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This Wii U doom forecast is absolutely toxic

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While this post could be offensive I see where he is coming from. A lot of hardcore Nintendo fans do have a worship like mentality with the company. Kind of like a cult to me.

Nintendo does not compromise, they do not discuss things with their audience or view them as competent. Just like the leaders of some religious organizations rely on people who do not ask questions and are content with getting repetition in a small pool of concerning topics about life.

Take for example question answer sessions with twitter and facebook. Nintendo will literally create and answer their own questions rather than truly address their consumers. They feel they know what is best and you should be content with all the choices they make.

Maybe they are afraid of negative press so they just do a shit job trying to stay neutral by controlling it as much as possible?

EDIT: As long as the company gives them Mario, Zelda, Pokemon and gives them good games, they can treat them however the hell they want. Horrible droughts, broken promises, poor online support etc. similar to how a cult can be mentally and emotionally harmful in someways but gives meaning and togetherness as a positive.

So if Nintendo fans are cult members, what does that make MSFT fans, who support online DRM and broken games on release(Forza5), or Sony fans who don't care they have to pay for multiplayer, or the online passes?

People can lament there favorite thing changing without being cult members.
 
The Wii U game pad is only a gimmick, at least in my eyes, when it's duplicating the screen and adds no value to gameplay. However, it does come in handy when I want to flip the channel. It's a very case by case issue I feel. Never the less, the topic at hand is the Wii U destiny.

Personally, I own a Wii U and I love it. It offers something Sony and M$ doesn't offer, which are those rare exclusives (like Monster Hunter) and I generally like their first party games. Granted, 3rd party support IS needed and they really need to incorporate the gamepad moar! It's just not useful enough to justify it, even if a handful of games demand it. They are really dooming themselves at this point. They are late to game with a lot of things. I think the Wii U is right on track for their first party games, but for 3rd party support not so much. (If that made any sense).
 
Topics like this always remind me that Nintendo fans have a worshipping relationship with Nintendo.

They see Nintendo and their games in such a light that they can't imagine any other point of view.

Its literally like arguing with hardcore Christians.

As a Christian and a disenchanted Nintendo fan, I'm not sure how to react to this post.. : \
Somewhat offended, but sort of agreeing with you, I guess...?
 
So if Nintendo fans are cult members, what does that make MSFT fans, who support online DRM, or Sony fans who don't care they have to pay for multiplayer, or the online passes.

DRM got back lashed, I honestly don't think raw Nintendo fans would do much of anything if Nintendo pulled that. They probably would be more apologetic than anything else. My main point is more about Nintendo's relationship with their major fanbase, PR wise, is very much like a cult.
 
This is heavily predicated on the idea that all good games sell, which is definitely not true at all. I agree with your second point though.

Its definitely true that not all good games sell, but all appealing games do.
Nintendo would do well to figure out to make software as appealing as the games from the NES era that they still bank off of today with titles like NES Remix. There are a lot of things that I think factor into the declining mass appeal of Nintendo's staple franchises, such as Mario's move away from simple, addicting gameplay, Zelda's continual drift toward more story-heavy, character-driven games that center more around puzzles than action. But more than anything Nintendo's problem its that they were unable to create a completely original new game with mass appeal since the 90's (arguably late 80's) until they made Wii Sports, which sold like gangbusters. And they spent the rest of the Wii's lifespan (or at least until NSMB: Wii) trying to recapture that lightning in a bottle that made the Wii so profitable to begin.
 
DRM got back lashed, I honestly don't think raw Nintendo fans would do much of anything if Nintendo pulled that. They probably would be more apologetic than anything else. My main point is more about Nintendo's relationship with their major fanbase, PR wise, is very much like a cult.

You're making a lot of assumptions there about the whole of Nintendo fans. Adding the words "raw" and "major" only back peddles your original comments. You're talking about a smaller more vocal portion of a much larger group, one that exists within the larger groups of anything that has a fanbase. You're not wrong to suggest some would defend Nintendo no matter what; those kinds of people will always come forward with ignorant comments, but you're wrong for trying to suggest ANYONE who likes Nintendo would do so.
 
