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Uncharted 4 First Week Sales Surpass 2.7 Million (sell-through physical + digital)

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What now Greenberg?


https://twitter.com/MajorYnos/status/734762723288879104

He is probably trolling Aaron tweet when he mentioned several PS3 exclusives together against Halo, but do we have numbers to compare how close it is?

LOL
 
Guys I love ND, I bought all their games day one and I have platinum trophies in the Uncharted series on Ps3 and on PS4…

I did not write my thoughts here to troll or offend anyone; if I did, it wasn’t my intention and I am sorry.

This is a sales thread and my only sin was that I expected more sales and larger attachment rate for Uncharted 4, a game that I supported by buying it day one.

And I expected more sales because the guys of ND deserve more.

Expressing that I expected more sales does not mean that ND did not do great with U4.

Without knowing the real cost and the total amount of money that Sony invested in the creation of U4 (it took ND 5-6 years to make) we cannot have a true estimation if 2 or 3 or 7 million in sales is enough.

This is how real life works unfortunately.

Again I am sorry for expressing my thoughts and I am off this thread.

I... I'm getting déjà vu... Microsoft Chad, is that you?
 
I really don’t believe this…

Please tell me that you are joking…

I design software products for a living for a medical company (that run medical robotic analyzers) and as a manager I automatically think and calculate costs, customer base, probable sales, taxation, profits etch

I guess that is a sin huh?

And all of the attacks because I expected a bit more sales on the last part of one of the most known Sony franchises

I am thinking that I should have stayed away from the thread
I don't know how good you are at your job, but it is evident to me that your skills have not transferred well into analyzing video game sales. I welcome sales analysis from everyone. There are plenty in the SalesGAF that also have similar jobs as you, but unlike you they accept when they make mistakes.

Can you tell me how many copies of Uncharted 4 Sony must sale to break even and have a profit? If you have that magic number and they achieve the goal then you can celebrate all you want.
Can you? If not, then your concern doesn't make any sense either.

And for the record, I haven't celebrated or congratulated anything or anybody in this thread. However, I do acknowledge that historically speaking these are great numbers for the franchise.

Guys I love ND, I bought all their games day one and I have platinum trophies in the Uncharted series on Ps3 and on PS4…

I did not write my thoughts here to troll or offend anyone; if I did, it wasn’t my intention and I am sorry.

This is a sales thread and my only sin was that I expected more sales and larger attachment rate for Uncharted 4, a game that I supported by buying it day one.

And I expected more sales because the guys of ND deserve more.

Expressing that I expected more sales does not mean that ND did not do great with U4.

Without knowing the real cost and the total amount of money that Sony invested in the creation of U4 (it took ND 5-6 years to make) we cannot have a true estimation if 2 or 3 or 7 million in sales is enough.

This is how real life works unfortunately.

Again I am sorry for expressing my thoughts and I am off this thread.

Faceplam all over my face!

Without knowing real costs your concern doesn't make sense either.

These are one week sales you are looking at. Well reviewed games can have a long very profitable tale, even at $30-$20 a pop. Just look at Sony's own Gran Turismo series.

How are these facts going over head is beyond me.
 
Guys I love ND, I bought all their games day one and I have platinum trophies in the Uncharted series on Ps3 and on PS4…

I did not write my thoughts here to troll or offend anyone; if I did, it wasn’t my intention and I am sorry.

This is a sales thread and my only sin was that I expected more sales and larger attachment rate for Uncharted 4, a game that I supported by buying it day one.

And I expected more sales because the guys of ND deserve more.

Expressing that I expected more sales does not mean that ND did not do great with U4.

Without knowing the real cost and the total amount of money that Sony invested in the creation of U4 (it took ND 5-6 years to make) we cannot have a true estimation if 2 or 3 or 7 million in sales is enough.

This is how real life works unfortunately.

Again I am sorry for expressing my thoughts and I am off this thread.

Here is some basic math.

Uncharted 3 cost around 30 million to make and around 8 million marketing push on top of that. It sales exceeded all expectations with over 6 million sold. To break even the costs they would need to sell around 2 million. Needles to say the 6+ million made ND and Sony a handsome amount of money.

If UC4 sells the same as UC3, which personally I think that's very dubious (UC4 will crush UC3). Production costs of UC4 would need to be somewhere above the 100 million for your argument to sail.
 
