Love the games to death, but one thing that I think might sincerely be a bit of an issue is how easy it is to just ignore enemies and run past them. Like, this is the biggest reason to me why no Souls game has felt as difficult to me as the first one - everything became pretty trivial once I realized I could just "It's fine" my way past enemies to wrap the level around my head.
I don't pretend to know a good way to solve this, but I was playing the DLC for DS 3 and it's like...well, I love the series still, but once you've played a game in the series and have mastered the art of "It's Fine"ing they become a lot, LOT easier and not in a way I think was intended.
Guess two main topics to discuss here are...
1) Is being able to very easily run past enemies a design flaw?
2) If so, what's would be a good way to fix it?