Zeroing
Banned
is it closed?Begs the question, why close Japan Studio then?
is it closed?Begs the question, why close Japan Studio then?
You do realize there's a difference between revenue and profit right?Damn. Sony is absolutely crushing the competition. Now they should use some of that $$$ and buy more studios to continue this domination.
I'm surprised take two and epic are so low though.
Incredibly impressive from Nintendo. Half the revenue but double the profit compared to Sony.
Yeah what givessteam that small huh
The only thing this list shows is that gamers should be worried about Tencent being number two on that list.The video game industry as a whole marked yet another sales record last year, being now worth over 130 billion U.S. dollars. 2021’s Top 10 biggest video game brands are also largely the same as in the previous years. The following lists the Top 10 biggest video game companies 2021 in the world by the achieved gaming revenue last year.
Top 10 Biggest Video Game Companies in the World - All Top Everything
The video game market keeps growing. But which studios are the biggest players in the market? Click to check the Top 10 biggest video game companies in 2024!www.alltopeverything.com
It's also way more profitable being a first party machine compared to being a CoD/sports game machine.It probably costs to make all those Nintendo games less than what it costs to make a single AAA game. They're enjoying their silent fans that pay for recycled games from Wii U and before at full price with barely any enhancements. I wonder what is Xbox profit though, most probably in minus.
These seem to be based on fiscal years and not calendar years, so I am not sure if they are comparing the same time periods. For Example, MSFT number seems to be FY 2020 which actually ended in June of 2020, Sony is still in the middle of their 2020 FY.All the other companies seem to be accurate from what I see. I didn't look into Tencent till now but there could be various things going on but I need time to look into it.
"BUH MUH PROFITTT!!"You do realize there's a difference between revenue and profit right?
It's also way more profitable being a first party machine compared to being a CoD/sports game machine.
You're joking (are you?), but that's how people will read the OP. xDSony bigger than Nintendo and Microsoft combined? Nice.
In gaming revenue. Or PlayStation bigger than Nintendo plus Xbox.You're joking (are you?), but that's how people will read the OP. xD
It is also the best business model. They put in an investment into the WiiU and they have found a way to recoup it in spades with the switch. If you can invest in something 10 years ago and still generate sales from it, then you do it as a company. It is why their stock price has grown substantially during the Switch era.It probably costs to make all those Nintendo games less than what it costs to make a single AAA game. They're enjoying their silent fans that pay for recycled games from Wii U and before at full price with barely any enhancements. I wonder what is Xbox profit though, most probably in minus.
Again: profit only matters for shareholders. Money that a company reinvests in its business (in terms of R&D, acquisitions, investments, hiring more staff, etc) doesn't show up as profit. It's a totally worthless metric for assessing the overall performance of a games company from the perspective of a gamer.You do realize there's a difference between revenue and profit right?
The order 1886 studio is now facebook?Sony will have some 3rd party exclusives to fill in the gaps while 1st party exclusives are getting worked on just like this past generation
The Order 1886
Until Dawn
Death Stranding
Judgment
Bloodborne
Street Fighter V
Persona 5
Are they publicly traded? IDKThey just invested in A cloud based company.
People said that in the PS3 gen when they had billions in deficit.While true....that would knock some down a few spots on this list.
Also.....I thought Sony, Playstation division was on its way out of business? Ya know, they way some ppl tell it their days are numbered.
Everything except the Tencent numbers checkout. Not sure what method they used to come to the Tencent numbers but it looks from a glance that Tencent should have higher numbers..... without the breakdown, it's hard to tell though, could be accurate too.Is the source reliable?
Again: profit only matters for shareholders. Money that a company reinvests in its business (in terms of R&D, acquisitions, investments, hiring more staff, etc) doesn't show up as profit. It's a totally worthless metric for assessing the overall performance of a games company from the perspective of a gamer.
The deals for exclusives could come from anywhere. In fact, We're already seeing it with timed stuff likeThe order 1886 studio is now facebook?
until dawn studio is making a multiplatform game suppose to release this year
death stranding released in 2019 so the next game won't release until 2023 minimum
judgement the last game just released worldwide in nov. 2020
Bloodborne studio is still working on elden ring
Street fighter VI is a possibility but Capcom went hard on pushing their games on to every platform later last gen. Evo backroom dealings might make it exclusive.
Persona 5 after the success of porting it to pc . I doubt the next game is going to be exclusive.
I'm not saying they won't get third party exclusives cause we did get Returnal and Demon Souls remake it's just it won't be the same this time around for this gen.
