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Uncharted vs Tomb Raider

An important point that I don't often see mentioned is the context of Uncharted releasing before TR 2013; Uncharted 4 will be the first Uncharted game to release since the TR reboot so I think that's why some of the mechanics or gameplay features may feel less dated as TR is a newer game.

I don't think that point can be understated enough.
 
I just finished tomb raider 2013 and it took me by surprise.

I think i prefer tombraider. The levels felt more open,combat and platforming was more fun.

I really enjoyed the creepy atmosphere too.

Uncharted is way more scripted and shallow in comparison.
 
Ehh this is hard.

In terms of Uncharted, I agree with all the points. Uncharted is all out fun and action packed, jaw dropping visuals combined with quirky relatable characters that you get an attachment to. I love the cast, the story writing and how dramatic it is. I love how crazy certain situations are and the imagination put into the game to really make it feel like you are playing a movie.

On the other hand, I was super excited for the Tomb Raider reboot. I remember getting the newest game informer with the beat up Laura on the cover that had me hype for years until it finally came out. When it finally arrived, I loved every minute of that game and never really paid attention to the things that are constant criticisms today such as her endless moaning or torture porn, and bad acting etc etc etc. Same as uncharted.

However if I were to choose which one I would play over and over again, I'd have to go with Uncharted. Mostly because, when I played tomb raider as a kid back in the 90's, Laura felt unique, like she was sincerely bad ass. She had two guns, she was fearless. Took on mythical monsters, giant spiders and aligators, the mummy and the scorpion king, etc etc... like all these cool stuff and now, I just feel like the game is trying to be what Uncharted is today.

I don't feel the imagination I did when tomb raider back in the day was all about that. It just feels like Laura, the teen age girl on this adventure that reminds me of another game with a grown man on this adventure.

Game play wise, surely everyone has their disagreement and that has never been the deal breaker between these two games for me. I can adjust to different play styles so this never bothered me, but for me....it's mostly the fact that Tomb Raider just doesn't feel like "Tomb Raider" anymore. And I want that back. So until that happens, Uncharted it is.
 
I don't get these comparisons OP. Uncharted 3 came out in like 2011, and Tomb Raider came out in 2013, and then the 60fps definitive version the following year. Um, I would expect a game that basically emulated the formula of Uncharted to have improved gameplay that came out 2-3 years after wouldn't you? Is it better (gameplay) than TLOU or something that was released closer together, I wouldn't say so at all. Uncharted 4 vs. Tomb Raider:ROTR would be a much more fitting comparisons as they are due within months of each other. Premature thread, I really find the comparisons of these games odd.
A better comparison would be Tomb Raider DE vs. TLOU Remastered or the upcoming one with TR2 and UC4

It's simple; the point of this thread is to compare different features (whether it be gameplay, story, writing, characters etc) of the recent TR game to the Uncharted games as they are similar in genre and keep getting compared elsewhere, so I decided to concentrate it on a thread where a productive discussion can be had.

And you wouldn't be saying its a premature thread if you understood what I was saying; it's not like I'm comparing Uncharted 4 to RotTR - I'm just comparing games that have been released and it isn't crazy to do that as they're in the same genre. That's all; and if you had read the OP, then you would have understood I acknowledged Uncharted releasing earlier so people shouldn't sleep on that. To quote:

One important point I must mention before I compare the two (that people often forget), is that context is key; when comparing Uncharted vs TR 2013, people often forget (or don't acknowledge) that the former came out much earlier than the latter and so of course there'll be improvements in the gameplay department over time and certain parts of the Uncharted games may have not aged that well or not seen as well made even if they were at the time (basically: newer games often play better than older games - news at 11).

I feel like not enough people are reading the entire OP; I do understand it's an entire wall of text though, I did try my best to break it as much as I can. I'll see if I can add pictures, but GAF's editing function keeps glitching on me and won't allow me to post on PC.
 
I just finished tomb raider 2013 and it took me by surprise.

I think i prefer tombraider. The levels felt more open,combat and platforming was more fun.

I really enjoyed the creepy atmosphere too.

Uncharted is way more scripted and shallow in comparison.

You say scripted like it's a bad thing. Tomb Raider 2013 wishes it had any encounters even remotely as ingenious as the sign shootout from Uncharted 2, let alone the masterpiece of design that is the Train. TR13's encounter design was much closer to that of Uncharted 1, with seemingly endless waves of guys coming out at you while you sit behind some boring chest-high cover.
 
