Mr.Fletcher
Member
A solid game, but one that convinced me Uncharted needs to take a long break and come back with fresh ideas.
Well, the gameplay is just Uncharted 4 again. It's still a mostly standard cover based shooter.
Fuck I need to buy this nowLost Legacy is the true successor to Uncharted 2. And yes, it has some of the best third-person combat around. While Uncharted 4 leaves you wanting, this title satisfies you thanks to its superb pacing. It also helps that it has — by far — the best puzzles in the series.
Would I like this game if I thought UC4 was ass? I liked 1-3 decent enough.
TBH you can do all that in UC4 except the C4 bit, that you can replicate with a grenade launcher or similar.
So these gif aren't a good indicator, don't be fooled.
All of SunhiLegend's gifs look like that. No matter the games.
Says more about their gif making talent than the actual combat of the games in question
My fights never look this good.
This is true even on Hard tbh. At the very least, a cool rope swing among gunfire would ruin the gif because of how dark and red and distorted the graphics would suddenly become, if you even survive long enough.I play on Crushing. My fights look like garbage, necessary to survive though. Attempting damn near anything in the gifs is a quick path to a checkpoint reload.
I don't know what cover shooters you're playing breh, but I can't imagine any of them have you spending more time run and gunning, meleeing, climbing, and rope swinging more than actually popping out of cover like in this game.
If he liked UC 1-3, it means he most likely liked UC4's gameplay as well (which is UC1-3's combat but much improved - that's a fact) but didn't like the pacing and slow-ness of UC4. UC:The Lost Legacy takes the best of UC4 (the combat, which is improved UC1-3 combat) and makes the pacing so much better and tighter (the things UC4 sucked at).
Thus, by proof of induction, hipsterpants will LOVE The Lost Legacy.
That post wasn't detailed enough to provide a case/argument. Don't be fooled, hipsterpants.![]()
I play on Crushing. My fights look like garbage, necessary to survive though. Attempting damn near anything in the gifs is a quick path to a checkpoint reload.
Would I like this game if I thought UC4 was ass? I liked 1-3 decent enough.
I play on Crushing. My fights look like garbage, necessary to survive though. Attempting damn near anything in the gifs is a quick path to a checkpoint reload.
Same shitty melee system!? LOL are you trolling or are you serious?
I put two gifs in the OP that are pure melee. One solo Chloe beating up guys and the other her and Nadine teaming u. The combination and transition and melee possibilites are crazy - what are you talking about?
The one where she gets grabbed and then breaks free looks like a movie scene lol. wyd fam?
I wish games actually had motion blur as good as what's in Sunhi gifs.
I watched a few vids after reading the OP, looks just like UC4.
Reads like a marketing thread.
Uncharted's gameplay is insanely boring. Unsalted meat and potatoes cover shooting. It's nothing special and no amount of sleek GIFs can change that.
I watched a few vids after reading the OP, looks just like UC4.
Reads like a marketing thread.
Pacing is massively improved over UC4. fwiw I think it's the second best UC game by a country mile.
GET IT, you will LOVE this Neiteio.
Yes, it is better than 4.
Nice, I might pick this up. Something new to play between Sonic Mania and Mario + Rabbids. This could make a nice weekend game.Combat in this game is so much fun
I felt the encounter/level design was a step up in that it encouraged you to use the traversal mechanics more so than 4. Then the new weapons felt more satisfying to use. Also some cool things like turret trucks, as shown in the gif above, to mix up certain encounters.
Haha, I often wish the same. I tell you though, Insomniac is surprisingly close up there. Some of the best motion blur in the industry.
Took me a little over 8 hours.Anyone know roughly how long it is?
Surprised that there's nothing from the final setpiece there.
The set piece layout deals with a lot of those issues. Multilayered sand boxes with less bullet spongers and a lot more dynamic combat. I vastly preferred combat here to the last two games. They got it right here.
I mean it looks good, but most of it is canned. Just finished it btw, great fun, but I gotta say, gameplay is the weakest aspect of these games by far; it's nothing more than servicable. It does its job of supporting the story, which is the main draw of these games as it is. I doubt anyone is playing Uncharted for its "insane gameplay" anyway.
I pulled off some pretty awesome "action hero"-type sequences in Uncharted 4. I'm not exactly starving for more Uncharted, but I think I'll have to pick this up sooner or later. Everyone seems to like it.
