*hammers 'A' button and accidentally repeats long exposition text*
*curses loudly*
I'm looking at you, Ocarina of Time...
A specific case, Super Mario 3D World's "Now saving" after each level
Didn't occur to me to do that, I might try it next time I play the game
Enter the Matrix
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They should've gone all the way and made them triangles
On the subject of GT6 - before you even get to the main menu for the first time you get thrown in a car and made to drive which sends me into an instant rage - can I set up my wheel and buttons first please ffs
During this enforced drive it also regularly pauses the game to make sure you understand that on planet Earth its customary to brake before the corners etc.
As for small things that make me crazy. That sector beep in GT6 that you can't see m to turn off has been making me grit my teeth all week.
BF3, BF4 having to use a web browser to search for servers, no in game menus whatsoever.
sure it does! if it's blue you unlocked it but haven't played yetWarFrame doesn't tell me which levels I've cleared, pretty annoying.
Warning: if you quit, all unsaved progress will be lost.
*presses X*
Saving...
When menus don't 'loop around'. What I mean by looping around is that, when scrolling through a list of options, pressing 'down' on the lowest option will put you back at the top of the list. Extremely minor complaint, but it can be annoying if a thing you use often is at the bottom of a list, and you can't quickly jump to it by pressing up.
*hammers 'A' button and accidentally repeats long exposition text*
*curses loudly*
I'm looking at you, Ocarina of Time...
Unskippable, unpausable cutscenes.
WHEN YOU GOTTA FOLLOW AN NPC AND HE WALKS FASTER THEN YOUR WALK BUT SLOWER THEN YOUR RUN
FUCK
YOU
Nintendo games always telling me how maybe I should take a break if I've been gaming for anything over a hour.
I swear it's in every Nintendo published game nowadays. I get a lot of children play these games but come on, what is telling a kid that in going to accomplish anyways? Why is Nintendo trying to play the parent?
WHEN YOU GOTTA FOLLOW AN NPC AND HE WALKS FASTER THEN YOUR WALK BUT SLOWER THEN YOUR RUN
FUCK
YOU
One game: O is confirm
Next game: O is back
Didn't occur to me to do that, I might try it next time I play the game
Enter the Matrix
![]()
They should've gone all the way and made them triangles
Monsters in RPGs dropping items. If you don't have any pockets, why am I finding potions and gold/gald/gil/gp on your corpse? Where are you keeping these items? Up your ass?
Really? I thought that was the one of the few good things to come from the new Battlefield games. I'd like to see more games adopt this personally. Makes multitasking much easier. Going back to using ingame menus to navigate in other games feels archaic to me for some reason.
The pop-in wont be there if you turn the LOD settings to max.- Bullet shells not falling on the floor or against walls and/or not making any sound effects
- Getting a dust effect or no effect at all when shooting into water (BF4 in some maps)
- Gibs flying around that dont make blood stains when hitting something
- Blood dissapearing too fast
- No blood stains or blood effects at all
- shitty achievements
- no leaderboards (peggle 2)
- too long loading times
- 720p games on a next gen console after 8 years
- having to manually select where to save/load my savegames (every fucking 360 game)
This is the most annoying thing in Witcher 2.WHEN YOU GOTTA FOLLOW AN NPC AND HE WALKS FASTER THEN YOUR WALK BUT SLOWER THEN YOUR RUN
FUCK
YOU
I wondered this when I was younger. It just became someone I got used to seeing.Monsters in RPGs dropping items. If you don't have any pockets, why am I finding potions and gold/gald/gil/gp on your corpse? Where are you keeping these items? Up your ass?
*hammers 'A' button and accidentally repeats long exposition text*
*curses loudly*
I'm looking at you, Ocarina of Time...
The female (who looks to be in her thirties) medical captain (the equivalent of a full bird colonel in the other branches) on the USS Valkyrie in Battlefield 4 wearing ribbons on her uniform (just not done while you're at sea).
This should be required reading for developers. Very nice trove of little things that can hinder an experience. Laggy Menus are horrible for me. Menus that don't loop back vertically or horizontally are also bad. Menus in which you must manually save your options before going back also suck (remedied by a simple "press x to confirm changes"). Gamers complained about unskippable cutscenes so some developers made the mistake of making them too easy to skip. Countless minutes of their content missed by engaged players because of twitchy button pressing.
Love this thread.