Uncharted 2 was better in 2009 than Tomb Raider was in 2013. How does Uncharted compare to Tomb Raider now? I don't think I can answer that. I think Uncharted is more of a product for its time and Tomb Raider might have the legs in the gameplay department to make for a longer lasting appeal. Whatever the case, I see Uncharted as the better franchise and a franchise that Tomb Raider (and many more AAA games) has clearly taken a lot of inspiration from since the reboot.
 
Uncharted is the best:
- better story
- better gameplay
- much better multiplayer
- better replayability
- better action

After playing 3 very good Uncharted games Tomb raider fell short
 
Uncharted 2 was better in 2009 than Tomb Raider was in 2013. How does Uncharted compare to Tomb Raider now? I don't think I can answer that. I think Uncharted is more of a product for its time and Tomb Raider might have the legs in the gameplay department to make for a longer lasting appeal. Whatever the case, I see Uncharted as the better franchise and a franchise that Tomb Raider (and many more AAA games) has clearly taken a lot of inspiration from since the reboot.

Great post; you hit the nail on the head and took account into when each respective franchise released. Definitely agree!
 
You say scripted like it's a bad thing. Tomb Raider 2013 wishes it had any encounters even remotely as ingenious as the sign shootout from Uncharted 2, let alone the masterpiece of design that is the Train.

But at the end of the day the design was very shallow and didnt make me want to come back and expirment.

Not saying uc2 was bad it was my fav game for a while but i prefer the added depth of the tombraider combat design.
 
While the voice acting/story aspect of Uncharted is better, in my opinion the aspects that really make a game good/enjoyable are better in Tomb Raider. Gunplay, movement/feel, the world design/structure, upgrading elements. Loved it all in Tomb Raider.
 
I don't get these comparisons OP. Uncharted 3 came out in like 2011, and Tomb Raider came out in 2013, and then the 60fps definitive version the following year. Um, I would expect a game that basically emulated the formula of Uncharted to have improved gameplay that came out 2-3 years after wouldn't you? Is it better (gameplay) than TLOU or something that was released closer together, I wouldn't say so at all. Uncharted 4 vs. Tomb Raider:ROTR would be a much more fitting comparisons as they are due within months of each other. Premature thread, I really find the comparisons of these games odd. At first Uncharted was called "Dude Raider" came out, and played nothing like Tomb Raiders of old. Then TR reboot copied the set-piece formula of Uncharted and made it a bit more grizzled with an M rating and a much weaker story. The gunplay, movement etc...were a bit tighter and more engaging, but IMO it is simply due to the games releasing further apart and the natural improvement of the dev cycle in a gen.

A better comparison would be Tomb Raider DE vs. TLOU Remastered or the upcoming one with TR2 and UC4
I don't think anyone really wants to see La(u)ra mauled

ps3ud0 8)
 
I don't really like TPS gameplay most of the time, what makes me really like Uncharted are the characters, performances, the action sequences and ND's technical mastery.

I liked all 3 Uncharted games, despite not enjoying part of the gameplay (too many waves of thugs). The third game is the worst while still a very good game. U3 seems rushed, you fight a tall guy that looks the same everywhere you go and the story has no focus and the final confrontation is underwhelming. It has great set pieces tho. U1 and U2 are ballers.

Old TR games were good at the time, but I have a feeling they din't age well. I own the 2013 TR game but never really played it to be honest, I'll give it a chance, specially if the sequel one is well received, so that I can play it when it when it releases outside the XONE.
 
It's simple; the point of this thread is to compare different feature (whether it be gameplay, story, writing, characters etc) of the recent TR game to the Uncharted games as they are similar in genre and keep getting compared elsewhere, so I decided to concentrate it on a thread where a productive discussion can be had. That's all; and if you had read the OP, then you would have understood I acknowledged Uncharted releasing earlier so people shouldn't sleep on that. To quote:



I feel like not enough people are reading the entire OP; I do understand it's an entire wall of text though, I did try my best to break it as much as I can. I'll see if I can add pictures, but GAF's editing function keeps glitching on me and won't allow me to post on PC.
no, i read that part and decided to post my comment because you made a thread in spite of that observation. Where I guess we disagree is that's the biggest difference between the games = time.

No, Drake stalking a deer or stabbing people in the neck with an arrow wouldn't have fit the tone of Uncharted. But don't you think if UC3 was a 2013-2014 game ND would have implemented more features? Like Drake throwing a Rock at enemies or using a sling-shot to emulate the popular Bow n Arrow. The games are so similar, I feel this is the only real difference between them, tone and development cycles. Since much of the gameplay improvements can be awarded to time, the tone discussions isn't really all that big of a debate. "Do you like gritty Lara, or Indiana Jones PG-13 Drake?"