Sure & i hope they badger the makers of Titanfall on why they are not releasing on Playstation, and then badger all other single format game creators they interview. Doubt they will though.

Nintendo has not admitted that money hatted MH. The MH guy has said in most interviews that the team decided in favor of Nintendo systems. Personally, I think is BS but they had not confirmed that Nintendo were the ones that chased the exclusivity, so it makes sense that people ask about that logic.
 
Its definitely true that not all good games sell, but all appealing games do.
Nintendo would do well to figure out to make software as appealing as the games from the NES era that they still bank off of today with titles like NES Remix. There are a lot of things that I think factor into the declining mass appeal of Nintendo's staple franchises, such as Mario's move away from simple, addicting gameplay, Zelda's continual drift toward more story-heavy, character-driven games that center more around puzzles than action. But more than anything its that Nintendo was unable to create a completely original new game with mass appeal since the 90's (arguably late 80's) until they made Wii Sports, which sold like gangbusters.

You didn't say APPEALING though, you said GOOD.
 
While this post could be offensive I see where he is coming from. A lot of hardcore Nintendo fans do have a worship like mentality with the company. Kind of like a cult to me.

Nintendo does not compromise, they do not discuss things with their audience or view them as competent. Just like the leaders of some religious organizations rely on people who do not ask questions and are content with getting repetition in a small pool of concerning topics about life.

Take for example question answer sessions with twitter and facebook. Nintendo will literally create and answer their own questions rather than truly address their consumers. They feel they know what is best and you should be content with all the choices they make.

Maybe they are afraid of negative press so they just do a shit job trying to stay neutral by controlling it as much as possible?

EDIT: As long as the company gives them Mario, Zelda, Pokemon and gives them good games, they can treat them however the hell they want. Horrible droughts, broken promises, poor online support etc. similar to how a cult can be mentally and emotionally harmful in someways but gives meaning and togetherness as a positive.
Honestly some of us dont even care because we own multiple consoles. I would cry about the drought for Wii U but with titanfall then infamous what am i crying about? Not like I can play all these games at once. I simply do not care as much as people "seem" to care.
 
So if Nintendo fans are cult members, what does that make MSFT fans, who support online DRM and broken games on release(Forza5), or Sony fans who don't care they have to pay for multiplayer, or the online passes?

People can lament there favorite thing changing without being cult members.

I dunno, the region locking issue which is now exclusive to Nintendo hardware didn't really kick up much dust at all. Sure there was a campaign down the track to try and get it reversed, but when that failed it wasn't like people were swearing off Nintendo in droves like with Xbox and DRM. Not forgetting the whole Xenoblade kerfuffle at the tail end of the Wii gen as well. Easy forgives there, perhaps too easy.

A lot of people confuse nostalgic feelings bordering on "memories of parent" with Nintendo because their family friendly franchises create attachment at very early ages. Thats why in some cases the response you get from uber-fans is similar to as if you were badmouthing their bloodline and not a completely unrelated-to-them corporation.
 
You're making a lot of assumptions there about the whole of Nintendo fans. Adding the words "raw" and "major" only back peddles your original comments. You're talking about a smaller more vocal portion of a much larger group, one that exists within the larger groups of anything that has a fanbase. You're not wrong to suggest some would defend Nintendo no matter what; those kinds of people will always come forward with ignorant comments, but you're wrong for trying to suggest ANYONE who likes Nintendo would do so.

Not actually back peddling. Usually when I use the term, that truly is what I mean. I add those words to help people understand. In other topics I said Nintendo's fanbase is dwindling as each generation is born leaving only the hardcore fanatics left. I don't consider a Nintendo fan someone who merely enjoys their games, because I do. I consider a person a Nintendo fan at this point if they loyally follow the brands and company choices.
 
