AlphaTwo00 said:
...I expect pages worth of people bitching about Gameloft, but remember, sometimes, people are there because it's still a paycheque, and with this current market, packing up and "finding a better job" isn't an option if your family depends on your next cheque right away.
Sorry to single you out for a quote, but I really wanted the last parts of your post to (hopefully) ring true just a little more. It's one of the things that most of the more active posters here simply don't understand about the industry (and likely the world at large): that eventually you find yourself at a place where things have changed so drastically in even just a few years or even months in more recent cases that you completely missed the shift, such was your head-in-the-ditches approach to getting the job done, at meeting those milestones.
Popping up for air or perspective sometimes doesn't happen all that often, and the result is aiding a speeding train toward something you're not really certain of. You know you're contributing toward the end goal, but you're fully cognizant of where it's all heading or even what compartment of the whole barreling hulk you're even a part of. The routine becomes the reality, and it clouds senses a bit.
This isn't rare, this is what happens with anyone who works in any consistent gig. Flipping burgers at McDonald's. Manning a toll booth. Working as lead on a licensed kid's game that has to ship day and date with the flick or tv show or whatever the fuck. Head down, work gets done. It's a terrible, true reality: if you put people to work on something--particularly something they nominally enjoy--they work better with the ol' nose to the grindstone. Powering through it is so much easier when you used to like what you do.
But the reality is simply this: no one has
ever ever said,"I want to grow up to make a bunch of shitty, copycat games!" It doesn't happen. Everyone wants to make the best thing they can make. It's our nature. If it's not the best something, it's the best BETTER version of that something. If it's being subversive, it's making the best
anti-something, even if you just want to bend and break the normal ideal version. You're still railing to extremes to funnel along the same route. How to break out?
Oh, and by the way, while you've been pondering all this? You have a son that is too rambunctious to go to sleep, but a daughter who hasn't stopped screaming bloody murder for the last 45 minutes because she's teething and cookies and that cute chewy disc you bought on a lark to "maybe help" isn't exactly living up to its supposed pedigree. Also, a wife who has loved and supported you through the shittiest job searching times you've ever had, but has given you amazing, incredible children (when they don't slam into the bed while screaming at two hours past their bed time or pour with such diaphanous peals that you have no choice
but to tend to them). She's there, and she rode that old storm before and isn't quite saddle-ready for this new one.
What do you do?