I think the main issues in these debates have always been TR plays better, but Uncharted is the original set-piece King so fans get defensive. It's silly IMO, as this is simply due to release cycles, TLOU was a huge improvement on the Uncharted formula and UC4 will see it further.
 
I believe Uncharted is an overall better game compared to Tomb Raider 2013.

Uncharted may not have the best gunplay, and its puzzles are most of the times pretty dumb. Yet, the game is really fun to play, the gameplay still manages to be pretty damn good. Also, Uncharted manages to be one of the most likeable games in terms of characters and presentation... It is colorful and almost every single character is charismatic.

Tomb Raider probably has a better gunplay imo. But that's pretty much about it. TR 2013 has some really uninteresting and stupid characters, also the game presentation doesnt shine nearly as much as Uncharted. It has better puzzles, but they're not that good either. One of the things it may take advantage is that you explore more in TR 2013... yet, Uncharted easily wins when we compare environments.

By any means TR 2013 is a bad game though. Actually it is a pretty competent game! And I hope they can manage to create more interesting characters in TR2, aswell as prettier environments. That alone would make the game much better than 2013 is.

TR 2013 >>>>>>>>>>>>>> Uncharted: Golden Abyss though!
 
Uncharted's presentation, characters storytelling is miles superior to tomb raider's.
But gameplay wise, i have to give it to tomb raider. The bow felt really good. I cant stand the shooting mechanics of uncharted. I just skipped through every shooting section as soon as possible to get to the next cutscene. That's how much I dont like it.
 
I don't really like TPS gameplay most of the time, what makes me really like Uncharted are the characters, performances, the action sequences and ND's technical mastery.

Old TR games were good at the time, but I have a feeling they din't age well. I own the 2013 TR game but never really played it to be honest, I'll give it a chance, specially if the sequel one is well received, so that I can play it when it when it releases outside the XONE.

Their age really just depends on how much you enjoy the controls. They're obviously a love it or hate it sort of thing. Because the puzzles, platforming (if you do enjoy the controls), and difficulty are all still fantastic.
 
Everything about combat and traversal is better in TR. Everything else is better in UC. I value the combat over everything else, so I find TR to be better. Much better. I expect UC4 will change that.
 
Uncharted does action pieces so much better, because you actually stay in control of Drake for the most part, in TR2013 it would completely remove control from the player in nearly all cases.

I found UCs environments to offer more freedom on how to tackle a combat situation, even though TR2013 had some larger areas which should have offered more options.

It was also very annoying that TR2013 had no new game+ system, so you always start the game in a gimped state with weapons and abilties lost to you, since UC has no such system, everything Drake can do you can do from the start.

Lastly, Uncharted has great story with great characters all around, even the side/secondary characters. Everyone besides Lara in 2013 was drizzle and even Lara herself was an inconsistent mess, as well as the story as a whole being a mess.

Edit: Forgot Uncharted has better puzzles than TR, that is a crime.
 
I've enjoyed the previous Tomb Raider game more so than anything I've experienced with the Uncharted series. I even thought the shooting just felt, better. I know Uncharted has great characters, and I know Naughty Dog is solid. But something about the Uncharted series just doesn't captivate me whatsoever. Maybe it's because of the nostalgic connection I have with Tomb Raider? I'm not sure. All I know is the previous game was nothing more than the name and the character, but everything else was different. A different that I just felt was better. I'll still pay attention to the next Uncharted, but my eyes are primarily on the next Tomb Raider.
 
no, i read that part and decided to post my comment because you made a thread in spite of that observation. Where I guess we disagree is that's the biggest difference between the games = time.

No, Drake stalking a deer or stabbing people in the neck with an arrow wouldn't have fit the tone of Uncharted. But don't you think if UC3 was a 2013-2014 game ND would have implemented more features? Like Drake throwing a Rock at enemies or using a sling-shot to emulate the popular Bow n Arrow. The games are so similar, I feel this is the only real difference between them, tone and development cycles. Since much of the gameplay improvements can be awarded to time, the tone discussions isn't really all that big of a debate. "Do you like gritty Lara, or Indiana Jones PG-13 Drake?"

I think the main issues in these debates have always been TR plays better, but Uncharted is the original set-piece King so fans get defensive. It's silly IMO, as this is simply due to release cycles, TLOU was a huge improvement on the Uncharted formula and UC4 will see it further.

Hmmm, I'm still having a hard time understanding your point; which point of view are you agreeing/disagreeing with?

To sum up what I think, like I said in the OP, TR's gameplay was superior, particularly in the gunplay department, and part of that is I think due to the time when they were released and the natural evolution of gameplay over time. Not to take away with TR, it's great in its own respect as a game, and I did say that Uncharted 4 will further improve from its last predecessor, Uncharted 3, taking hints from TR 2013 and TLoU.
 