I remember there was a doom forecast for PSV, and PS3, look how that turned out.
But, in those instances, Sony and third parties pumped-out several games to turn the tides.
I was just looking up games for my WiiU, and I have found a Donkey Kong game. In all this time I left overseas, only a Donkey Kong game was developed.

If a company wants to turn their fortune around, they can't solely rely on luck, they have to work hard for it.
 
I still think it's a fluke that the WII sold as much as it did. I mean, Nintendo has been repeating most of the same mistakes since the N64 era, not catering to a wide variety of gamers and not caring about third party releases. They managed to surf on a wave with motion controllers, getting casuals on board, but now it's back to being a Nintendo Exclusive platform that under-performs from a graphical standpoint and the motion stuff is no longer new and exciting. It doesn't help that the new controller is odd and casuals and hardcore alike fail to see how having a second screen in your controller helps when you're actually looking at your tv anyways. That and the obvious fatigue of Nintendo's First Party.

I'll admit the "WIIU U is doomed comments are bad and it will likely have trouble recover from such bad PR, but it's a clear case of "bad sales being described as "bad" . I mean, pretty much nobody is praising it, but then again, Nintendo were stubborn and they deserved it. Releasing a console that's on par with last-gen hardware, with a gimmicky controller that doesn't really appeal to the mass market, not caring about third party developers and thinking that your old franchises, which you've been milking for more than 25 years now, are enough to keep everyone on board, especially in a world where both Microsoft and Sony are fighting so hard to be the best and get you to game on their systems... I think they need to reevaluate their positions and actually work for gamer's money... Just because people flocked to your hardware to try a couple bowling games doesn't make you king of the hill.
 
I think at this point, the Wii U might be absolutely beyond saving due to the absolutely horrid word of mouth that games journalists are putting out on it. I honestly think that has been the single most damaging factor on this whole situation.

You are honestly not thinking clearly...


I still think it's a fluke that the WII sold as much as it did.

Not a fluke. A fad.

#truthfacts
 
This is a classic example of manipulating the facts to fit an opinion. The simpler, and correct, view of the situation is that those who said that the Wii U was in serious trouble were correct all along. That criticism was not arbitrary and was based on facts that are still true today. Bad press and word of mouth hurts Nintendo, but that is Nintendo's problem with reality, not the people involved.
 
Not actually back peddling. Usually when I use the term, that truly is what I mean. I add those words to help people understand. In other topics I said Nintendo's fanbase is dwindling as each generation is born leaving only the hardcore fanatics left. I don't consider a Nintendo fan someone who merely enjoys their games, because I do. I consider a person a Nintendo fan at this point if they loyally follow the brands and company choices.

Even with a dwindling fanbase, I still think you are overestimating how much of that base is made up of mindless fanatics, especially considering the dribble that flies out of all camps on this particular area of interest.
 
You didn't say APPEALING though, you said GOOD.

Honestly? In my opinion very few games Nintendo has put out in the last 6 or 7 years come close to fun, endearingness, and magic of their 8-bit, 16-bit, and 64-bit games. I don't think they are as good. But since I know people will insist that quality is subjective and that NSMB Wii U is somehow worthy of being compared to Super Mario Bros. 3, I realize that I should have been using the word "appeal" the entire time as it still gets my point across without seeming like I'm disqualifying the opinions of those who like their newer games.
 
Take for example question answer sessions with twitter and facebook. Nintendo will literally create and answer their own questions rather than truly address their consumers. They feel they know what is best and you should be content with all the choices they make.

Maybe they are afraid of negative press so they just do a shit job trying to stay neutral by controlling it as much as possible?

Nintendo adresses me as a fan through investor Q&A's, that's when you gain insights as to how Nintendo reasons and in what general direction they are heading in the future. I also have the capability to understand that they have to keep quiet for competitive reasons.

