TheGreatMightyPoo
Banned
Dear God, it's like he spent the whole day rolling in shit.
Or the game's ground textures.
Dear God, it's like he spent the whole day rolling in shit.
For some reason, this is making me laugh a lot. Oh man this gif is funny.
As promised, I took some new shots for direct comparison with the original trailer. I've put them all into this one post, as there is no use to splitting the post up like in screenshots threads.
You'll see the subtle improvements in the textures. Seems like some things changed too, liked the hat one person is wearing in Castle Town. However, blooms lowers the image quality a bit since Dolphin can't render it correctly. I mostly suspect it's because it can't apply a higher rendering resolution to the bloom/lighting effect resulting in the lighting doing more harm than good. The best thing about the HD remake is that this is fixed, otherwise the Dolphin version was serviceable compared to the remake. You can see the difference no bloom makes in the last screenshot at the lake.
Stupid question but can I play this with the pro controller?
Thank youYes.
Is the CD still GameStop exclusive?
wow what the hell? that looks fantastic! Hate Link's hair in TP though.
So, it did look ugly back then in 2006.
At least, i seemed to think so. It's still ugly imo.
I do think it's a great game though.
And it does help a lot that the game got new textures and isn't jaggy as fuck anymore.
Artwork or the actual model? I like the hairstyle a lot though model hair is pretty ugly.
I really wanted a model update plus shadows. Other than that the game looks great.
Yeah, the rest is okay but Wolf Link is...well...
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More like reptile Link.
Link should turn into a Komodo Dragon in Zelda Wii U.
The most important screenshot.
The most important screenshot.
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The problem with Twilight Princess's bloom is the fact that it isn't actually bloom. Not in the traditional sense.
Traditional lightbloom works sort of like this:
Thanks for the info. I wonder if there's an option to disable bloom, not sure if it would really make it look better though.
There isn't. There will be zero graphics options.
Ok this explain everything!The problem with Twilight Princess's bloom is the fact that it isn't actually bloom. Not in the traditional sense.
Traditional lightbloom works sort of like this:
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You have a base image, which is dumped to the frame buffer
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The framebuffer image of the screen is blurred
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And then added to the base image
Twilight Princess (and other games of that era) aren't doing that. Instead, they create an exact copy of the screenand make it transparent, like this:
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By placing multiple transparent copies of the screen very close together, you "fake" the blur effect. So they create four or eight or however many copies of the screen, grouped tightly together:
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On a sufficiently low enough resolution screen with typical CRT fuzziness, the effect is indistinguishable from "real" lightbloom, but for (presumably) less rendering cost. By cranking up the resolution, the space between each copy of the screen becomes more obvious because the effect was never intended to be seen in 720p.
There is no way to "fix" this in Dolphin short of writing a custom hack to implement a blur effect that Twilight Princess is trying to cheat around. Obviously for TPHD, they wrote a more modern implementation.![]()
I thought it was at first too, but the final product is really starting to look great. I think I'll buy this upon release if/when I get my Wii U!The "This is a Lazy Effort" posts become more and more hilarious as more images and videos of TPHD get released.
The "This is a Lazy Effort" posts become more and more hilarious as more images and videos of TPHD get released.
We go through this with almost every single Nintendo game during its pre-release cycle. It might qualify for its own meme at this point.
Nintendo could really use Ubisoft's trailers team.
We go through this with almost every single Nintendo game during its pre-release cycle. It might qualify for its own meme at this point.
The most important screenshot.
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Nah. I've learned a lot in this thread about image mapping and bloom. If we have to suffer the usual suspects jumping to their usual conclusions, I'll take it if I can keep learning stuff.
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The Twilight Wall during the final shot of the opening title is MASSIVELY improved:
GC:
http://i.imgur.com/YPeAo6F.webm
HD:
http://i.imgur.com/96Gsng8.webm
Gosh, it looks so nice <3
The "This is a Lazy Effort" posts become more and more hilarious as more images and videos of TPHD get released.
Such an amazing HD port, funny how much hate it gets.
The price is ridiculous, though.
Such an amazing HD port, funny how much hate it gets.
The price is ridiculous, though.
We go through this with almost every single Nintendo game during its pre-release cycle. It might qualify for its own meme at this point.
WWHD was a similar price too. I enjoyed playing that. I ended up getting 100% of the figurines, including Knuckle.
WWHD was a similar price too. I enjoyed playing that. I ended up getting 100% of the figurines, including Knuckle.
WWHD was the same price and did not come with an amiibo that would also find use in the other Zelda game every Wii U owner is going to be buying this year anyway. Something to consider.
WWHD didn't come with any amiibo b/c they weren't even introduced yet. Amiibo's were introduced in 2014. WWHD came out in 2013.
I'm sure you can imagine that I am well aware of that.![]()
I would have been happier to get toon link amiibo back then with the WWHD.