weekend_warrior
Banned
Are the people who complain about the controls new to Twisted Metal? I don't get it, "Classic" feels great to me. What's the issue?
I'm more surprised with the people complaining about the Challenge mode being too challenging.
Are the people who complain about the controls new to Twisted Metal? I don't get it, "Classic" feels great to me. What's the issue?
Yeah but the controls currently let you accelerate + sharp turn + jump + be shooting left/right at the same time. Your finger is obviously supposed to be over the square and X at the same time platformer style. You can hold down the square and press your thumb down to hit X and do pretty skillful quick turns. I don't see how you can really make the controls better for this specific game.
Won a custom set of twisted metal Sony 7.1 headphones that David signed for me.
I'm more surprised with the people complaining about the Challenge mode being too challenging.
We need pics of this!! Pretty please!
Yeah but the controls currently let you accelerate + sharp turn + jump + be shooting left/right at the same time. Your finger is obviously supposed to be over the square and X at the same time platformer style. You can hold down the square and press your thumb down to hit X and do pretty skillful quick turns. I don't see how you can really make the controls better / more convenient for this specific game. I don't have a problem with them adding custom mapping - but I don't see how you could make it better.
I think someone has already volunteer for Twisted Metal OT according to the thread on the community side. You should check with them to see if you can contribute as well.P.S. Who is doing the OT !? If no one is doing it, I would like to do it.
I think someone has already volunteer for Twisted Metal OT according to the thread on the community side. You should check with them to see if you can contribute as well.
Maybe we should suggest |OT| names?
Ended up coming in 3rd place in the San Fran tourny; got my choice of some cool artwork they had hanging on the walls, good stuff! They were giving away these tables that were scattered around the floor as the event closed down so I snagged one as well... at the time I thought they applied Twisted Metal stickers to them, but when I got home I realized the design is actually carved into the wood; fucking awesome. The Sweet Tooth trophy thing is really nice as well, seems like it's ceramic with a heavy base. And of course an early copy of the game is damn nice to get my hands on.
I'll take some pics of my haul and post them tomorrow!
Big thanks to Jaffe and Sony for throwing an awesome event and being so cool about hanging around and chatting with fans.
Your finger is obviously supposed to be over the square and X at the same time platformer style.
Better yet it is it's own genre, Car Combat, and for that the classic control scheme works perfect.
That's what I don't get either. The default controls make it easiest to quick turn, and gives you best access to your weapons. The only difficult thing is braking/reversing with circle.
I'm more surprised with the people complaining about the Challenge mode being too challenging.
Sweet Tooth: ghost missile is super delicate and gets shot down really easily. Couldn't get any of the bot weapons to work (slams/dash) but I did figure out how to fly. Controls really well.
Kamikaze: This car is a beast. Slightly slower than Crimson, with a weaker flamethrower, the coolest thing is the EMP shockwave which just silences everything happening around you. Pretty deep AA bar as well. Could do two freezes in a row.
Roadkill: Slower than DW. Special operates differently, and I couldnt really get it to work.
Roadboat: Cool car, but the build they were using here is different from the final build apparently. His magnet was pretty much useless here since it took too long to get enemies to stick, and it didnt do enough damage.
Shadow: Feels slower than I remember Shadow being. Special is nice and moves quick. Does 20 damage midrange.
Ended up coming in 3rd place in the San Fran tourny; got my choice of some cool artwork they had hanging on the walls, good stuff! They were giving away these tables that were scattered around the floor as the event closed down so I snagged one as well... at the time I thought they applied Twisted Metal stickers to them, but when I got home I realized the design is actually carved into the wood; fucking awesome. The Sweet Tooth trophy thing is really nice as well, seems like it's ceramic with a heavy base. And of course an early copy of the game is damn nice to get my hands on.
I'll take some pics of my haul and post them tomorrow!
Big thanks to Jaffe and Sony for throwing an awesome event and being so cool about hanging around and chatting with fans.
Finally got into a MP game...game locks up during loading screen. :thumbsup