This thread has gotten off track...the sales are fantastic.

I will say I'm baffled at people saying UC and TLOU are basically the same or appeal to the exact same audience. I personally know many people who have strong preferences or find TLOU far too scary to play. TLOU is horror and UC is pure fun action. Only segments of UC1 had mild horror elements.

They may have a strongly overlapping audience, ND fans, TPS fans, story driven game fans etc...they have a huge dividing factor, with the horror elements of TLOU.

I love both series, but realize that many have strong preferences.
I am like one of those people you know personally. i've already gone on record to say tlou is the best game i ever played - putting biases aside of course, because i do not have the desire to ever play through that again (because it is horror genre, and a zombie stealth game, none of which really appeals to me) but I definitely do want to spend more time with Uc4 because I have more fun with it.

however, I think it's just as valid to say tlou is pure fun action. just a different type of entertainment while still a video game.
 
Obviously UC4 cost 2.3 billion dollars to make, so Sony will never get their money back.

What were they thinking?!!???!?!!?
 
I feel like the fact that Sony provided official numbers and Sony personnel are raving about the game's success all over social media should be enough to rationalize that everyone is happy with Uncharted's sales.

You don't flaunt numbers if you aren't satisfied with them.
 
After buying TLOU and the drake collection second hand , bought this new . Cant remember last time I paid full price for a game , says a lot.
 
I feel like the fact that Sony provided official numbers and Sony personnel are raving about the game's success all over social media should be enough to rationalize that everyone is happy with Uncharted's sales.

You don't flaunt numbers if you aren't satisfied with them. Look at almost every XBO exclusive.

Indeed, how many companies these days talk actual sold in sales? uncharted aside sony only do it for consoles because they can brag about it. Notice there was no sold in number for bloodborne etc, they must have been very happy to use sold in numbers, not shipped or best selling in X days.
 
I feel like the fact that Sony provided official numbers and Sony personnel are raving about the game's success all over social media should be enough to rationalize that everyone is happy with Uncharted's sales.

You don't flaunt numbers if you aren't satisfied with them. Look at almost every XBO exclusive.

Sony are obviously disappointed with the sales and trying to obscure ND's failure by fraud through media misled.

They are probably breaking down Naughty Dog and closing the studio as we speak.
 
Sony are obviously disappointed with the sales and trying to obscure ND's failure by fraud through media misled.

They are probably breaking down Naughty Dog and closing the studio as we speak.

Exactly.

So deceptive giving sold through numbers. If the sales were any good they would have given us the total revenue, including hardware sales from bundles. Or at least tell us number of bullets fired. Not this BS with sold through numbers.
 
This is normal. Game releases initially ship far more copies than what will be sold through in the first week. Especially when release is during the holiday season, as was the case with U3.

Games don't sell through their entire shipment in one week. It takes months, not one single week.

A perfect eg of this is fallout 4 .
It shipped 12 million day 1 and it sure did not sell that in a week or month .
Also since this is a first party game it going to take less copies to make profit .
No one should be worry about ND after seeing these numbers week 1 .
 
A bit lower than expected, but still pretty high, it should be at ~10 million by the end of the year if it follows the same ND trajectory.
 
I feel like ND made an incredible adult horror title in TLOU, an incredible game in the mainstream action genre with UC4, and now it almost feels like it would be perfect for them to flip genres and themes again with a title in the *children/teen's animated/cartoon genre with a platformer like Crash (children/teen's animation like Shrek that can be enjoyed by kids and adults alike).

I think part of the reason why ND delivered so emphatically with TLOU was because it was such a switch up from Uncharted and at the time it must have given them such a sense of release of pent-up creative license. I think Crash would have the same effect and could turn into something great, even though we know different teams within ND work on different titles. I think the effect overrall would lead to something very exciting.
 
Might have been covered, but I always find it interesting how these big, good games don't actually sell to even half a console's audience.

PS4 is at what, 40 million? If UC4 goes above 20 million copies sold it'd be unprecedented (right?), for everything but bundles and Mario games, right?

So conceivably well over half the owners of a PS4 will never buy one of its most hyped, most expensive, most well-received games around.

It's even more pronounced for something like Bloodborne, and is repeated for other consoles too (e.g. Halo 5 on Xbox One).
This only happens on Nintendo platforms. PS is home to many popular IP from 3rd parties. Some people only get one for Sports games, or COD, or as a blu-Ray player and Minecraft lol. More diverse audience.
 
