charlequin
Banned
it's a good thing this thread got bumped, otherwise how could we debate ways for the silly woman to replace her own useless opinions in the final product with the wise, learned beliefs of men
Not necessarily true. One well supported opinion is often more solid than an opinion by committee or some "fair and balanced" bullshit. What's more, I'm pretty sure her main focus is results not intents. You can have the best intentions in the world and still end up with miserably bigoted results because of a lack of social perspective, as such I don't see too much value in developer interviews for this particular series.
If they're like her previous Tropes VS Women series they'll be short and focused on examples of sexism. The developers reasoning behind it would be interesting as a study of social perceptions but outside the limited scope of these videos. Such interviews would also be harder to get due to travel, any language barriers, and possible lack of developer cooperation. If something like that was done, it should be its own project rather than an aside in this one.
The fgc sickens me.
And one of my fighting game loving friends wonders why I never get into them.
Then we see a conflict between the funding available and the scope and goals of the project. The implication is that since she got way more money than she asked for, she should expand the scope accordingly.
Or she could keep to the original plan, polish off this series, then start a new series. Possibly one about developer intentions, or whatever else she wants to cover.
The money was to fund her living and production expenses during the making of the show. Payment for the job, basically. She doesn't have to do shit beyond what she initially promised and that people keep harping on about it without even seeing the final product is counter-productive and aggressive.Well yeah, that's fine too. As long as she's letting people know where their money is going and doing something that's intended to be constructive with it, I'm sure they'll support her.
The money was to fund her living and production expenses during the making of the show. Payment for the job, basically. She doesn't have to do shit beyond what she initially promised and that people keep harping on about it without even seeing the final product is counter-productive and aggressive.
I'm really curious to see what she'll say about ICO and Shadow of the Colossus, ah.
Using only a small portion of what she was given, then keeping the rest and moving on with her life is at the very least a missed opportunity. More funding means greater potential so I think it's completely reasonable to hope for that. That's fine though, keep aggressively accusing me of being aggressive.
I mean what should they have done? Role reversal? A girl with horns? And that girl rescues an entrapped boy
I fucking hate ICO and the gross gender-role stuff in the storyline is like half the reason why. Make the protagonist a girl and it would already immensely improve things, IMO.
Just try to imagine even a single person on GAF still liking the game if, say, just Yorda was gender-swapped.
Just try to imagine even a single person on GAF still liking the game if, say, just Yorda was gender-swapped.
Just try to imagine even a single person on GAF still liking the game if, say, just Yorda was gender-swapped.
The character relation is not (or you could say it is more than) a young/first romance.
Seeing how you did not despise ICO's storytelling in 2006
The issue isn't with romance, it's with the cliche of the male protector -- the idea that the male is so innately active, dynamic, and powerful, while the female is so passive, inscrutable, and pliable, that a child leading someone much older around with a forceful hand is totally natural (as long as everyone's the right gender.) You turn Yorda into a man and immediately people get uncomfortable (or worse, attack the character for his weakness.)
The same thing happened in Dissidia and it was complete BS there too. They turned Terra (VI) into a frail, frightened, insecure little snowflake who was led around by the Onion Knight (III), a kid, who declared himself her protector. It was pretty infuriating.The issue isn't with romance, it's with the cliche of the male protector -- the idea that the male is so innately active, dynamic, and powerful, while the female is so passive, inscrutable, and pliable, that a child leading someone much older around with a forceful hand is totally natural (as long as everyone's the right gender.) You turn Yorda into a man and immediately people get uncomfortable (or worse, attack the character for his weakness.)
I fucking hate ICO and the gross gender-role stuff in the storyline is like half the reason why. Make the protagonist a girl and it would already immensely improve things, IMO.
I must admit that this one hit me the hardest. Dissidia's interpretation of Terra had such a stark contrast with my own that it made me very uncomfortable. It's the prime reason that I don't want Square to even think of a potential remake of FFVI.The same thing happened in Dissidia and it was complete BS there too. They turned Terra (VI) into a frail, frightened, insecure little snowflake who was led around by the Onion Knight (III), a kid, who declared himself her protector. It was pretty infuriating.
Just try to imagine even a single person on GAF still liking the game if, say, just Yorda was gender-swapped.
Just try to imagine even a single person on GAF still liking the game if, say, just Yorda was gender-swapped.
Stories are stories. We shouldn't be mad about any of what you posted - rather we should be mad that there aren't more female protectors leading games.
You could swap her (or him) for an alien or a robot and it would still be a good game, I reckon. That goes for many, many good games.
Perhaps I'm not looking 'deep enough' when I play games.
