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Tokyo Jungle announced for PS3

xaosslug said:
if what I've read is correct smaller animals (or maybe, it's all of them? But, it's easier for smaller animals to 'gang up' or something?) will have the ability to travel/fight in 'packs' (there's a pic of a pack of foxes vs. a lion... :D) and as long as one of them survives you'll win.

first game to pique my interest in a looooooong time.

A horde of pomeranians DOES sound terrifying...
 
http://gamekyo.com/blog_article249446.html
Screenshots

Doesn't look too hot.
But this must be a PSN game.


Also, despite the map it looks like it's a 2.5D game:

h5y1d.jpg

NWmn2.jpg





I like this one:
4MkmJ.jpg

:lol
 
It's a Playstation C.A.M.P. game. What were you expecting?

The initiative brought us the Yuusha series and Patchwork Heroes.

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patchwork-heroes.jpg
 
charlequin said:
I disagree. This looks so awesome.

I didn't say it looks bad, I just hoped it would be a bit more open world and adventuring. Now I assume it's pretty much focused on combat (and escaping/"racing") and they throw x numbers of animals at you while you travel along the screen like in sidescroll shooters.
Doesn't matter though if it plays fun and is hilarious (in the one shot the group of beagles confront an endboss dog?:lol )

Though the chicken screen shows a lot of stats, so it may have a a strategic component like Patapon etc.


btw. can anyone guess what the animals displayed in the lower right corner mean? It doesn't seem to be the animal you currently control.
 
SolidusDave said:
I didn't say it looks bad, I just hoped it would be a bit more open world and adventuring. Now I assume it's pretty much focused on combat (and escaping/"racing") and they throw x numbers of animals at you while you travel along the screen like in sidescroll shooters.
Doesn't matter though if it plays fun and is hilarious (in the one shot the group of beagles confront an endboss dog?:lol )

Though the chicken screen shows a lot of stats, so it may have a a strategic component like Patapon etc.


btw. can anyone guess what the animals displayed in the lower right corner mean? It doesn't seem to be the animal you currently control.
Exactly. I hoped the same. I still hope there is more to the agme than fighting and maybe running. I like the idea.
 
I saw a chick in one of the pics. Can my chick cause a war?
 
SolidusDave said:
Screenshots

Well, when a developer releases screenshots with closeups of bad textures and obvious clipping I get the feeling that they just don't give a crap. It doesn't exactly up my hype for the game.
 
SolidusDave said:
Doesn't look too hot.
But this must be a PSN game.

It could definitely be a PSN title, but I'm almost certain that the game will receive a retail release in Japan at least. PS3 stuff like Siren and The Last Guy have retail versions in Japan, and previous Playstation CAMP titles on PSP like What Did I Do To Deserve This, My Lord?! and Patchwork Heroes are both PSN and retail releases in Japan.
 
MassiveAttack said:
Yup. No one is anticipating Last Guardian or GT5.

sure many peoplelooking forward to them , but just look that , 2 games , one game from the studio who make one game every 4 years , the other one from the team that make a game every 5 years , so yea SCEJ still useless overall.

and if we cut Polyphony Digital ( since they are separated studio with their own building )
SCE Japan Studio is complete worthless studio and don't do shit to support Playstation name in Japan these days aside from some publishing/funding deals.

iirc Japan Studio teams are very small and that just don't work if you want to make HD games , so I guess they need to hire more devs or even buy some small Japanese studios ( many of them just dies like rats these days anyway ) like what SCEA and SCEE do.
 
Totobeni said:
sure many peoplelooking forward to them , but just look that , 2 games , one game from the studio who make one game every 4 years , the other one from the team that make a game every 5 years , so yea SCEJ still useless overall.

and if we cut Polyphony Digital ( since they are separated studio with their own building )
SCE Japan Studio is complete worthless studio and don't do shit to support Playstation name in Japan these days aside from some publishing/funding deals.

iirc Japan Studio teams are very small and that just don't work if you want to make HD games , so I guess they need to hire more devs or even buy some small Japanese studios ( many of them just dies like rats these days anyway ) like what SCEA and SCEE do.

I strongly disagree. Japan Studio is one of my favorite games company this gen and I'm not even talking about their outsourced titles like Folklore, Demon's Souls or WKC. They can now shine via small awesome&obscure (but still profitable) PSN games which would not have been possible in the last console gen.
 
Totobeni said:
sure many peoplelooking forward to them , but just look that , 2 games , one game from the studio who make one game every 4 years , the other one from the team that make a game every 5 years , so yea SCEJ still useless overall.

and if we cut Polyphony Digital ( since they are separated studio with their own building )
SCE Japan Studio is complete worthless studio and don't do shit to support Playstation name in Japan these days aside from some publishing/funding deals.

iirc Japan Studio teams are very small and that just don't work if you want to make HD games , so I guess they need to hire more devs or even buy some small Japanese studios ( many of them just dies like rats these days anyway ) like what SCEA and SCEE do.

