yurinka
Member
Doesn't make sense to think a developer will spend time and money to lie their fans. Instead they always try to make the best game they can.Is everyone missing the worst part of this? Watch Dogs wasn't just downgraded, it was clearly intentionally "upgraded" beyond their expectations for media presentations. So they were outright lying the whole time. My proof? The're called fuckin "E3" settings. Clear as the sun shine people.
So now Ubisoft's world class PR department has gone from "We didn't downgrade, promise!" to "Okay, we did, but it was for your own good!" and yeah, neither of those are as bad as the truth.
Regarding E3 presentations and demos, all the companies work hard to make an special build for these events, and often crunch to deliver it on time in the best shape possible.
In cases like this, where the event was 2 years before it got released, the code is in early stages, so often almost all the related code isn't complete so they need to make some special tweaks to keep it working at least in the controlled conditions that it's going to be shown.
After being shown, this tweaks in the code are completed or directly deleted and rewritten. And well, in a few cases some old code still remains there after cleaning. It isn't rare, in fact it's quite common. And well, to find it is needed to reverse engineer the code and unpack it, something that isn't common, and isn't supposed to be done. And when done, the findings are usually ignored, but in popular games like this one these things get magnified.
Because doesn't deserve it.How come this game isn't getting the same criticism Colonial Marines got?