I agree that they could come from anywhere it's just the likely ones are unlikely this time around. Forspoken and ff16 are realisticly just timed exclusives. Kena is releasing this year and ghost wire tokyo will go everywhere after the exclusivity period. No idea on oddworld but Guilty Gear Strive I'm sure will spread it's wings to other platforms this gen. The whole did ps gamers not enjoy Judgment comment is the same reasoning to get rid of all exclusives though. Short term exclusivity seems to be Sony's new stance which I can understand to an extent since most of a games money comes from the initial sales for big budget games.The deals for exclusives could come from anywhere. In fact, We're already seeing it with timed stuff like
Forspoken
Final Fantasy XVI
Kena
Ghost Wire Tokyo
Oddworld
Guilty Gear Strive (might not come to Xbox ever like the last few entries)
Did PS gamers not enjoy Judgment in 2018 because it just released on other consoles last November? Lol like I said Sony will have other games to fill in the gaps to give their 1st party time to do their thing
Supermassive Games (Until Dawn) have multiple PS5 exclusives in development btw
Why "instead" as opposed to "in addition to"? Revenue is how much money consumers are throwing at them and that is pretty important. How well they are at turning that into profit is interesting too, but that is going to skew more towards mobile shitware.Interested to see a profit list instead. I can make a shitton of revenue, but if I spend a ton of money in doing so the end result isn't considered successful. Trying to figure out why certain decisions are being made by looking at the revenue only seems kind of futile.
Why "instead" as opposed to "in addition to"? Revenue is how much money consumers are throwing at them and that is pretty important. How well they are at turning that into profit is interesting too, but that is going to skew more towards mobile shitware.
Pretty sure that SEGA have been doing good in recent years.What happened to Ubi and Sega ?
Yeah but i didn't realize it was enough to beat Bandai Namco, Square Enix, Ubisoft. Plus, their potential sales are even bigger with Atlus testing multiplatforms(just the beginning) BC sales on Xbox/PC doing pretty well without additional effort(Orta topping the japanese charts almost 20 years later is quite impressive), the big TCA FPS incoming... they just need to sell the pachiko branch and they'll make profits for the next 50 years. (Indies, Google, Amazon, Microsoft, Paramount, they all pay Sega fees to produce games or making movies...)Pretty sure that SEGA have been doing good in recent years.
I think all their projects have been very reasonable from a "profitable" perspective. Everything is well measured, even though it does translate in games that don't really feel ambitious enough for fans like us. Hopefully, they will release a couple big titles this year. It would be great, because I am craving for something akin to Valkyria Chronicles 4 and a new 3D Sonic game.Yeah but i didn't realize it was enough to beat Bandai Namco, Square Enix, Ubisoft. Plus, their potential sales are even bigger with Atlus testing multiplatforms(just the beginning) BC sales on Xbox/PC doing pretty well without additional effort(Orta topping the japanese charts almost 20 years later is quite impressive), the big TCA FPS incoming... they just need to sell the pachiko branch and they'll make profits for the next 50 years. (Indies, Google, Amazon, Microsoft, Paramount, they all pay Sega fees to produce games or making movies...)
Its really hard to find Steam revenue, probably because they are a private company.Valve / Steam?
Profits, especially when its comes to R&D-heavy firms like Sony, are distorted by GAAP, console cycles and now the global pandemic.
PS has generated $14 bn (free cash flow) since 2013, saved a junk corporation, according to Moody's credit rating, and transformed Sony into Japan's 3rd most valuable company, powerful enough to acquire
- SFH for $3.7 bn
- EMI for $2.3 bn
- Crunchyroll for $1.2 bn
- invest $400 ml in Bilibili, etc.
PS has been Sony's long-term cash cow since FY2010 (PS3 Slim) to the point that the biggest threat to PS dynasty is Sony Group Corp.
Sony was the Apple of its day: the temptation to milk PS and rebuild Sony's empire is too big.
Stop blaming Ryan and pay attention to the big boss aka Kenichiro Yoshida.
Only an insane person would think profit is irrelevant, even from a "gamer perspective". If a company is highly profitable they can afford to spend more on business ventures, pay it's employees better wages/reduce layoffs, fund niche games to broaden their portfolio, etc. Revenue as a metric is also worthless given your argument, as it doesn't measure reinvestment. What worth is revenue as a metric from a "gamer perspective"?Again: profit only matters for shareholders. Money that a company reinvests in its business (in terms of R&D, acquisitions, investments, hiring more staff, etc) doesn't show up as profit. It's a totally worthless metric for assessing the overall performance of a games company from the perspective of a gamer.
i was just talking to a co-worker about this today...crazy how they turned it around..i love to see it, i grew up loving their electronics would have sucked to see them go awaySony comeback is 1 for history, I've lost 20€ in a bet I made that they would go bank rupt back in 2009.