I just finished tomb raider 2013 and it took me by surprise.

I think i prefer tombraider. The levels felt more open,combat and platforming was more fun.

I really enjoyed the creepy atmosphere too.

Uncharted is way more scripted and shallow in comparison.

Tomb Raider wishes it had the encounter, level design and pacing of UC2. The games are not even in the same league.
 
I just compare Tomb Raider with my favorite Uncharted game which is of course Uncharted 2. Basically Tomb Raider had more fun game/gunplay and Uncharted 2 had the much better story (plus multiplayer) so it's a toss up for me on those two (both fantastic) games.

The next Tomb Raider and the next Uncharted are easily 2 of my most anticipated games. I do have a feeling that Uncharted will raise the bar much more than the next Tomb Raider but it remains to be seen.
 
Man I wish TR was more about raiding crazy tombs and less about being an Uncharted-alike. UC I at least enjoy watching LPs for the quirky characters and humor. I hope that more final press and user reviews reveal something more about the new TR than I've seen so far.
 
Both the Uncharted series and the Tomb Raider reboot are solid titles that each do things right.

Uncharted's core gameplay isn't the strongest but it doesn't need to be; its a platform for its story to ride on and thus everything around the solid but nothing amazing gameplay is very strong. The stories are fantastic, the level designs are varied, the set-pieces are jaw dropping and it all ties together nicely in a great package that feels like an interactive action movie in gaming form. The only issue the series has is that the core gameplay isn't amazing but even then, it gets slightly better per title (with UC4 looking great on that front).

Tomb Raider Reboot is the exact inverse; the story and characters are utter garbage but everything else is fantastic, in comparison to Uncharted. It is very different form past Tomb Raiders, so it should be judged on its own merits, rather than as a follow up to the classic series.

The level design isn't the strongest but it carries with it gameplay that is far stronger than Uncharted. The jumping controls feel great, the combat systems are very solid and offer a lot of variety for encounters, the exploration (though limited at times) is enjoyable; all tying into gameplay that fixes issues people have with Uncharted (which is stiff-like controls and very 'sticky' cover based combat).

The games biggest issues is ironically it trying to hard to be Uncharted; the set-pieces while okay at times, feel forced and the violence Lara faces is very jarring (yes, the original series was quite violent but its far more gory here, making it very......unnerving to me personally). They also feel like the game is pushing you along a movie set, rather than Uncharted doing this far more naturally (as you are so sucked into the set-pieces, that they never feel forced).

The story....where to begin :(? It feels like the writers were trying to their own thing while Crystal Dynamics wanted to another thing....and when they came together, they did not mesh well at all X(. Lara wanting to be warrior and fight through is a great idea, but when you have the cut-scenes portraying her weaker than how she really is in game....its very detracting. This also comes into the idea of the 'killer'; Uncharted has Drake kill hundreds of people every game (with UC2's main villian calling Drake out on it at the very end) but its painted like such a campy adventure that it isn't super distracting.

In Tomb Raider? Trying to paint Lara as the victim ends up turning her into a psychopath, completely highlighting her killing so many people, thus making her a hard character to connect with. That wouldn't be an issue if the rest of the story was okay or at least passable (allowing you to enjoy the gameplay and design elements with little distraction) but the game is trying to be Uncharted.....leading to its biggest issues coming out.

You hate the supporting cast; the characters you are supposed to connect with. I remember Drake, Elena, Cloey, Sully (sorry if I butchered names :() very vivdly and loved their character arcs and growth. Here, I only remember hating everyone for being useless, being pests to Lara and even blaming her for the situation they are in (but they don't bother helping at all). I wanted Lara to kill them as savagely as she does the rest of the people on the island and the fact she didn't do that still surprises me.

I will give the story credit in one area that I feel it should be commended for; its same-sex relationships. Lara saves her female friend, not a male figure or herself and its very clear that out of all the characters, we are supposed to like her the most (next to Lara). She is just as useless as the rest of the cast, but I apprechate her and Lara's moments throughout the game and I wonder where they will go with it in Rise of the Tomb Raider.

Overall, both are great game series but Tomb Raider 2013 suffers from a very bad story, leading to it suffocating the strong gameplay and design elements. Thankfully, it seems like Rise of The Tomb Raider will be fixing that (I hope at least), so looking forward to seeing impressions of that in the next month or so :).
 
Hmmm, I'm still having a hard time understanding your point; which point of view are you agreeing/disagreeing with?

