Evolved1
make sure the pudding isn't too soggy but that just ruins everything
My main issue with the game, beyond unskippable cutscenes, was the decision to make collisions cancel your bullet-time. This introduced massive jank that just didn't need to be.
I wish other games (even fps) would adopt the aim from floor mechanics... they solve so many issues like spinning prone bodies, etc.
I wish other games (even fps) would adopt the aim from floor mechanics... they solve so many issues like spinning prone bodies, etc.