Circle T
Member
20 years ago, when I was in high school, you could get a brand new Honda Civic for under $10k. Now, the cheapest Civic is $18k. As inflation, technology advances, and new safety regulations increased the cost to produce the car, Honda increased the price of each new one sold. They DIDN'T keep the price at $10k, and then expect that every dealership who sells a used Civic give them a cut of the price.
If Publishers/Developers aren't making enough profit with the initial sale of a game, raise the price, like every other industry. If sales drop off too much at those higher prices, and you still aren't profiting, it would appear your cost to produce games is too high. That is your problem to solve, not mine. As mentioned before, EVERY OTHER industry has learned how to continue on without needing a cut of used sales. Time for the video game industry to do the same.
If Publishers/Developers aren't making enough profit with the initial sale of a game, raise the price, like every other industry. If sales drop off too much at those higher prices, and you still aren't profiting, it would appear your cost to produce games is too high. That is your problem to solve, not mine. As mentioned before, EVERY OTHER industry has learned how to continue on without needing a cut of used sales. Time for the video game industry to do the same.