because it didn't exist back then. Games started to be developed as PS4 games and years later enhace visually for PS5. Morales builds on top of Spider-Man's engine and content, so reuses a lot of stuff, it's mostly also a PS4 with a few extra bells & whistles for PS5.

They all will run great on PS4 because they have been designed as PS4 games. And couldn't be designed to take advantage of the full PS5 power because when they made their engines and designed these games PS5 didn't exist.


The one I'm quoting here is pretty stupid. And arrogant.
get ignored for lying
 
that's the dumbest list I have ever seen, there's nothing "worst" or even decision about most of those, and as far as real bad decision, are:

-letting exclusives go to other platforms
-closing Evolution
-closing Japan studio
-ps4pro with its checkerboard subpar image rendering
-Death Stranding deal
-Days Gone broken launch
-not securing a Bloodborne 2 deal
-Jim Ryan lies

complains about dumb list …..



…… posts another dumb list. 🤷‍♂️
 
Porting games to PC has to done very carefully because I feel it can affect the appeal and ecosystem of the PlayStation console. Some older PS4 games probably aren't a big deal honestly, but if or shall I say when day one PC/PS5 games happen, the reasons to own a PS5 will essentially dissipate besides convenience and lower cost. That's one of the things that hurt XBOX hardware sales.

Less focus on Japanese games. Yeah Western games typically sell better, but if they focused more on a few more high budget Japanese games for once, they might be surprised.

$600 PS3 and the difficulty in development for it. They bounced back nicely, but it was definitely a risk.

$70 games. Not really a huge deal to me, but a lot of people obviously are not happy about this for understandable reasons.

We believe in generations.
 
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