Having things like optional engagements, forts and open fields in UC4 help -distract- you from how dull it is but I feel like the end feeling you're given is about the same. I've never been a huge fan of the series so take from that what you will. Horsing around in the rented Jeep was cute though.
This sounds great. Sounds like a game that understands itself. Like it has a balance that Uncharted 4 struggled to find.And I have been down on the series. Uncharted 3 and 4 were good but never captured me quite like Uncharted 2 did. I wasn't a big fan of the combat in those games but I have to say it just clicked for me here. The melee brawls feel better. You are never engaged in a firefight for that long that it becomes boring. There is nothing like those endless enemy spawn situations like in some of the previous games. The bullet sponge enemies show up towards the end but it doesn't even take that long to take them down. They weren't as frustrating as I previously remembered.
It's all packed into a six hour adventure which helps a great deal.
A solid game, but one that convinced me Uncharted needs to take a long break and come back with fresh ideas.
Just ordered it. I see it costs less than a full-price game because it's shorter (around seven hours, I'm reading). But you know what, that sounds mighty appealing to me these days. Lately I prefer shorter/stronger experiences (i.e. Metal Gear Rising) vs. ones that seem to go on forever.(Exceptions being generation-defining titles like Zelda: Breath of the Wild.)
I'll have my copy... tomorrow! Figured I'd pay a few extra bucks for speedy shipping since the game is cheaper anyways.
The Xtortionist endorsement is strong. (Although he's yet to tempt me into Persona 5!)
I don't know what to tell you but I have played it. PS4 Pro - HDR. Looks phenomenal. Just as good as those gifs.
I have been down on Uncharted 3 and 4. This finally got me excited about the series again. The true successor to Uncharted 2.
This game is amazing
It's mind-boggling how they produced something of this quality as quickly as they did. Shared assets and engine be damned
Feels really fresh due to the new leads, too
Just saw this. Always like hearing your take, Gino. This makes me feel extra secure in my purchase. Gonna try to squeeze this one in before the Rabbids invade my Switch next week!This game is amazing
It's mind-boggling how they produced something of this quality as quickly as they did. Shared assets and engine be damned
Feels really fresh due to the new leads, too
Awesome, glad to hear.See you in the OT with your impressions! I can't stress how much you'll like this, knowing your taste from the Revelations 1 and 2 days.
Probably doesn't wanna spoil it for people. He could make some ridiculous gifs from that sequence tho.
The pacing and arena design is better. More conducive to switching between tactics on the flyWhat's changed mechanically from UC4? It looks like the same combat but Chloe's melee combo is a roundhouse kick instead of a punch?
My main concern after UC4 is pacing... UC4 was terrible in that respect... but I heard this game is a lot snappier. True?
Mainly interested in it because the giant elephant statue looks cool.
I mean it looks good, but most of it is canned. Just finished it btw, great fun, but I gotta say, gameplay is the weakest aspect of these games by far; it's nothing more than servicable. It does its job of supporting the story, which is the main draw of these games as it is. I doubt anyone is playing Uncharted for its "insane gameplay" anyway.
This sounds good, but can you elaborate? Sounds like you're saying the exploration stuff feels better paced and more purposeful/impactful, even if it still serves the same purpose (i.e. primarily to link setpieces, combat arenas, and story moments)?I *do* think Uncharted still struggles a little bit with a 'why' for the huge wide-linear exploration segments, but this game absolutely did a better job with that than UC4, even if Uncharted's fundamentals as a series and lack of RPG/resource-gathering elements mean it'll never be able to reward exploration as well as TLOU does.
Well, the gameplay is just Uncharted 4 again. It's still a mostly standard cover based shooter.
It sure does look pretty though.
This sounds great. Sounds like a game that understands itself. Like it has a balance that Uncharted 4 struggled to find.
This sounds perfect. I'll try to keep my expectations in check, but this pretty much sounds like what I had hoped UC4 would be. I frankly haven't been following this game since I assumed it would suffer from the same bloat UC4 did, so I know next to nothing about it.The game seems like a really good build on the approach 4 took as well as a well reasoned response to the criticisms of it. They didn't just make a game with constant combat like the first two games, they just made puzzles, traversal, and exploration more interesting and all the elements more interwoven.
This sounds good, but can you elaborate? Sounds like you're saying the exploration stuff feels better paced and more purposeful/impactful, even if it still serves the same purpose (i.e. primarily to link setpieces, combat arenas, and story moments)?