Cool, well you should go back and look it up. You might even learn something!
And if you're going to call another man names you should at least have the balls to not be so passive-aggressive about it. I'm a big boy, I've been called much worse than a dick before.
Sorry but if it's that important you can link or quote it yourself. I'm not going to take the effort to track down your old posts through this thread when it's highly unlikely I would have anything to learn from you.
Also I really don't see a reason or need to go calling people names, I was merely describing the way you were acting IMO. Sure I can call you a narrow-minded asshole, but really what would that accomplish?
You downplay what others say just because they don't align with your view of how the industry works. What's the point in having a discussion with someone who's unwilling to even consider the other side?
kagemeru,
to do in once is understandable, twice is pushing it, three times is taking the piss. It seems everytime bethesda releases something on the ps3 it's riddled with bugs and problems.
They knew the scale of the problem They knew skyrim ps3 was broken and yet they shipped it with no constraints. That's a complete disgrace. that's nothing more than daylight robbery of gamers. No excuses no sympathy.
If they said to the publisher, 'listen folks we can't release this game at the moment. It's unplayable' then the backlash would not be so great. Instead now after months later they are telling people on how sorry they are and they are doing everything to make things right. They should have done that alot earlier. Not when they ripped off gamers and counting the dollars of their loot.
The thing is, this is the studio's second PS3 game. 4J ported Oblivion while Obsidian did New Vegas.
Granted I understand that the issue has been well voiced, but with how complex these engines are, we have no way of knowing if the cause of the issue in Fallout 3 is the same cause in Skyrim. The fact that they are working with gamers, publications, and more, asking for data on troubled/bugged saves clearly shows that this isn't just one thing.
This leads to another thing that IMO some here took way too personally. It's explained that certain things the player does can contribute to performance issues, and we have people coming in here saying "so now it's my fault?". No, that's not saying it's any player's fault, it's just an explanation to why and how these performance issues can surface. It's a general explanation to how varied and complex the cause can be. What fixes the save for you can do little to help someone else with their save.
Also they have no say to the publisher, the publisher calls the shots on everything. This wouldn't be the first time a publisher pushed a game out and it won't be the last. Even if they knew of the problems and voiced them to the publishing arm, they probably would have been laughed at. However as the CM said here, they thought the last minute fixes would have done the job, who knows.
All I'm saying is I don't think it's fair to ask for Todd's head here.
Bethesda Game Studios is an in-house development studio of Bethesda Softworks, the publishing arm of ZeniMax for PC/console games.
Whether you want to pin the blame on the development or the publishing side of things is almost irrelevant, because when it comes down to it it's the same company. And that company mislead a sizable portion of their customers in knowingly releasing a severely buggy, if not outright broken, product.
And somehow this isn't enough for some to understand the outrage of customers.
I understand being frustrated, I don't understand the irrational posts in this thread.
These guys have spent years on a game, you don't think they are more emotionally invested in this game than the gamers are?
Holy fuck at the people in this thread acting like releasing a broken product is better than delaying one version of the game. What is wrong with you?
Who's saying this?