Motor Toon Grand Prix December 16, 1994 PlayStation
Motor Toon Grand Prix 2 June 10, 1996 PlayStation
Gran Turismo December 23, 1997 PlayStation
Omega Boost April 22, 1999 PlayStation
Gran Turismo 2 December 11, 1999 PlayStation
Gran Turismo 3: A-spec April 28, 2001 PlayStation 2
Gran Turismo Concept 2001 Tokyo 2001 PlayStation 2
Gran Turismo Concept 2002 Tokyo-Seoul 2002 PlayStation 2
Gran Turismo Concept 2002 Tokyo-Geneva January 1, 2002 PlayStation 2
Gran Turismo 4 Prologue December 4, 2003 PlayStation 2
Gran Turismo 4 December 28, 2004 PlayStation 2
Tourist Trophy February 2, 2006 PlayStation 2
Gran Turismo HD December 24, 2006 PlayStation 3
Gran Turismo 5 Prologue December 13, 2007 PlayStation 3
Gran Turismo (PSP) October 1, 2009 PlayStation Portable
Gran Turismo 5 November 2, 2010 PlayStation 3
 
The Concepts aren't really proper games, but alright.
But HD isn't a game, it was cancelled in favor of GT5. The demo on PSN wasn't the proper GT HD and if you include that, you should include the Prologue demo too. And the demos of the previous titles.

But I have to agree with the "SCEJ is useless" comment. At least when it comes to PS3 games.
 
Totobeni said:
sure many peoplelooking forward to them , but just look that , 2 games , one game from the studio who make one game every 4 years , the other one from the team that make a game every 5 years , so yea SCEJ still useless overall.

and if we cut Polyphony Digital ( since they are separated studio with their own building )
SCE Japan Studio is complete worthless studio and don't do shit to support Playstation name in Japan these days aside from some publishing/funding deals.

iirc Japan Studio teams are very small and that just don't work if you want to make HD games , so I guess they need to hire more devs or even buy some small Japanese studios ( many of them just dies like rats these days anyway ) like what SCEA and SCEE do.
Japan Studio is probably Sony's most prolific studio this gen. While they may have only worked on two fully fledged ps3 titles so far (Siren and the Last Guardian), they've worked on a mountain of PSP titles (<3 Patapon), and have worked with numerous third parties on other PSP/PS3 projects (Demon's Souls <3, White Knight 1/2, Jeanne D'Arc, PlayStation CAMP stuff, etc. etc.). Only Sony Santa Monica comes close, with their involvement in just about every PSN title to come out of SCEA.

The issue is with SCEJ as a whole. The only have Japan Studio and Polyphony Digital, both of which were formed in the 90s, and they seem to have little interest in expanding their current operations, instead choosing to rely on third party support like they have for the previous two generations. And it's something they can get away, given the ps3's position in Japan. Even mutiplatform ps3/360 games are essentially exclusive in terms of how they effect the console's performance in the region.

I can understand the reasoning "we have a bunch of exclusives already, so why bother making our own", but SCEA and SCEE could've easily used this reasoning prior to 2006, yet they didn't. As a result we're getting games from Zipper Interactive, Guerrilla Games, Evolution Studios, and Media Molecule, all of which first signed deals with SCE during the ps2 generation when PlayStation was at the height of its success.

Granted, SCEJ still does a fairly decent job at working with third party studios on exclusive content, but most of these projects seem fairly short-sighted. When SCEA/SCEE work with a new third party, they're generally interested in forming a long term relationship with that studio. If things go well, it often leads to acquisition (GG, MM, ES, ZI), and if things don't work out, they part ways (Ninja Theory). SCEJ seems to contract a game here and there, with little interest in looking past that immediate project. The only time they've formed a meaningful relationship with a studio is Level 5, and that doesn't seem to have been handled very well in the long run.

They need to either form a new studio in another city in Japan (changing Japan Studio to Tokyo Studio or something), or else work with more third parties in the interest of forming long term exclusive relationships. Newer studios like Platinum Games have been huge missed opportunities for Sony, imo.
 
duckroll said:
It could definitely be a PSN title, but I'm almost certain that the game will receive a retail release in Japan at least. PS3 stuff like Siren and The Last Guy have retail versions in Japan, and previous Playstation CAMP titles on PSP like What Did I Do To Deserve This, My Lord?! and Patchwork Heroes are both PSN and retail releases in Japan.

Was Trash Panic CAMP as well? That didn't go retail did it?
 
Who cares if it bombs? I applaud Sony for taking risks in an industry loaded to the brim with shooters and other cookie cutter style games.
 
Wow, this looks fantastic. Tokyo Jungle is now the latest entry on my list of "Games to Get When I Finally Break Down and Buy a PS3 (i.e., When Last Guardian Comes Out)."

Just don't make me play as a goddamned pomeranian.
 
sees screenshots.

retracts original "gonna be awesome" comment



if this were packaged in a minigame pack, it'd make NO waves nowhere.
 
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