Lazy Jones
Member
Did Cliffy B program this?
Thunderbear said:I think next-gen will easily be GTX580, probably stronger (I would say at least one generation stronger than a 580) with hopefully 2GB of video ram, and not come out until 2 years from now at the earliest. That's my guess.
Blackvette94 said:I don't think so... next gen systems having a more powerful GPU the the gtx 580? So do you want $700-$800 systems? That is just not going to happen. It will be at best gtx460 level type stuff.
StevieP said:UE3: Everything is still covered in vaseline and lube.
All over my face.Speedymanic said:
Ugly as shit right?StevieP said:UE3: Everything is still covered in vaseline and lube.
DennisK4 said:I expect most games next gen to be 30 fps at either 1280x1080 or 1920x1080.
Don't be surprised if developers will shy away from 1920x1080.
The same reasons that have made developers use sub-720p this gen, will be present in the next.
Most people are more impressed with more effects and geometry than higher resolution...and the devs know it.
ItWasMeantToBe19 said:Epic says they're currently making an actual next-gen game:
http://www.wired.com/gamelife/2011/03/epic-unreal-engine-demo-gdc/
ThoseDeafMutes said:Since we all know that the PS3 and 360 successors won't come out until 2016, this can only mean one thing.
anonymousAversa said:joke?
After all the rebranding, restructuring, revamping and redesigning I'm sure the Xbox division has an itchy trigger finger. Nintendo might not be willing to take the leap yet so Microsoft could try and beat Sony and Nintendo to the market.Pai Pai Master said:Has to be. They're extremely likely to come in 2012. Very likely in 2013. If we don't see them by 2014 then they're not coming at all and VIDEO GAMES ARE OVER.
StevieP said:UE3: Everything is still covered in vaseline and lube.
Stallion Free said:I don't understand how any tech company thinks that is a wise business practice.
ItWasMeantToBe19 said:Epic says they're currently making an actual next-gen game:
http://www.wired.com/gamelife/2011/03/epic-unreal-engine-demo-gdc/
low-G said:Makes me think they might actually have some solid information from behind closed doors.
marathonfool said:Maybe it's just me, but I always found the animation to be jarring in UE games. I played some Mass Effect 2 and the animation transition just looks so abrupt. Is there a reason for it? Maybe I'm not playing the right UE games. I wonder if UE3 addresses it.
It will cost a fortune, and if anyone says otherwise they are smoking really great crack. If consumers want this level of graphics, I hope they are willing to accept 4 to 6 hour games (if that).Can anyone with a decent tech background explain why a full 8-10 hour game that looks like this (with the requisite online mode) *wouldn't* cost an absolute fortune to make?
Does the tech avail new strategies that let developers do more amazing things with less time, manpower, and money? Are there tricks/shortcuts that would make it possible for a developer without an exorbitant budget to produce something this impressive?
Speedymanic said:
Instead of a PC open-world RPG that looks like that, we get Crysis 2 - the console sequel.Igor Antunov said:C-C-Combo breaker...or something. Can UE3 hold up to Teh PowER of cryengine 3.0?
For console games, yes. But for PC games sitting close to the monitor, resolution makes a big difference.-COOLIO- said:is anyone else on the low res for better graphics side of things?
i like a high res for hud reasons but i dont appreciate the 720p to 1080p jump in games enough to justify the resources it takes.
i play crysis at full effects at 720p over almost maxed at 1080p
marathonfool said:Maybe it's just me, but I always found the animation to be jarring in UE games. I played some Mass Effect 2 and the animation transition just looks so abrupt. Is there a reason for it? Maybe I'm not playing the right UE games. I wonder if UE3 addresses it.
fair enough, im a comfy couch pc gamer though :SDennisK4 said:For console games, yes. But for PC games sitting close to the monitor, resolution makes a big difference.
Speedymanic said:
The sad thing is, I feel like half the time, new games come out and will still have low-resolution GROUND textures or something like that. Promotional shots will even have some sort of stretched, blurry ground texture in the near foreground.WrikaWrek said:PRoblem is, shit like high rez textures and detailed character models can no longer get a big leap.
"brand new title for the next generation of game machines."ItWasMeantToBe19 said:Epic says they're currently making an actual next-gen game:
http://www.wired.com/gamelife/2011/03/epic-unreal-engine-demo-gdc/
Blizzard said:"brand new title for the next generation of game machines."
If this means they are going to tease with graphics like this and then make it console-only, I will cry. It's not port-begging if the game isn't announced yet right? Right? ;_;
Yes, because I would then have to buy a $300 console instead of buying a $1500 graphics card. ;pTrickster said:What if the game turns out to be 1080p with proper AA and AF, would it still be a problem that it was a console exclusive?
Amazing, just amazing.Igor Antunov said:C-C-Combo breaker...or something. Can UE3 hold up to Teh PowER of cryengine 3.0?
DennisK4 said:
WrikaWrek said:New consoles aren't coming out until 2013/2014.
You think a GTX 580 will cost a whole lot of money? It's like saying a console with a gpu on par with a 9800GTX released today would cost 700$/800$.
Pure Bollocks. I could buy that card for 100 bucks today...
The first billion dollar game, I'd buy it.Jason's Ultimatum said:FF7 Midgar.