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TIME Top 10 Games of 2014

Why not. Indie games have really knocked it out of the park this year.

Apart from Shovel Knight, I honestly thought this was one of the weaker years for indie releases... also can't say I agree with any list that leaves off Bayonetta 2 and Smash.
 
List was probably drawn up and made before the Nov games hit even if the list didn't come out before those games did.

List is actually decent. Only real flaw is Alien as I just don't see how anyone could argue it's a good game if you play through to completition.
 
Two (excellent) smartphone games is too many? Did you actually play the two listed games? I assume you must have since you seem to know that other indie games "sure were better than those."

I admit, I have NOT played them, but I bet I would like them both, yet they wouldn't make my top 10.

I may have come off like a dick in my post, but this list still feels too much like a "hey, you should play these" list from a publication with a mostly no-console-or-pc-with-a-good-graphics-card audience than a real BEST games list.
 
80 Days? The unforeseen sequel to 8 Days? Good to see Sunset there tho, my personal GOTY.
 
I admit, I have NOT played them, but I bet I would like them both, yet they wouldn't make my top 10.

I may have come off like a dick in my post, but this list still feels too much like a "hey, you should play these" list from a publication with a mostly no-console-or-pc-with-a-good-graphics-card audience than a real BEST games list.

Then again you didn't play them so that statement is worthless. You bet they wouldn't make your top 10? Okay?
 
I admit, I have NOT played them, but I bet I would like them both, yet they wouldn't make my top 10.

I may have come off like a dick in my post, but this list still feels too much like a "hey, you should play these" list from a publication with a mostly no-console-or-pc-with-a-good-graphics-card audience than a real BEST games list.

Ah yes, the "mobile games can't be great because they're on mobile" argument.
 
80 Days, from what i just watched on the net is an Interactive Story book, there is no gameplay, just traveling while undergoing a conversation with some npc... I'll have to try to judge it better but from what i saw, nothing seems to happen, it looks INSANELY BORING.
 
80 Days, from what i just watched on the net is an Interactive Story book, there is no gameplay, just traveling while undergoing a conversation with some npc... I'll have to try to judge it better but from what i saw, nothing seems to happen, it looks INSANELY BORING.
uhh 80 Days has more gameplay than most of the AAA releases this year

thanks for trying
 
I admit, I have NOT played them, but I bet I would like them both, yet they wouldn't make my top 10.

I may have come off like a dick in my post, but this list still feels too much like a "hey, you should play these" list from a publication with a mostly no-console-or-pc-with-a-good-graphics-card audience than a real BEST games list.
How can you know they wouldn't make your top 10 without playing them? This is why most comments on "Top" lists end up being useless. Most of us have not played all of the games on a given list, and most of us have not played all the other plausible nominees. So who are we to say that a list errant? It's an opinion piece.
 
Pretty bad list, omiting plenty amazing games like Divinity, but Alien Isolation is high so that is nice. My most likely GOTY.
 
What is wrong with Mobile games?

Monument valley is a fantastic game and i enjoyed it more than most of the console games i have played this year.

Thank you for posting exactly what I was going to say. People are so funny/ridiculous with posts like these just blasting mobile games without actually playing them. Monument Valley is fantastic.
 
Personally I didn't like Monument Valley. Wasn't my cup-of-tea. Just bought 80 days, heard a lot of people say it was really good, but I doubt it'll be 1) on my top ten of 2014.
 
I personally don't agree with this at all. Not even close. I thought Alien Isolation started off really well, really liked the atmosphere, but the pacing is soooooooo slow. I'm even surprised of saying something like this, but this would be a much better game in my opinion if the length was cut in half. Apparently it takes people 30 hours to complete the majority, where I think 15 would me more than sufficient.

And despite Shadow of Mordor being pretty damn solid, I still didn't absolutely love it. It just didn't have that feeling, I don't know what. Just felt like, a very good, clone of Batman Arkham City and Assassin's Creed. I enjoyed my time with it, but I don't consider it one of the best games of the year. Still, great game to play through once and then probably never look back.

I'd have included DKC Tropical Freeze, Super Smash Bros. (still hasn't released here officially but there's no way I'm not going to love it), Child of Light, and South Park The Stick of Truth, among others. But that's just me.
 
The heck no Far Cry 4, Bayo 2 or Kirby Triple Deluxe?!

I mean I'm more surprised Far Cry 4 isn't on there, the game is insanely great.
 
Care to explain it to us then? Because an interactive adventure book is exactly how it is described and looks.
I don't agree with the statement but there's a bit more going on in 80 Days than just reading - there's a trade goods system with items and full sets that provide bonuses or big profits in certain cities, money, health and time management and lots of choices that shape the personality of the narrator, the places you end up and how you get there. Games like Carmen Sandiego and Oregon Trail are decent reference points, gives off a similar educational adventure vibe.
 
wtf.gif


80 Days? What's that? A Jules Verne Book?
 
Care to explain it to us then? Because an interactive adventure book is exactly how it is described and looks.
For those of you wondering what 80 Days is, here's Stump's official thread for the game:

An around-the-world interactive replayable text adventure race

Not out on Android yet, but the developer is working on it. Not a freemium game.
Probably a better way to describe it is that 80 Days is not simply an interactive adventure book, because the choices made alter the path you travel. You do not follow a scripted linear path with a harrowing story ending exactly on the 80th day of your travel; you can play again and again to figure out how to complete the journey in less than 80 days, and hop a different path through other cities and encounter different events that factor into your funds, your time, and your resources.

Stump posted this in his OT regarding the way in which you can play the game:
From the official blog, a time lapse of pre-release reviewers racing against each other from the devs' main data stream:
http://www.inklestudios.com/80days/img/multiplayer-time-lapse.gif
(14MB)
Each circle on the land is a city. Some of the reviewers are slower than others because they opted to stay in the city to do something within those cities, or they might travel slower than other players because they opted for a different mode of transportation, or that they choose to go sea route versus land route, and so on.
 
80 Days is super cool in how expansive it is. I haven't even finished one play through and a ton of interesting stuff has happened. It feels like I could do a bunch more play throughs and experience something different each time. The writing is really good and the risk/resource management gameplay is interesting enough to keep you making interesting choices to try and make the deadline. Feels kind of like FTL in that way.
 
List was probably drawn up and made before the Nov games hit even if the list didn't come out before those games did.

List is actually decent. Only real flaw is Alien as I just don't see how anyone could argue it's a good game if you play through to completition.

One of my favourite games of the year. Were you running around making noise? Not taking it slow and playing it as a stealth game? Not listening to the sound cues for where the Alien is, when it's in a vent etc? Not paying attention to the saliva when it's above you?
 
Stump posted this in his OT regarding the way in which you can play the game:

Each circle on the land is a city. Some of the reviewers are slower than others because they opted to stay in the city to do something within those cities, or they might travel slower than other players because they opted for a different mode of transportation, or that they choose to go sea route versus land route, and so on.
I like the idea that you can see others on their travels. That gif was cool.

I also found this review explained the appeal of the game pretty well.
 
I appreciate that they didn't put HD remakes on the list, like pretending Last of Us or GTAV are GOTY again just running on a new machine.
 
I appreciate that they didn't put HD remakes on the list, like pretending Last of Us or GTAV are GOTY again just running on a new machine.

I'm hoping remasters that are a year apart like that wouldn't be up for awards, there are many other games that came out this year that are brand new and just as deserving.
 
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