When it comes to community and fan interaction, I prefer things to stay one-sided / radio-silence. Nintendo shouldn't listen to anyone regarding game design choices. It would just turn into a list your complaints platform. When they do open up to the public it always results in mockery.

EDIT: As long as the company gives them Mario, Zelda, Pokemon and gives them good games, they can treat them however the hell they want. Horrible droughts, broken promises, poor online support etc. similar to how a cult can be mentally and emotionally harmful in someways but gives meaning and togetherness as a positive.

The lack of online modes in games such as NSMB U, Pikmin 3 and Nintendo Land is a non issue, I don't think it makes sense to play these games online. Mario Kart 7 works flawlessly. *Shrugs*

Now to deal with the Zelda/ Mario/Metroid mantra. I don't care about franchises and character skins. Slapping Kirby skins onto Epic Yarn is a win-win situation because it means I get the game and Nintendo gets their money to fund more games that I like. What I do care about is for Nintendo to keep working on pure gameplay games with stylized art, preferably colorful and happy tones in terms of presentation. I don't want Retro's version of Uncharted (mocap, hollywood actors, photo realism) or The Legend of Skyrim (open-world, grey/brown, generic fantasy setting).

Their teams are always creating new content, it's not like EAD Tokyo is in limbo. They are either doing something for 3DS or a 3D Mario for Wii U2. I don't need them to announce anything now, we just got 3D World few months ago. You can go through every single Nintendo related team in this fashion and you will find that everyone is accounted for.

Lastly I don't experience this drought you are speaking of. Q1 2014 has Tropical Freeze, Triple Deluxe and Yoshi's Island. Those are the only retail games industry-wide that appeal to me during this period. I'm mildly interested in Bravely Default but will probably skip out on it, I don't have the time to put in 40 hours into a JRPG many have said is solid but ultimately nothing special. In other words Nintendo is the only one who caters to me right now, and I have barely time for anything else.

Lack of 3rd party games is a non issue because if you ask me all they put out is doge shit. I want to own a PS4 eventually, perhaps MGS5 will turn out to be good and maybe Platinum will do MGR2. We can assume that Mirror's Edge 2 will be garbage. That's it lol.

Did I cover everything? Most find me rational, but I'm explained by having narrow taste and that Nintendo shouldn't listen to me, but those who are currently in the market for PS4/XBO. Apparently I'm in the minority but I'm the least worried person right now considering Iwata responded exactly how I wanted in every question at the latest investor meeting.
 
I dunno, the region locking issue which is now exclusive to Nintendo hardware didn't really kick up much dust at all. Sure there was a campaign down the track to try and get it reversed, but when that failed it wasn't like people were swearing off Nintendo in droves like with Xbox and DRM. Not forgetting the whole Xenoblade kerfuffle at the tail end of the Wii gen as well. Easy forgives there, perhaps too easy.

A lot of people confuse nostalgic feelings bordering on "memories of parent" with Nintendo because their family friendly franchises create attachment at very early ages. Thats why in some cases the response you get from uber-fans is similar to as if you were badmouthing their bloodline and not a completely unrelated-to-them corporation.

Region locking has never been condoned by anyone, which is different compared to people who were actually and still are down for MSFT taking away ownership for the sake of my butt.

Nostalgia is not just a Nintendo thing, when one of Sony's biggest ads was:

http://www.youtube.com/watch?v=wZkMdi3XBhw

People refer to one of their developers as "gods," and no one was swearing Sony off for letting go the creator of a franchise, or the 100's of people they've laid off in the past year, or starting used games passes. But region locking is why Nintendo fans should riot.

And Xenoblade came out, three times now? And the sequel is coming for sure, so wouldn't that mean Nintendo listened and fans have a reason to want to come back? And what about the fans who don't buy digital, or the system at all because of Nintendo's bad account system? Have they just been excommunicated?
 
Wow this thread became all kinds of toxic on both sides.

Whatever happened to just playing and enjoying games?

It's quite hard to do when the games are months apart.
 
