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Ubi: NX will "recapture lapsed Wii players," Nintendo "addressing the family market"

mugwhump

Member
I think the Wii market was a flash in the pan, those people have moved to mobile games
Partially, sure, but not completely. Whatever desire people had for more physical, motion controlled games (especially multiplayer, living room experiences) hasn't been sated by mobile.
 

EDarkness

Member
Partially, sure, but not completely. Whatever desire people had for more physical, motion controlled games (especially multiplayer, living room experiences) hasn't been sated by mobile.

You know, I'll still plop down money just to play Batman or Dead Space with the remote and nunchuck. Lots of games people were expecting to get made during the Wii days just never happened. I think there's a market for those kinds of games (especially if they're done right). Never got that lightsaber game, either....
 

Jubenhimer

Member
Nintendo didn't hold a gun to anyone's head, developers could choose to leave and develop elsewhere. And many did with PC Engine and MegaDrive getting support from companies like Namco, Taito, Data East, Irem, Hudson (who helped make the PCE) and others in the late 80s. By the early 90s things had been blown wide open with pretty much everyone but Square and Enix making games for rival consoles while still making NES, GB and SNES games. Plus the whole time NES developers were still making computer games on PC98, MSX, X68000 and other platforms without any restriction.

And Nintendo was taken to court over strongarming retailers with anticompetitive monopoly practices, not developers. Developers were freed because the market started supporting viable alternative consoles like PCE or Genesis and Nintendo was forced to loosen their grip.
What I mean is that, in order for devs to keep their NES license, they were required to ONLY develop for the NES. Sure, they can jump to other platforms, but they would lose the privilege to publish on the NES. Sega was able to get developers who haven't bothered with Nintendo yet, to make games for the Genesis. For the developers who did develop for Nintendo, rival companies like NEC, offered to publish their games to bypass the restriction.
 

Stiler

Member
Nintendo has to be brain dead if they think chasing the Wii/Wii U market, yet again, for a third time, is a smart business move over actually making a good new console that's both powerful and easy to develop/port for so normal gamers can enjoy their mario/zelda's and also enjoy the big AAA multi-platform titles.
 

Jubenhimer

Member
Nintendo has to be brain dead if they think chasing the Wii/Wii U market, yet again, for a third time, is a smart business move over actually making a good new console that's both powerful and easy to develop/port for so normal gamers can enjoy their mario/zelda's and also enjoy the big AAA multi-platform titles.
Is there a reason they can't mix the two approaches? Something that's good enough for devs to port to, but also marketed to families and casual gamers as well.
 

NathanS

Member
Is there a reason they can't mix the two approaches? Something that's good enough for devs to port to, but also marketed to families and casual gamers as well.

The Wii U WAS the mixed approach. Hell it had very very little for the Wii crowd. With things like a controller that was more complex then the norm, it pack in game had little of the "aren't interested in traditional games? How about sports that play more like actual sports then most sorts games?" factor that Wii sports had. Wii U sports itself was cut up into many payments, hardly ideal for non-hardcore games and so on.
 

Jubenhimer

Member
The Wii U WAS the mixed approach. Hell it had very very little for the Wii crowd. With things like a controller that was more complex then the norm, it pack in game had little of the "aren't interested in traditional games? How about sports that play more like actual sports then most sorts games?" factor that Wii sports had. Wii U sports itself was cut up into many payments, hardly ideal for non-hardcore games and so on.
The Wii U was a very bad approach to it. The system suffered from being too expensive, outdated, and needlessly convoluted for it's own good. It lacks the simple, user friendly interface and broad appeal of the Wii, and it instead gives us something that feels like it's trying to be too many things at once.

The NX needs to return to the design ethos that made the Wii a break out success, and update them for 2017.
 

Jubenhimer

Member
Wii was a fluke and didnt maintain momentum to carry future products

Software has been the Nintendo story after the fact. Blue Ocean audience is too fickle to continuously gamble on

they are a Gaming company and like Sony and MS they should be doubling down on the the ACTUAL audience that feeds consistent growth

Not chasing Mobile Gacha whales.... well they should chase them on the side as they have been i guess lol

People keep forgetting the REAL reason casuals didn't come to the Wii U. The name was too confusing, it looked like an expensive, unappealing add-on, and lacked the simplicity and pick-up-and-play interface of the Wii Remote. That and it relied on $60 rehashes of Wii content. The Blue Ocean audience isn't that hard to please, Nintendo was just out of touch with what that audience ACTUALLY wanted.
 
We back again, this time from Yves Guillemot during a conference call today:

http://wccftech.com/nintendo-nx-will-help-industry-grow-take-back-casuals-back-says-ubisoft-ceo/

Ubisoft CEO Yves Guillemot talked about the Nintendo NX, stating that what they have seen so far of the console is really great. Guillemot also notes how having this machine coming is going to help the industry growing as well as take a lot of casual players back in the industry.

Might be new thread worthy, or maybe not.
 
Not sure this needs a new thread given that there's nothing really new here, but Corre has more or less reiterated these comments:

Another new technology that Ubisoft is excited to support is the Nintendo NX. Of course, Nintendo has yet to say anything at all about its new hardware while the rumor mill continues to present plenty of plausible possibilities, but Corre assures me that Ubisoft is gearing up for a slate of titles beyond Just Dance.

"We announced that we're developing Just Dance for NX and we have other surprises that we will announce later, but we also believe Nintendo has the power to reinvent the way families are playing," Corre tells me. "Nintendo is a fantastic powerhouse of brands that are really cherished by a lot of fans and families... I am still impressed by the reoccurrence of success and appetite even today for the Nintendo franchises on the current system."
 
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