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Times your mind was actually blown by a video game

Persistent bases in RTS, where your base carried over from one mission to the next.

I think it was in Red Alert's campaign where I experienced it for the first time.



This was also used to great effect in Company of Heroes.
 
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Wolfenstein 3D. What do you mean 3D? Graphics? What is graphics?

Day of the Tentacle. First time ever I heard VA, was mindblowing

Dr Franken (GB); mesmerized by the soundtrack, which basically was just Beethoven's Moonlight Sonata. So good

WoW: had never seen a MMORPG of that scale; when I entered Ironforge for the first time and saw like a thousand people outside the auction house, my mind was blown

the 3DO. I remember seeing photos of it in some magazine and thinkin "GAH it's incredibleeeeee", expecially games like Total eclipse

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MINDBLOWING!

Starfox: this moment, to be precise
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Mortal Kombat in the arcades: so gory, and these realistic models! incredible!
 
The entirety of Beyond Good and Evil
Kid Icarus: Uprising

And in the ps1 days, one kill samurai fighting game bushido blade!!!
And Wipeout. Oh EMM GEE wipeout
 
When i was younger, my older brother and his m8 rented a PS1 and Resi1. They played it all evening but wouldnt let me watch, said i was too young (they were really just smokin weed while they played)
Anyway, i got home from school the next day, and my brother was at work. so went into his room, curtains closed and booted up resi. For the next couple hours my mind was blown. (but not because of resi, i found my bro's stash!). JK, it was resi.


MGS1 blow my mind, and so did the first time i saw HL2 demoing the physics gun.
 
Yesterday when I learned first hand (in battle) that Mega Absol has Magic Bounce. Fell out of my chair and started dancing.

Before that, the log rolling level in 3D World. Level was soo good I couldn't believe it.
 
PS1 Warhawk.

The way SingleTrack used 3D space in their first few games was amazing,

Figuring out with friends that you actually had to fly INSIDE a ship you have been fighting the entire level completely blew my/our minds. Or diving above and below the clouds a few levels later.

The transition to polygons in gaming was just fantastic in general.
 
PS1 Warhawk.

The way SingleTrack used 3D space in their first few games was amazing,

Figuring out with friends that you actually had to fly INSIDE a ship you have been fighting the entire level completely blew my/our minds. Or diving above and below the clouds a few levels later.

The transition to polygons in gaming was just fantastic in general.

Agree completely. I forgot about how amazing early PS1 games were compared to what else was available

I rented warhawk several times in the first year
 
Bioshock when you crash from the plane and you are in the water right at the beginning. Man, I thought it was a cut scene for 2 minutes him just swimming in the water.
 
Donkey Kong country.
Virtual fighter 3.
Tekken 3 on psx.
Shen mue on DC.
Gta3 on ps2.
Soul calibur on iPhone.
Gta3 on iPhone.
Infinity blade on iPhone.
I am guessing that next would be Oculus rift related.
 
All of Xenogears.

The final missions of Descent:FreeSpace and FreeSpace 2
A final boss in a wormhole that with its defeat seals mankinds home?

A sequel where the Shivans give absolutely no fucks, and blow up a star to destroy an entire system with you, the player included? Where this last mission is your character struggling to outrun the blast radius, trying to get to the jumping node yet you know you can't make it...and most probably you won't.

999 and its twists HOLYSHITRUEENDINGSPOILER
The fact that all the other endings actually happened.
 
Chrono Trigger : Earthbound Island.

FF6 ; The opera.

MGS1 : When Psychomantis said I liked Suikoden and Castlevania. Wtf ! Oh okay, you checked my memory card for Konami game saves :)

Bioshock : Would you kindly ?

The Last of Us : The whole game.
 
Mostly at the beginning of last gen-

Actually being able to control a person in Gears of War, I thought somehow it wasn't going to look as good as the gameplay videos.

Mass Effect. First time getting off the Normandy and turning left to see the sun. The lighting gave me chills.
 
Another one: The Phantom Hourglass "Close the DS" Puzzle.
I must have been stuck on this puzzle for an hour, how simple, but incredibly ingenious - using the hardware itself to press the crest onto the sea chart! Why didn't I think of that?
To my amazement, when I returned from the DS I closed in frustration in the night prior, the solution was staring at me in the face.

This is a good one. The DS was full of this kind of creativity. A few other games use the "close the DS" trick: Hotel Dusk and The World Ends With You come to mind. And of course 999 has the
top/bottom screen stuff, and the "flip it upside down" part
.

