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Titanfall 2 thats how you make a FPS single player campaign

I think that is what me and a lot of people really like about it. If you are waiting to battle hordes of enemy spawns in multiple set pieces this is not the game for you.

It wasn't a bad thing honestly. I should of expected it from the first level and the wall gliding you do. Probably my favorite parts were the
assembly bay
and
time traveling.
 
Eh sure in the sense that you're fighting enemy Titans with abilities but rather giving them a unique twist to their base ability (except for Viper) they are all generic boss+adds fights

No such thing as generic fps boss fights. It's just not a thing. Fighting other titans was cool
 
I love how no one idea overstays its welcome. I swear there are like three different mechanics here they could have based a whole game around. Just amazing.

Edge called it the best Nintendo game this year not made by Nintendo for that reason. It's a game of ideas and variety. And a great platformer. :)
 
Didn't like it myself, didn't feel like they did anything with the ideas they introduced, barring cause and effect. I actually really like the idea of introduce a level idea, play with it then put it away and move onto something else ala Mario but I just didn't feel stimulated by anything they gave you to do with them or the situations presented. Then the combat encouters were just were dull, the ai didn't excite me at all.

Can't love everything I guess, no matter how much you want.
 
The campaign feels like something Valve would make in places. The multiplayer is also some of the best I have ever played, if not the best. It's just an absolute classic for me and I can't believe that it is sailing under the radar the way it is.
 
I'll just say if Respawn wanted to do a DLC expansion pack that focused mostly on a single player campaign as well done as the normal games I'd be totally down for that.
 
I really liked the campaign but felt the story really brought it down. BT was great and everyone else was largely meh or a joke and a bit of a stronger narrative push for the levels themselves would've elevated it significantly.

Also, what a ridiculously generic white guy for a protagonist.

Haha sick, so you finally played it!

And yes I agree with you, the narrative was it's weakest part. I did like that was so B-movie and campy with all those weird old action movie stereotypes but felt they could have done more with the story if the enemy characters chatted with the character a bit longer over the course of the game before having to be dispatched. BT's interactions as side chatter and his overall role in changing up the pacing in unique ways like whipping the player across the level to reach a new area before making your way back from the satellite. It's shit like that makes this game memorable for me despite being so short.
 
Literally finished this second, brilliant campaign, first one for a while were I found myself grinning like an idiot, well paced, varied and a good sense of humour and characters, loved it!
 
I should really continue playing the campaign, I keep getting distracted by the whole multiplayer business.
Much like Doom I'm getting my 3D platforming fix from an unlikely genre this year
 
I enjoyed it but didn't really feel any investment in anything other than BT. I thought it's SP was extremely overrated and I actually enjoyed Infinite Warfare more. TF2 wasn't the gaming second coming of Christ that some make it out to be - but people like different things though and I can respect that they can both be enjoyed in different ways.

Titanfall seems to appeal more for those who are long for more of a mechanical "gamier"-game. It's a platformer as much as it is a shooter. IW will appeal more to those looking for characterisation, narrative, setting, investment etc (which is crazy to think for a Call of Duty), so YMMV.

I really liked the campaign but felt the story really brought it down. BT was great and everyone else was largely meh or a joke and a bit of a stronger narrative push for the levels themselves would've elevated it significantly.

Also, what a ridiculously generic white guy for a protagonist.

Yeh I couldn't overlook that all the antagonist characters were basically just archetypes of competitive gamers you might play against online but with varying (terrible) foreign accents. It made me cringe heavily. Its a good job the ending went through all of the characters though because I wouldn't have remembered a single one of them with out it.
except Briggs who stood out to me because of how terrible her makeup was
 
It was fun to play though. But that's more a general thing about the game overall and wasnt anything specific to the campaign.

Nothing really interesting about the characters though. Didn't feel the "bond" between pilot and Titan that they were trying to sell. Might as well not have given the player character a name or face as Jack Cooper was so bland and generic. Not to mention the cookie cutter villains.
 
Yeah, I loved it. Titanfall 2 was completely off my radar, because I assumed that it was multiplayer only, like the first. Not my thing.

