Pick only one per franchise and an action platformer is any game that is (1) a side-scroller where there are platforms that have to be transverse'd (2) you have a weapon from the get-go and have to kill enemies and are not meant to simply avoid them. So Mario and Ducktales wouldn't count. Certain beat 'em ups might count but Zelda 1 wouldn't count but Zelda 2 would. I was playing Ninja Gaiden 1 and 2 again and thought a list might be fun to make.
My picks:
1: Shatterhand
2: Batman
3: Super C
4: Castlevania 3
5: Powerblade
6: Zen: intergalactic Ninja
7: Ninja Gaiden 2
8: Shadow of the Ninja
9: Vice: Project Doom
10: Journey to Silious
For me, Shatterhand is one of those near perfect games. Amazing graphics and music, perfect controls, a fun gimmick, and just the right kind of difficulty. Batman is very close behind it but the one problem I have with it (which is alleviated if you use Turbo input) is the hitbox for your punch is very small and requires precision and even if you're using Turbo you sometimes get hit anyway though it's rare. The other 2 NES Batman games deserve to be checked out as well. Super C and Contra are equally fantastic but Super C is a little more diverse, the overhead levels are fantastic and it's slightly harder when compared to Contra but it's still fair. Castlevania 1 and 3 are neck and neck but I chose 3 because of the branching paths and multiple characters. Powerblade is another great one, just has some very tough jumps, the sequel is almost as good as the original and should be checked out.
I love late-gen NES game in particular, that's when I think devs really got a handle on the hardware and pushed it to the limit and Zen is a great example of this. Great graphics and sound, tight controls, a variety in gameplay, if slightly obtuse and will take a couple of tries to figure out what exactly you have to do. Ninja Gaiden 2 has a more fair difficulty when compared to the first game (enemies don't immediately respawn as many times and the the new weapons and abilities are fun. Shadow of the Ninja is almost as good as the Gaiden series, just stick to the ranged flail weapon and you're good. It doesn't have the same "cheap-ness" as the Gaiden games when it comes to enemy placement but most of the weapons you get just aren't great and features a shockingly limited number of continues and lives. Vice: Project Doom is eerily like Gaiden but overall easier and features more variety in gameplay with shooting gallery and Spy Hunter-inspired levels. And Journey to Silious kicks ass. Fuck Megaman.
Honorable mentions:
Kabuki Quantom Fighter, Monster in My Pocket, Kick Master, Gargoyle's Quest 2, Bucky O'Hare, Choijin Sentai Jetman, Splatterhouse Winpaku Grafiti. and Bionic Commando.
My picks:
1: Shatterhand
2: Batman
3: Super C
4: Castlevania 3
5: Powerblade
6: Zen: intergalactic Ninja
7: Ninja Gaiden 2
8: Shadow of the Ninja
9: Vice: Project Doom
10: Journey to Silious
For me, Shatterhand is one of those near perfect games. Amazing graphics and music, perfect controls, a fun gimmick, and just the right kind of difficulty. Batman is very close behind it but the one problem I have with it (which is alleviated if you use Turbo input) is the hitbox for your punch is very small and requires precision and even if you're using Turbo you sometimes get hit anyway though it's rare. The other 2 NES Batman games deserve to be checked out as well. Super C and Contra are equally fantastic but Super C is a little more diverse, the overhead levels are fantastic and it's slightly harder when compared to Contra but it's still fair. Castlevania 1 and 3 are neck and neck but I chose 3 because of the branching paths and multiple characters. Powerblade is another great one, just has some very tough jumps, the sequel is almost as good as the original and should be checked out.
I love late-gen NES game in particular, that's when I think devs really got a handle on the hardware and pushed it to the limit and Zen is a great example of this. Great graphics and sound, tight controls, a variety in gameplay, if slightly obtuse and will take a couple of tries to figure out what exactly you have to do. Ninja Gaiden 2 has a more fair difficulty when compared to the first game (enemies don't immediately respawn as many times and the the new weapons and abilities are fun. Shadow of the Ninja is almost as good as the Gaiden series, just stick to the ranged flail weapon and you're good. It doesn't have the same "cheap-ness" as the Gaiden games when it comes to enemy placement but most of the weapons you get just aren't great and features a shockingly limited number of continues and lives. Vice: Project Doom is eerily like Gaiden but overall easier and features more variety in gameplay with shooting gallery and Spy Hunter-inspired levels. And Journey to Silious kicks ass. Fuck Megaman.
Honorable mentions:
Kabuki Quantom Fighter, Monster in My Pocket, Kick Master, Gargoyle's Quest 2, Bucky O'Hare, Choijin Sentai Jetman, Splatterhouse Winpaku Grafiti. and Bionic Commando.