Another Code does a neat trick too: one puzzle's solution is revealed when you close the DS most of the way, such that the top and bottom screens reflect on one another and you can see a combined image.
Another Code R does the reverse, by having a puzzle's solution revealed when you open the Home menu, thereby covering the top and bottom of the image.
 
The big battle in Zone of the Enders 2. That's the kind of thing you only got to see in anime but to actually pay through it was fucking incredible. I couldn't believe what I was playing.
 
First time playing multiplayer online - I think it was Warcraft II with a friend. Unreal.

In terms of what was happening within the game, the moment you find out Death Adder was just taking orders and have two more levels to play.
 
The first time I walked out into Hyrule Field in Ocarina of Time.

Also, the first time I shot the lights out in Perfect Dark (N64) and had to use my night vision goggles.

Those two immediately jump to the front of my mind. I was 13 when I played Ocarina of Time, which I think was the perfect age for the difficulty and challenge that game offered.
 
Super Mario 64
Ocarina of Time
FFVII
GTA III

Nothing that recent, though. Lots of young gamers in this thread! And they say gaming is on the decline.
 
Also, the first time I shot the lights out in Perfect Dark (N64) and had to use my night vision goggles.

I still think Perfect Dark is the standard for FPS. That's a game I wish could be re-released in HD, but nothing changed except the graphics and allowing online multiplayer. So much fun trying to play you and one friend against an Army of Expert Slappers.
 
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At the arcade.
This is when shit got real. Gaming was no longer a kiddie thing.

I remember this moment very vividly. I was still around 11 years old and these older guys were all surrounding a cabinet oohing and ahhing. I had to sift my way through to get a look at what was going on. One of the arcade workers had a list of the fatalities and the sub zero one was actually the first that I saw.
 
http://toomuchgaming.files.wordpress.com/2011/03/vs-red.jpg

So here I am, going through the thread unimpressed by all of the graphics upgrades people are mentioning, or the plot developments they didn't see coming... But I forgot about THIS. Oh boy. This one single moment, from a Game Boy game fourteen years ago, rocked my world so much more than anything from a Final Fantasy or a Metal Gear Solid. It's not even close.

Pokemon Trainer Red said:
 
The True ending fight of Asura's Wrath was the coolest shit I've ever seen in a videogame.

And like others have mentioned, Shadow of the Colossus continuously surprised and amazed me.
 
won't bother relisting any of the amazing moments already in here but mine was the first time i set foot in an arcade as a 9yr old and walked up to the street fighter 2 machine.
 
Runescape back in 05. Walking out of Lumbridge castle to the bridge over to goblins and knowing that every player that passed me was another person was mind blowing. It had me hooked.
 
The end of 999, specifically (seriously, don't click if you haven't played the game yet)
the reveal of the nature of the two screens, and turning the system upside-down to keep that logic consistent through the final puzzle.
The game used the DS in a way I had just never thought of.
 
MGS2 as I got older.

Naked Raiden segment at 14 years old: "lol wut so randum"

22 years old: "So you mean to tell me this whole time.....FUCK"
 
Would be the moment you leave Midgar in FF7 for me. The music starts playing and then it hits you that you only just begun your journey.
 
First time was my first game that blew my mind was Mario 64. Happened a few more times too, MGS comes to mind - psycho mantis telepathically moving my controller- WTF!? . But from current gen Cod4. They really did change the industry, shame how things turned out though, I didn't even buy Ghost. I remember my first online match. Got a couple of kills then someone shot a rocket at me. I swear I got hit with adrenaline and everything slowed down. I side stepped that fucker, and saw it wizz right past me. I had to put the controller down and let my heart rate settle. Probably more intense then any action movie I'd seen up to that point.
 
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So good. One of the best "holy shit mind blown" moments I've ever seen in a game.

Definitely this. I spent minutes messing around with the portal gun in the first room of portal 1 demo alone because the mechanic blew me away.

Also Braid was one I forgot. One of the first indie games I played with a simple, but unique central mechanic that led to rise of creative indie games.

Deus ex HR. The cyberpunk sci fi landscape, ambiance and atmosphere had me enthralled especially given there was lots to explore and take different paths in during missions.

Batman arkahm city captured the batman feel perfectly for me as my first batman game. Once I was free to roam gotham, I felt like I was batman.

I used to play fighting games competitively (mortal kombat + injustice) and anyone in the FGC knows "oh my god" moments happen all the time during matches. Of course watching all the fatals in MK9 for the first time was a shocker.
 
