protonion
Member
So I was doing my weekly scan of psn releases and this game instantly got my attention. (Already out for pc and switch apparently).
I decided to get it and lost all my weekend playing this hidden gem.
Basically it is the like Binding of Isaac and Rogue Legacy had a baby.
The gameplay is very similar to BOI with the top down view, map structure, key/bomb managing, artifacts, potions etc.
However it has Rogue Legacy's permanent upgrade system. Upon death you keep a some of your gold and you can purchase stat upgrades or use blueprints to invent new artifacts for future runs.
There is a central hub that is empty at the beginning but is slowly populated with npcs or other stuff depending on your progress.
It is a beautiful game too with nice pixel art and animations.
Highly recommended if you like the genre.
I decided to get it and lost all my weekend playing this hidden gem.
Basically it is the like Binding of Isaac and Rogue Legacy had a baby.
The gameplay is very similar to BOI with the top down view, map structure, key/bomb managing, artifacts, potions etc.
However it has Rogue Legacy's permanent upgrade system. Upon death you keep a some of your gold and you can purchase stat upgrades or use blueprints to invent new artifacts for future runs.
There is a central hub that is empty at the beginning but is slowly populated with npcs or other stuff depending on your progress.
It is a beautiful game too with nice pixel art and animations.
Highly recommended if you like the genre.
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