OhohohohoDon't believe the people that harp on SS's tutorials.
I like Skyward Sword better. The characters were so much more memorable. Music was fantastic too.
Ohohohoho
I should've caught that. Somebody kill me.Ohohohoho
I really don't think skyward sword's tutorials or fi's helping is as bad as people make it out to be personally.
Most annoying thing about skyward sword is when you collect those items and it goes to item pouch.
He is pretty stupid looking. The fight is fun enough to not be totally offensive. It's a bummer though because an awesome dungeon has to sort of end on a thud.I will say that thein SS is one of my most disliked boss designs in any game. Legit surprised that that was an actual thing.pixar sea monster
He is pretty stupid looking. The fight is fun enough to not be totally offensive. It's a bummer though because an awesome dungeon has to sort of end on a thud.
you have to play with a wii remote and nunchuck for those games. Skyward Sword requires the wii remote +.
I also beat Wind Waker HD this year andI think both those games are better than the Wind Waker so it might be worth it to pick them up.
Both games were severely dissapointing to me outside of the dungeons. And considering Skyword Sword didnt adress Twilight Princess's issues in the slightest and made them even worse.
For example The collecting in the dark realm or whatever it was called was even more boring than the tear collecting in TP.
I... I..
What
Silent Realms were amazing ad owned TP's tear collecting in every possible way
Rupees system was equally broken, however skyward sword took the ''youve found 5 rupees message'' in twilight princess. You just couldnt pickup anything without triggering that message. Hugely frustrating.
1st time each play q3qqion, you're exaggerating this
Although bosses are way to easy in both games, in skyward sword they mostly require no strategy at all, aside from the motion slices. Add to that dissapointing bosses which are being recycled 1 time to many and it just becomes cumbersome to deal with.
Asides from the Imprisoned, not really. TP has the bosses that look amazing but are really dissapointing. And SS has Koloktos, so no
The padding/overworld is a fucking wasteland and the bird just wasnt fun to travel (alltough that is quite subjective).
Oh yeah, the music was a disspointment as well in skyward sword. It was orchestrated which was nice, but the tunes and melodies of must songs just wasnt what you expect from a zelda in the music department.
No, just, no. SS had an amazing soundtrack
One department where I do think Skyward Sword reigns supreme is the artsyle, the water painted graphics were beautiful to look at most of the time. Too bad Twilight princess link was used in that artstyle.
Each dungeon had an outside area which you had to complete before entering that dungeon, and those areas were generic as fuck, A barren wasteland with zero NPC involvement, which reminded me a lot of phantom hourglass.
Hoestly, this didn't bother me as much. The lack of a lot of exploration in SS did bother me, but I just thought of the areas as part of the dungeon, which they seem to be designed to be
So in the end I have to give the nod to twilight princess, i geuss, because of superior dungeon design not only to SS, but to any zelda imo. Every dungeon was fun and well designed, even the 1st one, which reminds me: Skyward swords 1st dungeon was literally 4-5 rooms, hugely dissapointing.
TL DR; give me majoras mask 2 damnit!
Its so hard to take that fight seriously lol.
But yeah, it was a fun dungeon.because pirates
Twilight Princess is just better. Better dungeons, bosses, music, world, characters, atmosphere etc etc.
Skyward Sword has a better sense of challenge and neat upgrades for items and weapons, but the lack of exploratory incentives, insane amount of filler content, and even worse pacing than Twilight Princess makes me consider it the markedly inferior experience. Everything about about SS feels mechanical and rigid to me, which is far from what I want from Zelda.
Twilight is my favorite Zelda ever made.
[ducks]
Twilight Princess is the epitome of "generic" (at least as far as it goes for Zelda games). I've beaten the game. I know I have. I remember the ending, and I remember the first time you meet zelda and I remember the fight with Ganondorf... and that's all that I remember from the game. The rest is just kind of a blur in my memory... nothing else stood out.
It couldn't have been a bad game, obviously not since I beat the game start to finish.... but it just never grabbed me. It never really felt like it had it's own identity.
I'd take Skyward Sword any day of the week. The characters and situations were much more memorable and the artstyle made everything pop and come to life... I've been craving replaying it lately even, but I just don't have the time... cursed children!