Halo 3 did 3.3 million in its first 12 days.

So UC4 may be in the ballpark (2.6 in 7 days vs 3.3 in 12 days).
Halo 3.3m was NPD September only.

US only.

Said that I believe U4 will do 1.3m NPD May without counting digital so I can estimate U4 performed about half of what Halo 3 performed at launch.
 
Didn't uncharted 3 sold 3.8 million copies the first day alone?

It shipped that many, this 2.7m is how many sold to consumers. The shipped figure would obviously be much higher. But Sony's been more willing to give sold to consumer figures during this generation.
 
Halo 3.3m was NPD September only.

US only.

Said that I believe U4 will do 1.3m NPD May without counting digital so I can estimate U4 performed about half of what Halo 3 performed at launch.

Ya, I realized that figure was probably just NPD right after I posted. Are there any worldwide figures out there for H3 in first week/month?

I think we need worldwide numbers for both to do a rough comparison.
 
Ya, I realized that figure was probably just NPD right after I posted. Are there any worldwide figures out there for H3 in first week/month?

I think we need worldwide numbers for both to do a rough comparison.

Best we have for Halo 3 is 8.1m at the end of 2007 http://www.engadget.com/2008/01/03/microsoft-17-7-million-xbox-360s-and-8-1-million-copies-of-halo/

Launch week stats are $170 million in sales on its first day and retailers took more than 1.7 million preorders http://www.informationweek.com/halo-3-sales-smash-game-industry-records/d/d-id/1059689?
 
Not bad, makes sure the lights stay on whilst TLOU2 and Crash are developed.

I thought Uc4 could match it. i guess I was wrong.

EDIT: sorry for double post

How could anyone think UC4 would reach Halo 3? Uncharted never had that kind of appeal, the first game wasn't big at all and it's not like the later games blew up the charts. If nothing else, it's a franchise that has steadily grown as time has gone by. It's probably a bigger franchise than Halo and Gears but that only speaks about what happened to those Xbox franchises, completely fucked the pooch.
 
What a terrific start! The thing is as a few have mentioned, this thing will have legs...LONG legs...I fully expect it top out out at around...8m when all said and done...JUST on PS4...Throw Neo into the mix and you are looking at considerably more than 10m+

Fabulous game, fabulous developers, roll on the next ND masterpiece...
 
To be fair if U4 could do half (or a bit more than half) of what Halo 3 did at launch I will call a really amazing job.

The numbers appoints to that.

Not bad, makes sure the lights stay on whilst TLOU2 and Crash are developed.



How could anyone think UC4 would reach Halo 3? Uncharted never had that kind of appeal, the first game wasn't big at all and it's not like the later games blew up the charts. If nothing else, it's a franchise that has steadily grown as time has gone by. It's probably a bigger franchise than Halo and Gears but that only speaks about what happened to those Xbox franchises, completely fucked the pooch.

No way could UC4 match Halo 3. No way.

well it was just a thought. i wasn't on GAF whe halo 3 came out but i was under the impression that uncharted became at least close to the juggernaut that halo once was.
 
How could anyone think UC4 would reach Halo 3? Uncharted never had that kind of appeal, the first game wasn't big at all and it's not like the later games blew up the charts. If nothing else, it's a franchise that has steadily grown as time has gone by. It's probably a bigger franchise than Halo and Gears but that only speaks about what happened to those Xbox franchises, completely fucked the pooch.

Uncharted 3 already matched Halo, why would 4 be different, they may not have as strong a launch but the UC games have impressive legs.
 
To be fair if U4 could do half (or a bit more than half) of what Halo 3 did at launch I will call a really amazing job.

The numbers appoints to that.

The PS4's install base when UC4 launched is almost 3x as much as the 360 when Halo 3 launched.

The number is good, but there is no reason to compare it to Halo 3.
 
Not bad, makes sure the lights stay on whilst TLOU2 and Crash are developed.



How could anyone think UC4 would reach Halo 3? Uncharted never had that kind of appeal, the first game wasn't big at all and it's not like the later games blew up the charts. If nothing else, it's a franchise that has steadily grown as time has gone by. It's probably a bigger franchise than Halo and Gears but that only speaks about what happened to those Xbox franchises, completely fucked the pooch.

You sticking with your 5 million lifetime prediction?
 
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