Money spent on business ventures, paying employees, and funding niche games doesn't appear as profit.Only an insane person would think profit is irrelevant, even from a "gamer perspective". If a company is highly profitable they can afford to spend more on business ventures, pay it's employees better wages/reduce layoffs, fund niche games to broaden their portfolio, etc. Revenue as a metric is also worthless given your argument, as it doesn't measure reinvestment. What worth is revenue as a metric from a "gamer perspective"?
Sony comeback is 1 for history, I've lost 20€ in a bet I made that they would go bankrupt back in 2009.
Not always. And no, revenue is more worthless because profits gives you info about the money that they are making. Revenue alone means nothing.Money spent on business ventures, paying employees, and funding niche games doesn't appear as profit.
Let's say you have two companies, one that has $25 billion in revenue, spends $15 billion on R&D, and makes a profit of $2 billion, and another that has $10 billion in revenue, spends $2 billion on R&D, and makes a profit of $8 billion. Which of these companies has more available to spend on improving its business? Clearly the former.
Neither revenue nor profit gives you perfect knowledge of how much a company is spending on productive stuff, but of the two profit is easily the more worthless measure since all else being equal a company that spends less on R&D will have more profit. Companies generally use profit for stock buybacks and executive compensation, not anything productive.
In this case, we already know why Nintendo turns a high profit: it spends way less than Sony on hardware and software development. You can't turn around and say that because Nintendo has higher profits than Sony it's more capable of reinvesting in its core business because the very reason it has higher profits in the first place is that it invests less in its core business.
Pretty much.Ps4 did good, Xbox One did bad.
And what if they sell less consoles than last gen and the 'play anywhere' stuff just doesn't take off?Pretty much.
Playstation 4, 115 millions units (25 billions)
Xbox One, 50 millions units (11 millions)
Sony has just crushed Xbox's first life form:
Bethesda X Microsoft could be defeated again but i doubt all Playstation owners will skip the Next Doom, Elder scroll. (many of them will either buy them on PC or try the gamepass with a Series S)
Other acquisitions are coming.
We all know the PS4 generation was a huge loss for Microsoft but the current generation could be quite another story (300 dollars console for students, load of deals with Japanese publishers for otakus and Asia, more and more huge BC library, acquisition of powerful publishers, studios. Turning a single playstation owner is a mini victory for the future with the gamepass and BC's incredible value: Even if xbone's japanese portfolio was not fantastic, if you add OG Xbox(Otogi, Orta) , 360(Lost Odyssey, Blue Dragon, VF5) , XBLA's titles ( Guardian Heroes, Radiant Silvergun), it becomes a solid system for Japan lovers.
Sorry, Sony fans, i'm just being practical.
Taking a picture when Sony just crushed the Xbone is smart but to be honest Microsoft is a sleeping MONSTER.
They have as much money as amazon, more game studios than Sony, and a fantastic BC policy to give a serious reason to keep the customers loyal.
(many PS2 classics are stuck on PS2/PS3)
Why would they sell less than last gen though?.And what if they sell less consoles than last gen and the 'play anywhere' stuff just doesn't take off?
What then?
What if all the billions and billions spent result in no ground taken, not a single percentage point of market share gained? What will they do then?
There's a lot of positivity online among forum goers and Xbox enthusiasts.Why would they sell less than last gen though?.
The XB1 was less powerful than PS4, had average first party support, tons of negativity throughout the generation, especially at the start.
This gen there is a lot of positivity around Xbox, they have 2 consoles, one of which is considerably cheaper and will be desirable for parents and the more casual gamers, 27 studios now making first party games, Gamepass that is growing by millions every quarter.
I honestly dont get the thinking that they could do worse this gen. I mean i'm certain PS5 will still 'win' this gen, but i'll be very surprised if we finish this gen and Xbox hasnt hit 60-70mil consoles, possibly 80mil.
Well i suppose it would go on their revenue. If XSX/XSS sell a bit behind XB1, but they are still pulling in $11bil a year, i doubt they will lose sleep over it.There's a lot of positivity online among forum goers and Xbox enthusiasts.
I have yet to see the Xbox audience expand. I mean, it is possible and I might not be seeing it due to my bias...
I am just asking, what happens if they don't get anywhere after all this investment? Where do they go from there?
Well i suppose it would go on their revenue. If XSX/XSS sell a bit behind XB1, but they are still pulling in $11bil a year, i doubt they will lose sleep over it.
Besides i just cant see XSX/XSS doing worse. I mean look at everything that was against XB1, right from the start, yet it STILL managed to sell $50mil consoles. Its almost the opposite situation this gen.
I dont think you will get loads of poeple switching from PS5 to Xbox, but you will probably get some buying both. Which is the right thing to do really with all the first party games Xbox will have this gen.You're probably right. I can see some people picking up and Xbox for what they are missing....
If Jim Ryan does nothing, I can certainly see people eventually catching on and switching or going to PC.