One of the times I remember being blown away was the first time I got to walk around on Metal Gear Solid 2.

It was on the Deep Sea Dock on the Plant Chapter (I had only played the MGS demo before, so I didn't get to play the Tanker Chapter first), and even though the cutscenes looked great, I was blown away by how tangible everything looked once I was given control of Raiden. It's hard to explain, but it looked incredibly real.

What's even more surprising is that by the time the game came out, I had had the PS2 and a few amazing-looking games (like Gran Turismo 3) already, but none wowed me like MGS2 did.
 
Every Elder Scrolls game. I'm blown away at how much I love the games and the universe its in yet find the actual worlds completely empty and gameplay atrocious. Still pump hundreds of hours in them tho!
 
Lots of great moments here, but I don't think System Shock 2 was mentioned?

Or more specifically, this, the only instance in gaming that may have caused something in me to permanently break.

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Spoilers, natch:

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The final fantasy VIII opening video.
It was shockingly amazing at the time. TBH it still is. Nothing can top that.
 
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You spend the entire level underwater (In what was pretty much the best underwater 3D Mario level ever made at that point in time), then at the end, they catch you completely off guard with this beautiful sunset in the background. Totally unexpected. Maybe not a mind blown moment, but I definitely said wow.

Pretty much the entire ending of this game. Actual motivation for Ganondorf, followed by Hyrule being completely destroyed. Epic.

Other times:
-End of Super Mario Galaxy
-Last hour of MGS2 (You know why)
-Uncharted 2's many set pieces (Train and building collapse being the highlights)
 
Mario 64
I'd played 3d games before like Tomb Raider, but it was nothing compared to the 3d world you could run around in with Mario 64, accompanied by full analogue movement and a rotatable camera. It was just leaps and bounds beyond anything that had come before. Plus the bright 3D worlds were so much more appealing that the 3d games currently populating the market which were all set at night, and you could see like 5 inches in front of your face before there was a wall of blackness. Shit, the first area alone blew away everything else. Just interacting with the environment like climbing trees was a lot of fun.



MGS4
Greatest game ever made IMO, dethroning Super Mario 64. The way the game played into nostalgia and the rest of the series was incredible. The way Snake does his little flashbacks as we remember the same memories, the fact that the game mostly used the same timeframe (shadow moses being 9 years ago, game was delayed a bit so it became 10 for us). The dream where snake visits shadow moses and its all PS1 looking, remembering it just how we did. Then walking onto shadow moses for the first time in years and hearing The best is yet to come play.

There has been plenty of games that throw in fanservice, nostalgia and feature throwbacks and references to older games in the series but none did it anywhere near the quality that MGS4 did it. Snake was reliving the events in the same way we were.


Sonic Adventure
I think the Dreamcast was the last console to truly blow my mind in terms of technology. Everything was so shiny, sharp and fast when compared to N64.

Anyway it was the Mystic ruins that got me. Only pic I could find.
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Coming from N64 and PS1 that jungle down there looked like the edge of the map. I thought I'd die if I went off that ledge. Ran around that game many times trying to figure out where to go. I had no clue where to go, kept going back to that part of the game and just decided to take a leap of faith. I fell through the trees and found solid ground and a whole jungle beneath. Might not be much now but coming off PS1 and N64 I had no idea a game could handle such a large area.


GTA: San Andreas
Blew my mind how huge this game was. Everything was so much larger than the previous GTA games, there was so much more detail to everything.

I remember at one part seeing this train tunnel far in the distance and it was all blacked out looking. Now my brains in game mode and tells me its just a dead end. End of the map. Then I realized that no, actually I could go through it and carry on for miles and miles. There was no secret dead ends to this game. Unless you hit sea this game would just keep going and going. I remember getting lost in the woods, and seeing the cities far off in the distance which you couldn't do in previous GTA games because the draw distance simply wasn't as good.


Resident Evil 4
Another game that changes what you know about video games.

I see a guy coming towards me with a chainsaw. No big deal. If he hits me I'll just stumble back and lose a bit of health. Then you hear this godawful yell, and see Leon's head get hacked off for a few seconds. Game over. I just sat there with my mouth open. Needless to say, everytime I saw dr salvador after that I gave that guy plenty of space.

Also the Garridor. I remember unlocking him, and trying to shoot him in the eyes because I thought that was his weak spot. He just charges straight at me and sticks his claws through my head. Game over.
 
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