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Total War Attila announced [Up: Preview]

I don't understand posts like this. You know, when they inevitably do release a Warhammer game, you have the option of not buying it.

How is that hard to understand? Some people want a TW game and don't want it to be Warhammer so they're happy it's not Warhammer?

The same reason why some are disappointed this isn't Warhammer. I think it's normal to be happy one of your favorite series is making another game you like instead of one you might not have much interest in...

I'm just excited since one of my favorite mods for Rome 2 so far is the Constantine mod with Rome in trouble in 311 A.D. Well, that and the expansions from Rome 1 that I miss.
 
I imagine this is similar to how Napoleon was to Empire. So it should be a much more focused campaign with more cool dynamics.

Also by this point the roman army is very different than it was during the campaigns in vanilla rome 2, there should be a lot more interesting barbarian factions such as the Goths and Vandals. The Western Empire army should be mostly comprised of German mercenaries too as most of the legions had fallen into despair and were rarely filled with roman citizens.

Atilla is such a fascinating character as well. The origins and legacy of the Huns are also not clear. The Bulgarians claim to be descendants, but the evidence is sketchy at best. And as most horde cultures, it was likely composed of a hodge podge of different peoples caught up in the snowball of doom effect they had.

The Byzantines should be a separate faction as well, and any game with Byzantines is a good game for me.

I will be optimistic about this, given that Rome II is finally in a pretty solid state.
 
Coolness! Hope the next game uses a more advanced engine though. A better collision system. A focus on 64 bit systems could allow individual soldiers to actually be individual too! Check out the Star Swarm stress test to see a sci-fi example of what I'm talking about.

space opera total war please
 
I'm probably going to wait a few more months until I purchase Rome 2 so that it will be bug-free by then, will have some mature mods and will cost less money.
 
With patch 15 the game is what it should have been 12 months ago - really really good.

Still unsure if it's as good as Fall of The Samurai though....
 
I'm probably going to wait a few more months until I purchase Rome 2 so that it will be bug-free by then, will have some mature mods and will cost less money.

They just did the emperor edition update/patch. I had dropped it cause of bugs but picked it up again after the update. Game runs way way better and bugs seemed non-exsistent.
 
The two IPs are basically perfect for one another.

Uh...no. They really aren;t. The strategic component of empire ruling doesn't really fit with battle-focused Warhammer and would work best if was streamlined.

And as people have said, Total War made it's brand as historical games. Makes no sense to throw fantasy into it. Better to make a new game instead of trying to stick TW brand on to it. Or do you think Warhammer brand is so weak and meaningless that all it deserves is to be a skin for total war?
 
I am curious how they handle the climate change aspect. That could go poorly or well depending on how frustrating they make it...
 
Awesome! Cant wait for Barbarian Invasion 2! I hope they bring back hordes.

Personally Im happy it wasnt Warhammer. Not that I dont want other people to like it, I just dont want the TW-team to spend their time on a game I have no interest in buying.

My guess the (brand) new total war game will come out around a year after atilla. Seeing as this is like Fots was to shogun 2 and napoleon was to Empire.
Not sure if I will pre-order as my faith in CA was dented by the crappy releases that were shogun 2 and Rome 2
 
I would have loved it if they'd gone a few centuries later, and made Total War: Charlamagne. It's a less well covered era, and transformed Europe into something much more closely representing modern day (France and Germany as geographic, if not political entities, the Islamic expansion into and retreat from Western Europe, Holy Roman Empire etc).
 
Unfortunately I have never been a big fan of the total war campaigns id rather have it be a game in witch you manage marching, supply lines, generals etc. anything to do with the total war part and not play mini town upgrades.
 
Where is my great war of Chaos? Where is my sundering of the elves? Where is my Carstein wars?

Disappointing is an understatement.
 
Unfortunately I have never been a big fan of the total war campaigns id rather have it be a game in witch you manage marching, supply lines, generals etc. anything to do with the total war part and not play mini town upgrades.

Crusader Kings is what you want. The TW series always had a pretty important real-time battle system. I don't think I would play them if they removed that part.
 
Atilla is such a fascinating character as well. The origins and legacy of the Huns are also not clear. The Bulgarians claim to be descendants, but the evidence is sketchy at best. And as most horde cultures, it was likely composed of a hodge podge of different peoples caught up in the snowball of doom effect they had.

Attila's announcement compelled me to dive into Wikipedia. The Huns, their origins, and all the unanswered aspects of their civilization are fascinating.

The Byzantines should be a separate faction as well, and any game with Byzantines is a good game for me.

This appears to be the case in the campaign gameplay preview, so I'm happy.

I will be optimistic about this, given that Rome II is finally in a pretty solid state.

It really is. The Emperor Edition is the culmination of lots of effort on CA's part.
 
CA always puts out a big expansion pack-type installment before they completely change things up with the next installment.

I just want a good Warhammer game, and these are the guys that can make it. The last good one was, erm, Dark Omen, if that counts at all.

That is unacceptable. Blood Bowl, a spin-off title gets more love. I have 40k games coming out of my ass, but fantasy nowhere. They need to hurry up already.
 