When I heard it had a campaign, and a good one, I grabbed it on sale. Very glad I did. It was a blast. Short, though, but like I said, it was on sale.
 
Would be nice if they sold SP as a standalone in these games.

I keep hearing about great campaigns but for somebody who doesn't play MP, there's not much justification to paying full price.


This is exactly what I was thinking about the other day for games in general. Offer SP and MP separately at least for digital and let people buy what they like more or buy both. I usually don't play MP so it would nice to just pay for the SP, if its good SP like this one instead of paying $60 and hardly playing MP :( .. but I guess they gotta make money

Yep a really great SP shooter after a long long time. The gunplay was tight and the later levels were just amazing.
 
Better than the DOOM campaign, which is just more of the same for ten hours. The "same" is still very, very good, but the variety is what surprised me about TF2.
 
i bought it to play through the campaign simply because of the praise it got on GAF. color me disappointed. granted im not that far in, but nothing i played made me want to keep on going and went right back to bf1's mp. it felt like it was just an introduction to get you familiar with controls/movement/weapons so that you were atleast familiar with the game before jumping into mp. well thats my impression so far, again not that far into it. i think im just after the time switch stuff. not impressed, doom's campaign is better.
 
Yeah, I actually beat Titanfall 2's campaign yesterday and it was fantastic. The story was good but it was just so much fun to play, a genuine pleasure.
 
It was good but certainly was not as great as people mae out. It was not near DOOMs quality level at all.

TF2 had nice level design, but campaign was woefully short and the boss battles were poorly thought out
 
i bought it to play through the campaign simply because of the praise it got on GAF. color me disappointed. granted im not that far in, but nothing i played made me want to keep on going and went right back to bf1's mp. it felt like it was just an introduction to get you familiar with controls/movement/weapons so that you were atleast familiar with the game before jumping into mp. well thats my impression so far, again not that far into it. i think im just after the time switch stuff. not impressed, doom's campaign is better.

So you played the tutorial part where they show how to wallrun etc and stop there to say its bad game?
kk
 
I also just finished the campaign. I can't but feel it was a bit over-hyped imo. Definitely a competent SP but I enjoyed my time more with DOOM this year. BT was a great character but Cooper I found no emotional attachment whatsoever (did they even try?) The first half was a bit of a drag too.
 
I have no idea why people think BT is well written. He's a robot. He's like your poor mans Data or Spock or Legion or whatever other robot.

So you played the tutorial part where they show how to wallrun etc and stop there to say its bad game?
kk
Right, when they introduce the time switch stuff.
 
Hated TF2 but that's probably because I started on Master difficulty. And the Gauntlet trophy is pissing me off...

Though I agree, this would make a good action film. Nothing oscar worthy or anything close. But (would be) an entertaining flick.
Doom was superb too. No question.
The interaction between soundtrack, movement and the on screen action can not be matched.
But I found it was dragging on in the last 2-3 levels. I just wanted it to get to a conclusion already :D

Yeah that's probably why I hated/not liked it as much as others. Plus I'm not a sucker for "buttery fast movement + gore + it's not totally linear + did someone say death metal? FUCK YEAH!!!" like most gamers.

Was just ok for me.
 
It's really great, but it's short as fuck.

Like, 5 hours, 6 hours if you're collecting all the stuff and you're generally slow.

People gloss over that fact, and it's no dealbreaker because the multiplayer is great, but it's really short.

The levels everyone is going nuts about add up to like 2 hours.

I'd put it at the same level as the (great for different reasons) Infinite Warfare campaign.
I thought it was the right length. With games like Doom and Uncharted 4 dragging on a bit too long at the end, it was nice to play a game that says what it wants to say and gets out.
 
Original plan of mine was to wait for a price drop but I heard so much about this game I decided to buy it... got very high hopes, installing it now!
 
Trust me, Cooper.

like this if you cri every tim

:'(

I have no idea why people think BT is well written. He's a robot. He's like your poor mans Data or Spock or Legion or whatever other robot.