I dunno, the region locking issue which is now exclusive to Nintendo hardware didn't really kick up much dust at all. Sure there was a campaign down the track to try and get it reversed, but when that failed it wasn't like people were swearing off Nintendo in droves like with Xbox and DRM. Not forgetting the whole Xenoblade kerfuffle at the tail end of the Wii gen as well. Easy forgives there, perhaps too easy.

A lot of people confuse nostalgic feelings bordering on "memories of parent" with Nintendo because their family friendly franchises create attachment at very early ages. Thats why in some cases the response you get from uber-fans is similar to as if you were badmouthing their bloodline and not a completely unrelated-to-them corporation.

Are you really comparing the two?

The amount of people that are affected by region locking and the ones that would be affected by Xbox DRM is no comparison.

Most people were not in support of region locking also.
 
But no one in this thread will ever blame the software. We must kneel at the altar of our infallible Nintendo gods, Miyamoto and Iwata, and never concede that maybe, just maybe the games aren't good enough, and maybe, just MAYBE the Wii U gets a bad rap because it sells like shit and not the other way around.

That is a huge part of it.

It's not that Nintendo doesn't make great games still, they do.

It's that they are largely games in genres and styles that just don't have the mass market appeal that they did back in the N64 and earlier days.

Mario, Zelda, Pokemon etc. still sell really well as most people who buy Nintendo hardware want those games, and there's just not much else to pick from--especially on the console side of things.

But those types of games aren't selling 20+ million consoles--much less the 80ish million the PS3 and 360 did last gen.

The mainstream market has moved on to FPS, sports sims, WRPGs, GTA/AC type openworld action/adventure games and so on. Platformers, games with more cartoonish graphics styles etc. just don't have the same appeal in the mainstream market. Games like platformers focused on gameplay over story and experience don't sell the same anymore.

The market has long since shifted, and Nintendo failed to shift with it which is why their consoles have sold less each generation with the exception of the Wii. Unfortunately that turned out to be a short term/fad market rather than a lasting one.

IMO, they'd be better off going third party. There's a market for their games for sure, as they're something different than the standard fare on other consoles in terms of genre, art style, gameplay focus etc. There just doesn't seem to be a market for a console that mostly has those type of games. Thus they limit sales by requiring people to buy their hardware to play their games, and could probably sell a lot more of most games buy going third party and putting them on multiple platforms.

I doubt that will ever happen though. They'll keep trying at hardware and either find a way to be successful in their niche, or they'll keep trying until the fail and sell off their IPs etc. The former is probably more likely as there are lots of ways they can make enough money out of their niche to stay around indefinitely. They just can't put out $350 consoles that they sell at a loss and fail to sell enough to really be able to make a ton of money on software.
 
So, did John Harker confirm a Direct for this year too or at least no Nokia Theatre...?

Are you talking about E3? Because I believe it was Miyamoto that said that last years E3 show wasn't necessarily something that they'll do every year. After seeing it, many speculated that they didn't have an actual E3 conference because they really didn't have much to show. This year they'll at least be able to unveil a mainline Zelda for the Wii U along with some other unannounced titles.
 
That is a huge part of it.

It's not that Nintendo doesn't make great games still, they do.

It's that they are largely games in genres and styles that just don't have the mass market appeal that they did back in the N64 and earlier days.

Mario, Zelda, Pokemon etc. still sell really well as most people who buy Nintendo hardware want those games, and there's just not much else to pick from--especially on the console side of things.

But those types of games aren't selling 20+ million consoles--much less the 80ish million the PS3 and 360 did last gen.

The mainstream market has moved on to FPS, sports sims, WRPGs, GTA/AC type openworld action/adventure games and so on. Platformers, games with more cartoonish graphics styles etc. just don't have the same appeal in the mainstream market. Games like platformers focused on gameplay over story and experience don't sell the same anymore.

The market has long since shifted, and Nintendo failed to shift with it which is why their consoles have sold less each generation with the exception of the Wii. Unfortunately that turned out to be a short term/fad market rather than a lasting one.

