Steve Youngblood said:
Why is it disingenuous? All I'm gathering is that the typical attitude is "if you're salary, you work until the job is done and get paid what was agreed to." Okay, that's fine. But the viewer was asking about the situation rumored to be happening at Team Bondi which is not unheard of in this or other industries.
He was asked if what happened in bondi would lead to a union, and what you and everyone else keeping on ignoring, if not on purpose is that 100 hour overtime is not the norm. Hence why using this to push for a union is unlikely to be successful.
Overtime is expected in many industries. Videogames, animation, Special effects, etc etc. 60-80 hour crunch is expected at various times. If you are going to make an argument for a union, make an argument based on the industry averages, not events.
Steve Youngblood said:
He merely conceded that if true Team Bondi may have crossed a line, but that really seemed to be in the "shrug-of-the-shoulders" sense so as to not appear like a complete monster.
Did he shrug to not appear like a monster or did he shrugs because that what he does. Again is he supposed to weep on camera?
Overtime is common in the industry. Overtime is common everywhere you get salaried positions.
Steve Youngblood said:
His own clarifications here point out his rigorous, 14 hour days. Is that five days or seven days week?
He said he works weekends. This is a bullshit tactic though. So everyone on GAF know Pach schedule and how hard he works, and thus can determine whther or not he has the right to have an opinion.
No one would be saying this shit if Pach had come on demanded brendan be arrested or whatever. Instead of arguing his position, you are attacking his livelihood.
Steve Youngblood said:
Either way, it sounds like Pachter's down with 70 to 98 hour work weeks as the norm. It's what he does as a consummate professional. Is this fair?
Only Pach can answer that, and that is the case for everyone in the industry. if you don't like how you are being treated, leave.
Steve Youngblood said:
If someone comes to me and says things are getting rough at their code shop with 80 hour work weeks, what's the correct response?
Tell them to weigh their options, and if staying there is worse than leaving, tell them to quit. How is this hard? They wouldn't be the first to quit a job or change a career.
Steve Youngblood said:
Because, in so far as I can tell, it sounds like I tell them that that's the biz (that's what I call it because I'm cool, you might say business), and if they weren't prepared to put in that kind of effort as a white-collar professional then perhaps school-teaching would suit them better, because they obviously can't hack the high-demand career that is developing video game entertainment in a rank-and-file capacity.
This is often said in many industries. I have a friend who works at Digital Domain, and he changed careers after he realized he didn't like the "biz" anymore. He stills animates, now he just does it for himself as a hobby.
If you don't like how the industry works, work outside the industry. If you can't stand crunch, don't even bother.