That's one of the reasons I really like Epic's work, even though trying to deal with their engine is really frustrating for me sometimes. Everyone gets the technology when they improve it, apparently (unless they make some exception and actually come out with "UE4"), and hobbyists/indie developers even get it for free, as long as they can figure out how to do things with it.EviLore said:This UE3 update is not designed for a specific hardware target or a specific game, it is designed to better serve a wide range of game developers' individual, differing needs in utilizing video game hardware, and to aid in the transition between this console generation and the next.
Side note, I ran into the annoyingness that is Scaleform and how Flash is basically required for menus etc. going forwards in the UDK. As far as I know you can just use basic Flash without the Scaleform stuff, but it still took a bunch of hoops to jump through to find free (also opensource which was nice) software that could do the menus. Previously the UDK/UE3 included support for a menu system in the engine/editor itself.
Overall, as long as they keep improving and perhaps add some performance improvements, I'm glad they're in the business no matter how much some may dislike the engine.