The gunplay is really good but Max Payne 3 still holds the throne for pure TPS gunplay.
A character that does what I intend him to do when I push the intended button?Yeah, I dont understand.
When it comes to TPS gameplay, Uncharted combat is almost perfect. Amazing gunplay, spot on hit detection, incredible animations, sublime sound design, great level design.
WHAT MORE DO YOU WANT FROM A TPS?
I've always thought Uncharted's combat was just good enough. I still feel the last two Tomb Raider games do it much better. I play Uncharted games for the stories, art, characters and set pieces. If Naughty Dog wasn't so damn good at knocking those four elements out of the park, I would even bother.
When it comes to gameplay Last of Us is Naughty Dog's best.
it's bizarre how some people think U2 and TLOU dont have great gameplay mechanics. U2 especially revitalized a stagnant third person cover shooter genre that was already getting stale with Gears 2.
I think some people just like hiding behind one cover and popping out every now and then to take shots. Some people dont like A.I that comes looking for them or flank or just puts them out of their comfort zone. Some people just want dumb a.i as CoD and Skyrim's popularity indicates.
The mobility in Uncharted just brings this additional layer of depth to the gameplay that just sets it apart from other more boring shooters. it feels like an action movie and thats a compliment.
Complete and utter bullshit.
Ehhhh, I really enjoyed all the Uncharted games, but it's not the best TPS combat ever. Gears is much better.
The stories are fun but I found every uncharted game a slog to play. The gunplay is pretty poor.
Honestly, you might as well just say "Uncharted 4's game is just not fun."
Ehhhh, I really enjoyed all the Uncharted games, but it's not the best TPS combat ever. Gears is much better.
The stories are fun but I found every uncharted game a slog to play. The gunplay is pretty poor.
I always thought the combat in Gears feels unsatisfying. The ridiculous amount of bullets enemies take combined with a lack of hit reactions doesn't make for fun encounters. Chainsawing dudes in half is great though I'll give it that.
To me, a certain type of Uncharted encounter has never been fun and has been in every game.
This is the late-game combat bowls, where you're in an open courtyard or large multi-leveled room with multiple snipers and RPG guys aiming at you, with some heavy dudes thrown in too sometimes. I try to make smart choices and take good cover, but the game also likes to spawn enemies to the side of you and behind you. No clear "front" like many shooters would have, just an open bowl with enemies that could be anywhere.
When clearing one of these encounters, it does feel nice. It's satisfying to just hang on by a hair, or pull off some cool shit to beat the odds. But when I'm dying a few time sin a row on one of these, every death feels like bullshit. Like a sniper I didn't even know existed shot me from behind while I was in cover focusing on a group of enemies directly in front of me.
Uncharted 4 only has like 3-4 of these in the whole game, and to my extreme relief the whole finale is just a linear path. I liked the "stealth" encounters too, and any smaller skirmishes were usually fun.
The worst example of this in Uncharted 4 I can think of is the elevator jeep part, where you pretty much need to use a pistol and there isn't much ammo. Multiple RPGs shooting down on you. Uncharted 3 has like well over a dozen encounters like this, and I was pretty much just constantly annoyed for the final third of the game.
I haven't tried MP3, but see this all the time and just cannot fathom Rockstar excelling at any sort of gameplay. It's as if someone tells me Uwe Boll just made the most stunning and moving film of all time.
Maybe I'll get around to it someday.
Until then, Vanquish is King.
I disagree with a lot of this. The combat is far better than Gears, at least Gears 4, which devolves into hunkering down and shooting at bullet sponges.
And I don't think the pacing was very good either. If Uncharted 2 was like playing a summer blockbuster, Uncharted 4 was like playing the book version of that summer blockbuster. Uncharted 4 could afford to be a slimmer game in terms of length.
I have only played a bit of the original Gears trilogy and have watched gameplay from 4. It is just so boring to me compared to Uncharted. I feel like it has a lot to do with the combat of Gears being on a level plane (basically). The shooting/reloading feels great in those games through.
Your analogy is fair, which may be why I find 4 to be superior. It allows the story to take moments to establish tone, rather than being a constant slew of set pieces.And I don't think the pacing was very good either. If Uncharted 2 was like playing a summer blockbuster, Uncharted 4 was like playing the book version of that summer blockbuster. Uncharted 4 could afford to be a slimmer game in terms of length.
People saying it is the best gameplay in a TPS ever must not have played many.
At least try Binary Domain.
I like Uncharted, but I mostly stick to it for the story and the set pieces. If gameplay was so great the multiplayer would have everyone and their grandmother playing it.
You're playing a Naughty Dog game? Turn the difficulty to 'easy'.
Complete and utter bullshit.
Haven't played 4 yet, but basing on the previous 3 I can't see this being a serious post.It has of the best TPS combat in any TPS ever. Gunplay is sublime.
Maybe it is not your cup of tea...
Edit: also, level design is amazing
I played plenty and yes it is to me some of the best gunplay.People saying it is the best gameplay in a TPS ever must not have played many.
At least try Binary Domain.
I like Uncharted, but I mostly stick to it for the story and the set pieces. If gameplay was so great the multiplayer would have everyone and their grandmother playing it.
I haven't tried MP3, but see this all the time and just cannot fathom Rockstar excelling at any sort of gameplay. It's as if someone tells me Uwe Boll just made the most stunning and moving film of all time.
Maybe I'll get around to it someday.
Until then, Vanquish is King..
.I enjoy the combat in the entire series. I think it doesn't deserve all the shit it gets from players. To each it's own.
Bruh, the elevator encounter is like one of the best in the game. It's a more linear setpiece but even still you have different ways of doing it. You can stand on top of the elevator, cling to the sides for cover, jump off on the the rock columns, or any combination of moving between the three.
1st game is pretty mediocre, but 2 is one of the best TPS's around. It could use better weapon sounds but other than that really solid set of mechanics and the encounters and pacing are excellent. 3 is a step forward in some ways, and step back in others but I'd say it's still pretty great. The ship graveyard has some of the most fun combat I've ever played.
Haven't played 4 yet, but basing on the previous 3 I can't see this being a serious post.
If opinions could be wrong I'd nominate this as an example.
Maybe the other Gears of War games are better, but the combat in Gears of War 4 has nothing over the average cover-based shooter. It's a clunky slog that relies on bullet-sponges for difficulty. I'd go as far as to call it bad. I can understand it being highly regarded when cover-based shooter were novel, but now? It stands on the opposite side of the spectrum to games like DOOM, and to a lesser extent Uncharted 4, that invite players to be inventive with the game mechanics, and provide arenas to do so in.
Nah, it's pretty much on point. They got progressively better but it's still a huge leap from U3 to U4. I played through the HD collection just a couple of weeks ago and shooting guys in the first two games is not fun.
Uncharted MP was one of the most played MP on PS3
Why do you keep claiming stuff you dont know about? Have you even played the game?
Yeah, I dont understand.
When it comes to TPS gameplay, Uncharted combat is almost perfect. Amazing gunplay, spot on hit detection, incredible animations, sublime sound design, great level design.
WHAT MORE DO YOU WANT FROM A TPS?
I can definitely understand the criticism if its aimed to UC1-3, but UC4? Nope. This game has amazing combat, period. You could argue there is not enough of it, but it is not by any means bad.