Your argument seems sound, but it does not provide a satisfactory explanation for the 28 million copies sold of New Super Mario Bros. Wii. I refuse to believe that was a fluke.
I think Nintendo can replicate those results, just not with the exact same approach.
 
Honestly? In my opinion very few games Nintendo has put out in the last 6 or 7 years come close to fun, endearingness, and magic of their 8-bit, 16-bit, and 64-bit games. I don't think they are as good. But since I know people will insist that quality is subjective and that NSMB Wii U is somehow worthy of being compared to Super Mario Bros. 3, I realize that I should have been using the word "appeal" the entire time as it still gets my point across without seeming like I'm disqualifying the opinions of those who like their newer games.

How much of this is nostalgia though? It's really hard to compare our experiences with games now to our experiences with games as a kid. I think if you go into them with a mentality that nothing will ever be as good as something that came before it, that limits your perspective, and thus your ability to be objective with that experience. Also, haven't you ever picked up a game now that you loved as a kid and thought "why did I like this so much?" Tastes can change with age, and it sounds like you just outgrew Nintendo's style of gaming, but still have a fondness for the games you played as a kid. I can respect that, but at the same time you can't ignore that others aren't having the same experience you are with those games. I'm not trying to knock you down or anything like that, but even though you are clear that it is your opinion, you are also very assertive in marginalizing opposing viewpoints (at least, it seems that way to me).
 
We usually get two Zeldas per console, right?

Last console we had TP that was essentially a GC game ported to Wii, and SKysword which was the main attraction.
This time we got Windwaker as a 'test', and an up and coming Zelda which I think will be the last Zelda we will see on the console as I don't see Nintendo supporting this console after that.

On the other hand, we've had a plethora of Mario, and Pokémon games, on ds-3DS, and many MarioLuigi,Donkey (platformers) on Wii-U. Combined with Yoshi island...
So, would it be a logical assumption to state that Nintendo is primarily platform oriented?

Maybe they aren't giving that much choice for people who have different tastes?

In Nintendo's world, platformers take the cake. I think too much of the budget relies on proven, safe, but not always fresh scenarios.

I mean, Nintendo does take risks, see WiiU.

I see that region-free is still an issue.
 
My view on this topic:

1. is Wii U in a worse state then Gamecube was during the PS2's life cycle?
2. Is the market completely dominated by one platform with no room for growth or cross purchasing from other platform owners?

since the answer to both of those (imo) is no, then Wii U just needs a price drop and a few more great games and people will buy more then enough to sustain Nintendo until the next go around.
 
Your argument seems sound, but it does not provide a satisfactory explanation for the 28 million copies sold of New Super Mario Bros. Wii. I refuse to believe that was a fluke.
I think Nintendo can replicate those results, just not with the exact same approach.

1. It was bundled so that helped a lot.

2. The Wii sold 100 million+. They can sell a lot of their software if they get the hardware in homes as there games are great. People just don't seem willing to buy the hardware just for them any more.

Wii Sports and Wii Fit got the console in homes, and people bought stuff like NSMBU, Mario Kart Wii etc. in huge numbers to have more to play (or for the kids to play) on the console.

The Wii U just isn't getting in people's homes, so the software sales are lower too. Games like NSMBU, SM3DW etc. are selling at decent attach rates, but there's only so high you can go with the install base at 4.5 million or whatever it's at.
 
Wow this thread became all kinds of toxic on both sides.

Whatever happened to just playing and enjoying games?

Revisionist history ahoy! It was never strictly about just playing and enjoying games. People argued over specs, game quality, sales, ect... back in the NES days. This is a forum for gaming where discussions pertaining to gaming as a whole are in vast abundance.
 
