"I think linear story games are really going to suffer in the modern marketplace"
The guy behind AC3 and FC4 thinks linear games are over?! No. Surely, he would have no stake in saying such a thing. Wake me up when someone who makes some quality games says something interesting.
AC3 was, indeed, a crappy game. But Far Cry 3 was fantastic and I'm very much looking forward to Far Cry 4. So that statement strikes me as a shitload of hyperbole.
Wanna hear something dirty? I'm really looking forward to Assassin's Creed: Unity, too. I know, I know, I'm not supposed to, but unity looks like a great game that's doing some interesting things to push the AC series forward.
November should be a pretty awesome month for UbiSoft games. Thankfully I really dig open world adventures.
Good, keep milking that Ubisoft: The Game - Open world snoozefest.
Because it's fun, and not everyone wants hard for the sake of hard controls, and actually, it's harder to do stuff in AC Unity than it is in other assassins creed games. We're talking about huge open cities, a ridiculous learning curve for an environment this big would definitely fall into tedium quickly and turn off a good amount of players.I'm still baffled a full generation later on how Ubisoft convinced so many gamers to embrace AC as one of the kosher mainstream IPs and a model for decent open world gaming instead of a shallow anti-skill robbery of any sort of hard earned feeling of accomplishment in the face of almost all of its unique and visually impressive tasks being done with hardly any input on the part of the player. Ryse gets so much shit for just taking the same path its bizarre. Don't make gamers learn how to move from grip to grip climing a wall, just hold down a button and do it for them. Sure they started out making a PoP game way back, but those games were the antithesis of the garbage choose your own adventure they have created instead.
Never understood this, "I don't like this company so I hope all of their games fail." Terrible mentality to have. Thing about the box ticking committee was also quite offensive too.Yup. Can't wait for more gamers to wake up and reject Ubi's crap. The sooner that happens, the sooner we might get a game designed by game designers and not box ticking committees.
And why would we do that exactly?ND laughs. UC4 will outsell FC4, Division and even AC if we take into account single console sales only.
Using viewpoints no longer points out every single side activity in the surrounding area in AC Unity.I look forward to Ubisoft's next variation on the whole climb the lofty historical monument
Using viewpoints no longer points out every single side activity in the surrounding area in AC Unity.
Uhhhhh what? Accessible=autism level now?ease of access that appreciation for challenge and good design has fallen by the wayside in favor of autism-level interactions that push instant satisfaction in general.
It works like in the e3 demo where you encounter random events like murders and add them to your quest log at the press of a button.now that's what I call inspired game design![]()
"Games we don't make will do worse than the ones we make."
Exactly. I prefer linear games 9/10 times. Uncharted, Dead Space 1 & 2, Halo, etc. are all amazing linear games. Linear isn't going away.My problem with open world games is all of the bullshit missions that come with them. "Drive 25 miles, pick up a package, drive back here and I'll give you $100."
Yawn.
Then they should stop making linear story games that pretend to be sandbox games.
Yup. In terms of game design their AAA output is an absolute poison to this industry. No exaggeration.Ubisoft is seriously the worst. The worst ever.
An absolute poison? Who're they hurting, their games make a lot of profit for both Sony and Microsoft and due to their successes they allow their teams to continue trying new things and adding new ideas to established franchises while also maintaining a high output of new ips so how is that poison? That would insinuate that life would be better without them. Or "I don't like this thing so they should go away."Yup. In terms of game design their AAA output is an absolute poison to this industry. No exaggeration.
"Games we don't make will do worse than the ones we make."
Because it's fun, and not everyone wants hard for the sake of hard controls, and actually, it's harder to do stuff in AC Unity than it is in other assassins creed games. We're talking about huge open cities, a ridiculous learning curve for an environment this big would definitely fall into tedium quickly and turn off a good amount of players.
An absolute poison? Who're they hurting, their games make a lot of profit for both Sony and Microsoft and due to their successes they allow their teams to continue trying new things and adding new ideas to established franchises while also maintaining a high output of new ips so how is that poison? That would insinuate that life would be better without them. Or "I don't like this thing so they should go away."
"Games we don't make will do worse than the ones we make."
An absolute poison? Who're they hurting, their games make a lot of profit for both Sony and Microsoft and due to their successes they allow their teams to continue trying new things and adding new ideas to established franchises while also maintaining a high output of new ips so how is that poison? That would insinuate that life would be better without them. Or "I don't like this thing so they should go away."
It works like in the e3 demo where you encounter random events like murders and add them to your quest log at the press of a button.
I'm getting really tired of open world games. Opening a map and seeing a trillion little things I'm supposed to do and crap I have to collect is getting old.
Has someone informed Naughty Dog of this news? Their sales must be horrible.
Hmm, I actually think that games like Dishonored and Deus Ex almost fall into what UbiSoft is condemning here. They are my favorite types of games but still ultimately somewhat linear. You move mission to mission with a small hub acting as the connecting tissue. They are not open world games which is what Ubi is promoting here.Personally, I have no interest in playing games that are linear in story, gameplay, and level design.
I'll take Dishonored, Deus Ex: HR, and Beyond: TS over Uncharted, God of War, and Gears of War every day of the week.