I just want a good Warhammer game, and these are the guys that can make it. The last good one was, erm, Dark Omen, if that counts at all.

That is unacceptable. Blood Bowl, a spin-off title gets more love. I have 40k games coming out of my ass, but fantasy nowhere. They need to hurry up already.

I would argue that while 40K has gotten more games, the number of good recent games for both franchises since DoW2 has been basically 0. I am optimistic about the new Space hulk though.
 
I just want a good Warhammer game, and these are the guys that can make it. The last good one was, erm, Dark Omen, if that counts at all.

That is unacceptable. Blood Bowl, a spin-off title gets more love. I have 40k games coming out of my ass, but fantasy nowhere. They need to hurry up already.
Warhammer: Mark of Chaos was good. Maybe not amazing, but it was a good game and I don't see how anyone can like Dark Omen and Shadow of the Horned Rat and not like Mark of Chaos.
 
I would argue that while 40K has gotten more games, the number of good recent games for both franchises since DoW2 has been basically 0. I am optimistic about the new Space hulk though.

Space Hulk was good. It is a bit janky, but it works as it should, and is fun. It could have used more content at launch, which is available now somewhat as DLC. If it had a mapmaker, perhaps DLC races, it would have been great. Yes though, most actual 40k titles have not been good, but there has been many more attempts than with fantasy.

Warhammer: Mark of Chaos was good. Maybe not amazing, but it was a good game and I don't see how anyone can like Dark Omen and Shadow of the Horned Rat and not like Mark of Chaos.

MoC was ok, I tend to forget about it but yeah, it was certainly better than previous try's. The campaign was pretty bad though, and the options limited. Skirmish mode had so much more choice unit wise, and that was a shame. I never finished the expansion. I should fix that, but it was still pretty limited from what I recall, just the same pointless branch with dark elves.

But you know, these guys can do so much better than that.
 
But you know, these guys can do so much better than that.

CA? Sure. But I still mourned the passing of Black Hole. Armies of Exigo was decent, Mark of Chaos was good and the add-on was even better and Might and Magic: Heroes VI was very good, maybe even great. They kept on gettin better and better and I wish I could see them grow even more.

Plus they had something very rare - unique art style. Their games looked different from each other, but the way colors were used and designs were drawn was unique enouh that you could immiedietelly tell Black Hole did that game.


Funny fact: they actually were making a Cyberpunk 2020 game before CDP got the license, but it never got far
 
Space Hulk was good. It is a bit janky, but it works as it should, and is fun. It could have used more content at launch, which is available now somewhat as DLC. If it had a mapmaker, perhaps DLC races, it would have been great. Yes though, most actual 40k titles have not been good, but there has been many more attempts than with fantasy.



MoC was ok, I tend to forget about it but yeah, it was certainly better than previous try's. The campaign was pretty bad though, and the options limited. Skirmish mode had so much more choice unit wise, and that was a shame. I never finished the expansion. I should fix that, but it was still pretty limited from what I recall, just the same pointless branch with dark elves.

But you know, these guys can do so much better than that.

Mark of Chaos also gave us this
 
Crusader Kings is what you want. The TW series always had a pretty important real-time battle system. I don't think I would play them if they removed that part.


No I want all the city management out of total war games because of it's real time battle system. Keep the battles but removed the city crap.
 
Is it stand alone extension or not ? Its not saying Rome 2 anywhere like Shogun 2 with Fall of Samurai did. Basically if it's not an extension, then it can be sold full price right ? That's the only difference to us
 
Is it stand alone extension or not ? Its not saying Rome 2 anywhere like Shogun 2 with Fall of Samurai did. Basically if it's not an extension, then it can be sold full price right ? That's the only difference to us

I want to say it's totally standalone. The game appears to have fundamental engine improvements, and new functions like family trees. I really hope it supports MSAA this time too. Like others have said, it may be more like Napoleon. The Rome II engine may be designed such that some of the issues, like unit blobbing, can never be truly fixed. Updating the engine lets them try again. If I recall, Empire also had issues with unit movement. Napoleon fixed that and just all around felt smoother to play.

Actually, I'm wrong. Fall of the Samurai shared the Shogun 2 engine, but also had new functions like the rail system. Still, I'm thinking this is standalone.
 
Attila_flagello_di_DioR400.jpg


Scourge of God expansion please
 
No I want all the city management out of total war games because of it's real time battle system. Keep the battles but removed the city crap.

That's a terrible terrible idea. That's half the fun, if not more in later phases.

It's never going to happe anyway Just play historical battles if you don't want empire managment
 
Is it stand alone extension or not ? Its not saying Rome 2 anywhere like Shogun 2 with Fall of Samurai did. Basically if it's not an extension, then it can be sold full price right ? That's the only difference to us

It's standalone. Not sure if it's full priced though. it does look more extensive than Fall of Samurai. Napoleon costed more than add-ons but less than full priced release (AFAIR it debuted at $40) and I expect it might be the same thing here.
 
It's standalone. Not sure if it's full priced though. it does look more extensive than Fall of Samurai. Napoleon costed more than add-ons but less than full priced release (AFAIR it debuted at $40) and I expect it might be the same thing here.