How much of this is nostalgia though? It's really hard to compare our experiences with games now to our experiences with games as a kid. I think if you go into them with a mentality that nothing will ever be as good as something that came before it, that limits your perspective, and thus your ability to be objective with that experience. Also, haven't you ever picked up a game now that you loved as a kid and thought "why did I like this so much?" Tastes can change with age, and it sounds like you just outgrew Nintendo's style of gaming, but still have a fondness for the games you played as a kid. I can respect that, but at the same time you can't ignore that others aren't having the same experience you are with those games. I'm not trying to knock you down or anything like that, but even though you are clear that it is your opinion, you are also very assertive in marginalizing opposing viewpoints (at least, it seems that way to me).

I forgot to add the disclaimer: "this is absolutely not my nostalgia speaking!". There are a few games I grew up playing that I am quite nostalgic for, and yet I now don't think are terribly fun. Conversely, some of my favorite games are ones that I missed out on when I was young and did not play until I was an adult. Were you following the Zelda II thread a few days ago? It turns out many gamers have gotten around to playing this game via emulator or 3DS and found it to be a blast despite not having grown up with it. If a game as historically divisive as Zelda II can still find fans among gamers who weren't even born when it was released, I am convinced that the quality of these older titles is not entirely dependent on one's sense of nostalgia. In fact, in my case, since I can criticize games from my youth yet still find favorites among games of the same era that I did not grow up with, I think I can confidently state that I am being 100% objective when I say that only a handful of titles in last 7 or so years, for me, had that same spark of the games from those aforementioned generations (there are a few, though, and I'll admit that since one of them is Star Fox: Command, my ideas of quality don't always translate into high sales!). :)
 
Revisionist history ahoy! It was never strictly about just playing and enjoying games. People argued over specs, game quality, sales, ect... back in the NES days. This is a forum for gaming where discussions pertaining to gaming as a whole are in vast abundance.

Exactly. If you just want to play and enjoy games, then do so and stay off game forums. They've always been more about discussing the industry, console war debates etc. For a lot of us discussing gaming and the industry is as much of our hobby as playing the games is. Easier to waste time on boards at work than sneak in gaming. :D
 
I dunno, the region locking issue which is now exclusive to Nintendo hardware didn't really kick up much dust at all. Sure there was a campaign down the track to try and get it reversed, but when that failed it wasn't like people were swearing off Nintendo in droves like with Xbox and DRM. Not forgetting the whole Xenoblade kerfuffle at the tail end of the Wii gen as well. Easy forgives there, perhaps too easy.

A lot of people confuse nostalgic feelings bordering on "memories of parent" with Nintendo because their family friendly franchises create attachment at very early ages. Thats why in some cases the response you get from uber-fans is similar to as if you were badmouthing their bloodline and not a completely unrelated-to-them corporation.

Region locking did not really affect the potential market that would buy the wiiu or 3ds. DRM could have affected the potential market that would buy the xbox one since lots of people did not like it since the xbox one's drm put restrictions on them like having to be
connected to the internet to check the games they bought for the console. It also would have been a lot harder for people to sell the games they bought or to borrow games from other people.Region locking only affected the people that wanted to buy games on a nintendo platform that weren't released in the country they bought their 3ds or wiiu in .MS would have been in the same position nitendo is in right now in the videogame market if they did not reverse their drm policies.
 
1. It was bundled so that helped a lot.

So is A Link Between Worlds. That's...not helping a lot.

2. The Wii sold 100 million+. They can sell a lot of their software if they get the hardware in homes as there games are great.

Then why doesn't that same argument hold for Skyward Sword? Please don't say because it was released late in the console's lifespan.
 
Revisionist history ahoy! It was never strictly about just playing and enjoying games. People argued over specs, game quality, sales, ect... back in the NES days. This is a forum for gaming where discussions pertaining to gaming as a whole are in vast abundance.
I still remember the days when the N64 was going to be launched.

People discussed Nintendo's choice of staying with cartridges till death.

It' funny that 18 years ago people were already arguing that the N64 didn't need CD-ROM technology to be succesful because not having optical discs wouldn't affect gameplay and gameplay was the only thing that mattered ...
 
