lostinblue
Banned
I love how everyone seems to have a PS5 here, and therefore advocates that a PS4 version is cancelled so less people are able to play the damn games.
The more people a game reaches, the better, it's good for Sony and it's good for consumers. Same with third parties and multiplatform releases across manufacturers, even if these platforms are inferior to the version you elect to buy!
And it's also very pleasing to me when a lower spec, older console, entering it's twilight years manages to run a game whose main target platform is more powerful - that's the whole third party concept for games on Switch - Switch is a toaster - OG PS4 isn't a toaster yet.
Some X360 ports, after PS4/Xbone came out were really good, I remember buying Rise of the Tomb Raider for it, because I found it cheap. Great port, so who cares? It was the same game, didn't hold the "next gen" version back for existing (ported by separate studio, perhaps even came out late) and the leap from X360 to PS4 was certainly bigger than the leap from PS4 to PS5.
I get it, if these games where really ambitious in some way or another they could be held back by PS4 and one could say what you are saying. But, why is that the case? Why are we assuming that's the case?
I'll even go further and say GT7 should also come out on PS4 - seeing PS4 customers never had a proper numbered GT and instead had GT Sport who was essentially a formless beta test for online play/net code, balance, monetization, engine tech and allowing Polyphony to keep producing and paying off their slow production rate of high quality assets of both cars and tracks without having to ship anything particularly coherent - and that's the whole reason GT7 can happen so fast now - and why there's actually no technical reason why it couldn't be on it (and no, RT isn't it).
The more people a game reaches, the better, it's good for Sony and it's good for consumers. Same with third parties and multiplatform releases across manufacturers, even if these platforms are inferior to the version you elect to buy!
And it's also very pleasing to me when a lower spec, older console, entering it's twilight years manages to run a game whose main target platform is more powerful - that's the whole third party concept for games on Switch - Switch is a toaster - OG PS4 isn't a toaster yet.
Some X360 ports, after PS4/Xbone came out were really good, I remember buying Rise of the Tomb Raider for it, because I found it cheap. Great port, so who cares? It was the same game, didn't hold the "next gen" version back for existing (ported by separate studio, perhaps even came out late) and the leap from X360 to PS4 was certainly bigger than the leap from PS4 to PS5.
I get it, if these games where really ambitious in some way or another they could be held back by PS4 and one could say what you are saying. But, why is that the case? Why are we assuming that's the case?
I'll even go further and say GT7 should also come out on PS4 - seeing PS4 customers never had a proper numbered GT and instead had GT Sport who was essentially a formless beta test for online play/net code, balance, monetization, engine tech and allowing Polyphony to keep producing and paying off their slow production rate of high quality assets of both cars and tracks without having to ship anything particularly coherent - and that's the whole reason GT7 can happen so fast now - and why there's actually no technical reason why it couldn't be on it (and no, RT isn't it).
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