Especially if it's releasing in February. Napoleon only had about a year of development as well. Now that I think about it, it may be safe to pre-purchase this if the incentives are good. Despite how buggy Empire was, Napoleon was relatively pain free at release.
 
That's a terrible terrible idea. That's half the fun, if not more in later phases.

It's never going to happe anyway Just play historical battles if you don't want empire managment

I think the idea of managing an army in real time is better than clicking through excel spreadsheets with the occasional battle. Your right it's never going to happen, but a man can dream. So many board games do this already I don't see how this can't translate to a video game about armies.
 
I think the idea of managing an army in real time is better than clicking through excel spreadsheets with the occasional battle.
Well, that's fine, but you won't find most TW players agreeing with you.
Funningly enough if CA ever does make Warhammer game it will propably be exactly like what you wat.

That said, there are games like those. Mostly in SF realms, but you should give Hegemony Rome: The Rise of Caesar a try. It's rough around the edges, but it's pretty much exactly what you're describin.
 
I think the idea of managing an army in real time is better than clicking through excel spreadsheets with the occasional battle. Your right it's never going to happen, but a man can dream. So many board games do this already I don't see how this can't translate to a video game about armies.

What you want is a real time strategy game. Total war is a hybrid of Civ-style turn based strategy with real time battles, and most people like it that way. Hell, I know people who like the turn based part better than the battles.
 
Glad I read the thread a bit, because I was thinking this was a brand new TW franchise.

First thought was, "how in the shit did they not go with Warhammer 40k: Total War???"

Seriously, it's time to make the leap. Combine talents with Relic, and make the best game of all time.
Mark of Chaos also gave us this

Second best intro ever.
 
What you want is a real time strategy game. Total war is a hybrid of Civ-style turn based strategy with real time battles, and most people like it that way. Hell, I know people who like the turn based part better than the battles.

Usually, that last part is me. Auto resolve most battles, unless I could lose or the battle would be suffieciently cool (taking unique cities or major rival's captitals).
 
As someone who tried to get back on my Athens campaign last month, it really isn't.

Yup, Rome II was and still is complete and utter shit and this is coming from a huge TW fan who actually loved Empire when it was released. Rome 2 is the first TW game I haven't actually completed a campaign, there are just so many things fundamentally wrong with the game that it makes it unplayable. Thus, I'm not at all excited for "Atilla" I will be cautiously following its development but my hype is almost non-existent especially since it looks like they're using the same crap engine from Rome 2.
 
What you want is a real time strategy game. Total war is a hybrid of Civ-style turn based strategy with real time battles, and most people like it that way. Hell, I know people who like the turn based part better than the battles.

Yes but I don't want Starcraft I want TW to feel like total war. I've been a fan since the first one but never was a huge fan of the campaign modes, I just want the feel of a TW in a more army based campaign. There isn't a game I can think of that feels like TW, I guess I just fantasize something different than what they present.
 
Yes but I don't want Starcraft I want TW to feel like total war. I've been a fan since the first one but never was a huge fan of the campaign modes, I just want the feel of a TW in a more army based campaign. There isn't a game I can think of that feels like TW, I guess I just fantasize something different than what they present.

Well, there was Battle for middle earth. The combat is similiar to total war with intricate real time base building. Did it pretty damn well. Shame the studio closed down.
 
I want to say it's totally standalone. The game appears to have fundamental engine improvements, and new functions like family trees. I really hope it supports MSAA this time too. Like others have said, it may be more like Napoleon. The Rome II engine may be designed such that some of the issues, like unit blobbing, can never be truly fixed. Updating the engine lets them try again. If I recall, Empire also had issues with unit movement. Napoleon fixed that and just all around felt smoother to play.

Actually, I'm wrong. Fall of the Samurai shared the Shogun 2 engine, but also had new functions like the rail system. Still, I'm thinking this is standalone.

It's standalone. Not sure if it's full priced though. it does look more extensive than Fall of Samurai. Napoleon costed more than add-ons but less than full priced release (AFAIR it debuted at $40) and I expect it might be the same thing here.

thanks for the answers. Still excited for a new total war. Will dig up Rome 2 and play around a bit. I love starting campaign. I hate how they drag on though.

I wish we had a TW focused on Ghengis Khan next. The pacification of the Silk Road, the greastest empire the world has known, something that actually starts where the map of Rome 2 stops (all the east of Rome 2 basically) and you know, lead the mongol hordes along the silk road !

Or Shogun 3.

No, take time CA, make Shogun 3 in another 5 to 10 years and make it outstanding
 
I wonder how Alien will impact on CA if it does very well metacritic wise and is a commercial success

Provided Sega could hold on to the Alien license and the creative directors at CA could think of directions to go in after Isolation, I imagine CA would expand.

That would depend on how financially successful Rome 2 has been and how successful Isolation and Attila will be.
 
This scares me a bit. Wouldn't be the first dev to get tempted to chase the console money.

This is Sega though. They're alergic to European console development :D

Alien is done by separate team anyway and if it does better I expect them to expand it. But I doubt they will try to take people away from TWs.
 
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