I forgot to add the disclaimer: "this is absolutely not my nostalgia speaking!". There are a few games I grew up playing that I am quite nostalgic for, and yet I now don't think are terribly fun. Conversely, some of my favorite games are ones that I missed out on when I was young and did not play until I was an adult. Were you following the Zelda II thread a few days ago? It turns out many gamers have gotten around to playing this game via emulator or 3DS and found it to be a blast despite not having grown up with it. If a game as historically divisive as Zelda II can still find fans among gamers who weren't even born when it was released, I am convinced that the quality of these older titles is not entirely dependent on one's sense of nostalgia. In fact, in my case, since I can criticize games from my youth yet still find favorites among games of the same era that I did not grow up with, I think I can confidently state that I am being 100% objective when I say that only a handful of titles in last 7 or so years, for me, had that same spark of the games from those aforementioned generations (there are a few, though, and I'll admit that since one of them is Star Fox: Command, my ideas of quality don't always translate into high sales!). :)

You like Zelda II and Star Fox: Command? Well there goes all your credibility right there. :p

I kid, of course, but that illustrates well my point of having different tastes. Using those two as a basis for a small analysis of your own tastes, I can understand why you aren't big on Nintendo games now, because they don't really release a lot of games like that anymore with the attributes that made those game fun (high strategy components, high difficulty level). I still question why you're so hard on Mario though; both Galaxy games and 3D Land/World have all been very well received by both fans and critics. You are entitled not to agree though, of course. Just curious as to why that is I suppose.
 
M°°nblade;103958649 said:
I still remember the days when the N64 was going to be launched.

People discussed Nintendo's choice of staying with cartridges till death.

It' funny that 18 years ago people were already arguing that the N64 didn't need CD-ROM technology to be succesful because it didn't affect gameplay and gameplay was the only thing that mattered ...

some things never change, huh
 
M°°nblade;103958649 said:
I still remember the days when the N64 was going to be launched.

People discussed Nintendo's choice of staying with cartridges till death.

It' funny that 18 years ago people were already arguing that the N64 didn't need CD-ROM technology to be succesful because not having optical discs wouldn't affect gameplay and gameplay was the only thing that mattered ...

It's funny you say this because most of the Nintendo fans I knew, including myself, understood the benefits almost immediately after seeing Final Fantasy VII.
 
I bought the new super Mario u bundle this past December along with 3d world and wonderful 101 good games but I'm regretting my purchase for the main reason that the exculsives are slow to come out and the lack of third party games and if the third party games do come out I'd rather play them on my PS4 or PS3, wii u is nice little machine but it feels dated if I had to go back in time I would have not bought it.
 
It's funny you say this because most of the Nintendo fans I knew, including myself, understood the benefits almost immediately after seeing Final Fantasy VII.
Yeah but that was just CGI and no real gameplay so that benefit didn't really count!

I still have some old gaming magazines from that time. People who didn't have the internet just replied (and insulted) to each other through reader's letters in magazines.
Console versus PC and PSX versus N64 fanboy wars with one-month reply delays, now that was hardcore.
 
M°°nblade;103959888 said:
Yeah but that was just CGI and no real gameplay so that benefit didn't really count!

I still have some old gaming magazines from that time. People who didn't have the internet just replied (and insulted) eachother through reader's letters in magazines.
Console versus PC and PSX versus N64 fanboy wars with one-month reply delays, now that was hardcore.

It was more about the size of the game then it was the mechanics or CGI that impressed me. I realized then how Nintendo had limited themselves. Of course I didn't stop playing N64 games (thankfully, considering what I would've missed out on if I had). I just bought a PSX and had two consoles to play games on, which was easy at the time considering how much more free time I had.
 
The nintendo fans don't deserve to get gimped consoles. They have every right to have their 1st party games and 3rd party support. Nintendo need to get real and realize they just made themselves irrelevant at this point.
 
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