BooThisMan.gif
 
hi guys,
alright I'm not a native English speaker, that's why sometimes is a struggle to start a new thread for me, anyway ill just type and hope for the best :P

i just finished titanfall 2, so let me start by saying how wrong those people were when they thought titanfall didn't need a sp campaign, ha ha ha ha ha ha and the irony the sp is better than the mp lol those guys at the respawn know their shit.

best fps sp campaign since... long fucking time.
it's actually good and i never thought that i would like it.

BT is an amazing character. i thought he would behave like a puppet but nope pretty badass character,

but one of the things that caught my attention is the way that a simple mechanic "the platforming" is used in this game, feels like a modern take of the 90s early 2000s platforming. actually feels like a video game and not movie game if that makes sense :P

this game is actually fun not a drag like most of the if not all fps shooters of the past 5 years or so, in fact, this year had some pretty good fps campaigns DOOM, BF1 (i have not played the new COD but i heard pretty good things about it)

anyway, I just wanted to share this with you guys.

Titanfall 2 is a really good video game.

The campaign blew me away, BT was straight up Optimus Prime in Yager!
 
There is like 5-7 minutes of story in the whole game by my recollection. I don't see how that could have ruined it. Unless you mean you stopped to listen to all the audio logs, in which case I would have recommended not doing that if you wanted to keep the pace up.

This sounds like you're equating exposition with story.
 
I felt like at the end

Story spoilers:
When BT "comes back" or whatever you do to put him in another titan (or something), and you ask "BT is that you?"

Instead of answering you with... whatever he said, he should've just given you a thumbs up.

Great campaign, my number 2 for the year, but still friggen great. I was actually surprised how good it turned out (hmmm, I guess that happened to my number one, too...)

edit: I think your English is pretty good OP.
 
just finished IW campaign myself and hands down, the best COD SP so amazaballs!(i want more games like IW SP)
so i recommend it op.

now i have this big thirst on futuristic shooters so TF2 is next on my list. super excited here with another thread praising it.
 
I never thought 2016 would give me one, let alone TWO, of my favorite FPS campaigns ever.

Respawn did a flawless job with the TF2 campaign. I remember hearing murmurs that it was good, so I gave it a rent and it was so good that I finished it in two sittings and ended up buying the game at full price just to support the devs. I felt absolutely engaged in it, and it presented me with such variety that it never, EVER got boring. I never once said to myself "I have to do this again?" like I do with many campaigns. Even the dynamic between the MC and BT was perfect. I want more, Respawn! MORE!
 
I played a bit of it and found it "Safe" and boring tbh. I think I'll go back to it after I finish CODIW's campaign which is amazing oddly enough.
 
I have no idea why people think BT is well written. He's a robot. He's like your poor mans Data or Spock or Legion or whatever other robot.

BT isn't particularly. But it is the only "character" the game spends enough time to get the player invested in +
his sacrifice
at the end contributes to giving the player an attachment to it.

I think the effect could have been better if they had him emote more over the course of the game, but then it wasn't long enough for that to be realistic.
 
I still don't get the love for this, I felt the writing between the titan and the pilot was very forced, there was not enough development on the characters or the main enemy and things just "happened" without any real lead up.

It's good, but not amazing. I liked COD:IW and bf1 campaigns much more
 
Then the combat encouters were just were dull, the ai didn't excite me at all.

Can't love everything I guess, no matter how much you want.

Exactly. The AI is dumb, another COD shooting gallery style AI.

In this regard the best so far this gen, with the most exciting AI encounters, is still WTNO by far.
 
My one complaint for the campaign is that it suffers from some poor visibility and no radar. Going fast in order to be harder to hit is great (appreciated best on higher difficulties), but often enough you are a little directionless and can put yourself in a bad place. It makes cover-shooting the most sensible option at times, which makes the game boring. Thank god they were smart enough to make cloak a central mechanic or else you'd really be boned. Effect and Cause was a fun little mission that turned the game's stealth mechanic into a Zelda-ish mechanic; I don't think it was the best mission in the game, just one of the more creative ones.

Well, I guess another complaint is that sometimes the checkpoints are overbearing and cut fights into pieces (it's quite inconsistent about this though, some really long fights without checkpoints).
 
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