You could swap her (or him) for an alien or a robot and it would still be a good game, I reckon. That goes for many, many good games.
Perhaps I'm not looking 'deep enough' when I play games.
Just try to imagine even a single person on GAF still liking the game if, say, just Yorda was gender-swapped.
I may have the story wrong after all these years but wouldn't changing her gender kill the wholedynamic.mother daughterThe protagonist's gender could be changed though. You would - maybe - lose the romantic undertones (hetero-normative society paired with mostly implied relationship) but the story would still work.If I recall correctly the Queen wanted to take over her body. The impact comes largely from the emotional and visceral mother/child connection and the betrayal of it. So it only works because of gender.
The issue isn't with romance, it's with the cliche of the male protector -- the idea that the male is so innately active, dynamic, and powerful, while the female is so passive, inscrutable, and pliable, that a child leading someone much older around with a forceful hand is totally natural (as long as everyone's the right gender.) You turn Yorda into a man and immediately people get uncomfortable (or worse, attack the character for his weakness.)
Really? Really? Do you look down on everyone else that much?
This cannot be a legitimate opinion. I must be missing something, please clarify.
Just try to imagine even a single person on GAF still liking the game if, say, just Yorda was gender-swapped.
The issue is taking a simple story out of its context just for your personal agendas. You can do this to every single story not feminist enough for you, I can accuse every Miyazaki's movies of sexism with a work of rhetoric. Sailor Moon can be described as a sexist anime made only for males to fantasize, despite being loved by females and being created by a woman. It's easy to spin things.
I guess you hate 2001 A Space Odyssey because Hal is obviously a sexist device since it's voiced by a female.
Everything has to be judged in its context. Unfortunately for Ico, its context involves its creator scrapping the idea of an active female protag for another project because we might see up her skirt. (Tights, bloomers, trousers, intelligent camera work, or just not sexualizing it by making it A Big Deal were all off the table apparently.)
i disagree, so many authors, directors and muscicians are/were horrible people. That doesn't diminish my enjoyment of their work. The intentions of the author are irrelevant to me.
No one's saying you can't enjoy his work. Just that when it's his work, yeah, the active boy needing to rescue the helpless girl -is- probably deliberately regressive.
1. Sailor Moon (anime) was made by men and was not a strict adaptation.The issue is taking a simple story out of its context just for your personal agendas. You can do this to every single story not feminist enough for you, I can accuse every Miyazaki's movies of sexism with a work of rhetoric. Sailor Moon can be described as a sexist anime made only for males to fantasize, despite being loved by females and being created by a woman. It's easy to spin things.
I guess you hate 2001 A Space Odyssey because Hal is obviously a sexist device since it's voiced by a female.
Get that shit out of here. If you want to stick your head in the proverbial sand, go ahead.It makes me a little sad that we can't have stories like ICO anymore without to have a silly PC discussion.
And afterall itwas Yorda who protected the little boy at the end.
it's a good thing this thread got bumped, otherwise how could we debate ways for the silly woman to replace her own useless opinions in the final product with the wise, learned beliefs of men
The character relation is not (or you could say it is more than) a young/first romance. It is about finding someone who does not care about what/who you are (and trusts you).
*sigh*
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Bruce Wayne
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The issue isn't with romance, it's with the cliche of the male protector -- the idea that the male is so innately active, dynamic, and powerful, while the female is so passive, inscrutable, and pliable, that a child leading someone much older around with a forceful hand is totally natural (as long as everyone's the right gender.) You turn Yorda into a man and immediately people get uncomfortable (or worse, attack the character for his weakness.)
are you seriously doing this
Exactly.
I don't get why anyone could consider Ico to be a romance.
*sigh*
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Men don't aspire to be attractive the same way that women do, a big part of it I think is earning recognition from other men. Obviously we are talking in very broad strokes here.Question, solely for knowledge:
Don't women want to be like the other women they see physically? I know that women have been adversely affected by supermodels irl - it leads to things like anorexia and bulimia.
It certainly creates unrealistic aspirations. But the thing is that these women try to be like them. Is it not analogous to the male power fantasy that the "impossibly muscled hulks" show?
And at the same time, don't men aspire to be what women are attracted to? Not many men go for impossibly muscled - many of them go for a good definition, but not, well... ripped.
Nowyouone can say: Still, very convenient for the girl to be the one trapped. Even more so the mother that does not want to age/die. It really puts the lotion in the basket.
A boy and a girl in a abandoned castle. He is horny. She is tipsy...
It makes me a little sad that we can't have stories like ICO anymore without to have a silly PC discussion.
Then you would probably have to swap both genders.
Males are typically seen as less valueable as females
Perhaps I'm not looking 'deep enough' when I play games.