Helpless Hometown Motor
Member
So I know that some people get grouchy when someone says that a game gets simplified, since it sometimes means that good features were stripped out of a game. However, there are times when simplification from previous titles in a series/ previous titles in the same genre adds a lot to a new game. What do you think are times where simplification to a game made a game better?
Personally, I think that simplification from potions/status effects from Morrowind to Skyrim made Skyrim a lot better(sorry, haven't tried Oblivion yet). In Morrowind, you had your standard restore Health/Magicka/Fatigue. You also had the standard cure disease/paralysis/other standard ailments. However, in Morrowind, you could get hit with one of eight spells that could lower one of your eight attributes. The only way to restore the attribute back up was to take one of the eight restore [Attribute] potions. Now, if you wanted to cover your bases, you would have to be carrying your standard restore potions, along with eight potions for each of the attributes. And when you used one of the eight, you would have to track down a merchant that sold the specific restore potions you were looking for. Not only that, but the vanilla UI made it a hassle searching through all your crunch ton of potions that you had to be carrying. In Skyrim, the reduce attribute spells were taken out (since there were no attributes haha), but honestly it made the game better since you didn't have to juggle around so many restore potions to heal one of the decrease [attribute] status effects.
Personally, I think that simplification from potions/status effects from Morrowind to Skyrim made Skyrim a lot better(sorry, haven't tried Oblivion yet). In Morrowind, you had your standard restore Health/Magicka/Fatigue. You also had the standard cure disease/paralysis/other standard ailments. However, in Morrowind, you could get hit with one of eight spells that could lower one of your eight attributes. The only way to restore the attribute back up was to take one of the eight restore [Attribute] potions. Now, if you wanted to cover your bases, you would have to be carrying your standard restore potions, along with eight potions for each of the attributes. And when you used one of the eight, you would have to track down a merchant that sold the specific restore potions you were looking for. Not only that, but the vanilla UI made it a hassle searching through all your crunch ton of potions that you had to be carrying. In Skyrim, the reduce attribute spells were taken out (since there were no attributes haha), but honestly it made the game better since you didn't have to juggle around so many restore potions to heal one of the decrease [attribute] status effects.