StevePharma
Member
Posted these in the achievement thread this week but maybe people here are interested in the achievements
View them here
View them here
No splitscreen and there's been no mention of Create-A-Park either.
So what, seven old fucking levels and Tony Hawk 2 era combos? For $15?
Suck a beehive, Activision.
But you would had paid for the same thing ten years ago for fifty bucks?
I don't see why everyone is complaining about local multiplayer being absent from this game, if you have a friend come over, just pass the controller back and forth (everytime you fall, pass the controller to the next person).
I mean don't get me wrong, I would love to see local multiplayer in this, but if one of my buddies is actually that desperate to want to play spilt-screen, I would just pop in THPS4 or THPS1
I don't see why everyone is complaining about local multiplayer being absent from this game, if you have a friend come over, just pass the controller back and forth (everytime you fall, pass the controller to the next person).
I mean don't get me wrong, I would love to see local multiplayer in this, but if one of my buddies is actually that desperate to want to play spilt-screen, I would just pop in THPS4 or THPS1
This game is being made by the guys who gave us Ride & Shred, lack of split-screen support will probably be the least of it's problems.
I don't see why everyone is complaining about local multiplayer being absent from this game, if you have a friend come over, just pass the controller back and forth (everytime you fall, pass the controller to the next person).
I mean don't get me wrong, I would love to see local multiplayer in this, but if one of my buddies is actually that desperate to want to play spilt-screen, I would just pop in THPS4 or THPS1
Revert is baby mode. Manuals all day every day
Yep, Revert was great.No... It makes the game actually fun. There's no reason to ever do vert until they did revert because you would get so much lower in points by vert since you couldn't combo but you could on ground with manual but no revert.
But you would had paid for the same thing ten years ago for fifty bucks?
Sorry if this has been asked, but does this have split screen?
PSU: The original Xbox version of Tony Hawk 2 supported 4 player splitscreen. Are there any plans to support a mode close to that?
Tsui: That was a tough decision for the team. Given the limited scope of the game we had to make some choices on what goes into game. Split screen was talked about heavily but in the end we had to really look at the way people play nowadays which is more online. Having both split screen and online would have sacrificed a lot of time and quality to work in the amount of time that we had.
Such a shame since 1080p 4 split gives you almost the same single-screen resolution as Call of Duty for each quadrant.
Are we even certain this game is actually rendering in 1080p?
Apparently the revert will be back, but only in the THPS3 DLC levels that are arriving a month after the game launches.
http://i.joystiq.com/2012/07/03/tony-hawks-pro-skater-hd-thps-3-dlc-brings-back-the-revert/
Don't know actually. But Banjo Kazooie, Tooie, and Perfect Dark all being N64-era ports and being 1080p spoiled me, I'd expect a game that was on the N64 to also be running in 1080p now.
Uhhh... that's not true. At all.Banjo & PD were straight up-res'd ports
Banjo & PD were straight up-res'd ports, this is a total remake with all new graphics engine etc. Not really the same situation.
Uhhh... that's not true. At all.
Perfect Dark isn't a res'd up port, it has new textures aswell, plus 60 FPS, 1080p and Better looking AA. I think banjo was the quick and dirty port.
Apparently the revert will be back, but only in the THPS3 DLC levels that are arriving a month after the game launches.
http://i.joystiq.com/2012/07/03/tony-hawks-pro-skater-hd-thps-3-dlc-brings-back-the-revert/
Agreed.I don't see why having no reverts in THPS1 and 2 levels is a bad thing, I think the series started going downhill once they introduced reverts in THPS3
I don't see why having no reverts in THPS1 and 2 levels is a bad thing, I think the series started going downhill once they introduced reverts in THPS3
Still stoked fro THPSHD
At least the new DLC will only be 5 bucks and not more than that.
Was the revert in THPS2X?
While it's a shame, I can understand why they didn't recreate the Create-a-Park mode for this budget, digital release. That would have required more work than what was probably budgeted for this nostalgia-driven cash-in.
But no split-screen? C'mon, son. The lack of local multiplayer options in games is one thing that has really hurt this gen, in my eyes. Whether its exclusion is due to engine limitations or a perceived lack of interest, splitscreen multiplayer's untimely demise really grinds my gears.
And yeah, it's pretty clear that this is a half-baked cash grab. Activision ain't getting my money this time.
I don't see why having no reverts in THPS1 and 2 levels is a bad thing, I think the series started going downhill once they introduced reverts in THPS3
100% agree. The addition of manuals was great because they legitimately let you continue combos in real life and were conspicuously absent from the first game.
Reverts don't do anything except change you from switch to regular. All they are in the game is an excuse to let you continue your combo when you shouldn't really be able to.
lol, all the people bailing. SEE YA
Will be enjoying my Tony Hawk.
btw, THPS2X > 3 & 4
http://i.imgur.com/692Ss.jpg
oh my.
100% agree. The addition of manuals was great because they legitimately let you continue combos in real life and were conspicuously absent from the first game.
Reverts don't do anything except change you from switch to regular. All they are in the game is an excuse to let you continue your combo when you shouldn't really be able to.
What's the point of that pic? The bad character model?
Looks like they're including HD versions of the PSone models.
It's too 'floaty'. Why is the moon physics cheat turned on? One reason I still love THPS2 so much is it was still semi-grounded in reality... You couldn't ollie thirty feet down the road and over 2 cars like it looks like you can in this remake.
Since when we're the Tony Hawk games based on realism? They're built around the basic tenants of skateboarding, but after that they routiney defy the laws of physics and realism entirely to make the game more fun.
Why was the revert added? Because it made the game more fun.
I honestly have a hard time believing these people were definitely buying the game in the first place, or they'll buy it anyway when it actually comes out.
the physics look basically how i remember them from 2 in this video. this pleases me.