To sum up what I think, like I said in the OP, TR's gameplay was superior, particularly in the gunplay department, and part of that is I think due to the time when they were released and the natural evolution of gameplay over time. Not to take away with TR, it's great in its own respect as a game, and I did say that Uncharted 4 will further improve from its last predecessor, Uncharted 3, taking hints from TR 2013 and TLoU.
That's my point, that's the main reason the gun play is better, people like the aiming, etc...is simply because of the release dates and a natural improvement in game development over time.

I don't think there's a real strong controversial debate here, I think Uncharted fans just get salty when people say TR plays better or something. I love Uncharted series a lot more than TR, couldn't even finish TR actually, but it definitely plays like a much improved Uncharted game, it just doesn't have the sauce.
 
What Uncharted does better for me is the encounter design, level design, setpiece extravagance, dialogue/banter, supporting cast, and meaningfulness to the climbing mechanics.

What Tomb Raider 2013 did better was the tightness of the controls and gunplay. Solid gunplay can carry a shooter, but Tomb Raider really lacks the memorable and creative encounter design of the second Uncharted game.

Uncharted 4 looks to be the best of both worlds and looks to combine all the amazing things the Uncharted series is known for with the advancements in gunplay that The Last of Us accomplished over their previous work to make it the truly definitive entry in this genre. Rise of the Tomb Raider looks tired as hell.

Perfect
 
TlOU>Both

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I don't disagree
 
Uncharted - 2007

Tomb Raider - 2013

Six years after Uncharted and TR "shooting" or gunplay was better or tighter.

In six years I hope any game similar to Uncharted has better or "tighter" shooting.

Yup, agreed. Like I said in the OP which people shouldn't sleep on (by taking age into context):

Newer games often play better than older games - news at 11

Still...putting that aside I'd still like to know what you like/dislike about each game and which one you may prefer.

That's my point, that's the main reason the gun play is better, people like the aiming, etc...is simply because of the release dates and a natural improvement in game development over time.

I don't think there's a real strong controversial debate here, I think Uncharted fans just get salty when people say TR plays better or something. I love Uncharted series a lot more than TR, couldn't even finish TR actually, but it definitely plays like a much improved Uncharted game, it just doesn't have the sauce.

Glad we came to a common agreement; got confused for a second there!
 
I like the variety of combat options in Tomb Raider. Uncharted's gunfights always feels a bit repetitive by the time I am 3/4 of the way through the game, crouching behind another convenient waist-high wall, watching another wave of bullet-sponge enemies running in from their spawn point. My memories of all four games blend together in my head. Oh look, a sniper section. Oh look, a gun emplacement section with brain-dead cannon fodder about to run towards you. For a series with such high quality in other parts of the games, they could try harder to avoid or liven up such over-used cliches.

While I love the characters and story in Uncharted, I think other shooters offer more variety in terms of dealing with encounters, and I think it's a missed opportunity that the puzzles are simple and skippable. For a character that's a smart, competent adventurer, it would be nice to be left alone to work things out rather than be hurried along to the next gunfight by the game offering to solve the puzzle for you. A few less waves of generic enemies, a few less convenient walls to hide behind and a bit more actual adventuring would go a long way towards rounding out the investigative side of treasure hunting rather than just being another whack-a-mole shooting gallery for me.
 
What I personally would like to see is an Uncharted/Tomb Raider co-op team up game. Impossible, and having the two characters share an adventure together is definitely fan-fiction-y, but that's my fantasy, er wish. :p

IMO, Uncharted was the game Tomb Raider should have been, and TR2013 improves on some of the gameplay parts of Uncharted that didn't work so well for me.
 
Tomb Raider has the better gameplay, the bow makes since less repetitive
Uncharted has the better story and setpieces

If I had to chose one, I would go with tomb raider. I really thought the shooting in uncharted was boring and dull after some time
 
Tomb Raider has the better gameplay, the bow makes since less repetitive
Uncharted has the better story and setpieces

If I had to chose one, I would go with tomb raider. I really thought the shooting in uncharted was boring and dull after some time

Hmmm I wonder if Uncharted 4 will alleviate your concerns; you can't deny they've done a lot to improve the gameplay over its predecessor.
 
The way that Uncharted's shooting is so watered down (feeling like the AK is a pea shooter) in order to be T rated always takes me out of the moment. Uncharted would have been much better as a puzzle and climbing game.
 
I've played the demo for Nathan Drake and I am really looking forward to playing Uncharted 2. I've played Tomb Raider 2013 and enjoyed that as well. The only thing I can comment on is the quality of the writing which Uncharted definitely takes the trophy for. Nate is so witty and charismatic and I love him already.
 
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