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Unreal Tournament III: Where is everyone?!

I played it for a while and I really couldnt get into it especially post COD4-- I will definitely give it another try once the mod community kicks in!

also I could not get my headset to work, and since I prefer objective based games, this was a big deal to me as well
 
I didn't even know UTIII was released until I read on NeoGAF.

Definitely not here in the UK for some odd reason. NOTHING IS EVER HERE IN THE FUCKING UK.
 
Pai Pai Master said:
Not on PC, not on PS3, probably not on 360. In my honest opinion, as much as I love it, this game is doomed. DOOMED.

As much as it pains me to say, this I can agree with.

The horrible TV commercials sure as hell haven't been helping Epic either.
 
Nerevar said:
as everyone else has said, the market for twitch-based FPS shooters is dead. Everyone is playing team-based / class-based FPS games these days. UTIII might be the height of the form, but we all had our fix with Quake III and really there's nowhere left for the genre to go.

I love the stealth Quake worship. :lol Well, maybe not so stealthy.
 
Quellex said:
Quakelive is the new browser based Quake right? (Geared towards competition).

yup formerly known as quakezero, theres a guy from id in the irc channel who has said the beta should be out within a month or so, channel is #quakelive on quakenet

Topic» (Currently in Development by id Software :: Originally dubbed "QUAKE Zero" when we announced the project at QuakeCon 2007, QUAKE LIVE will be a freely available, updated version of QUAKE III Arena that you access and play through your web browser.)
 
Teknopathetic said:
"No reason for anyone to play UT3 when TF2 is out there"


Unless you like CTF.

And they're still two entirely different kinds of FPSs.

same should be said for COD4 and CS comments they aren't. I would never in a million years take CS DM as serious as COD4 dm or dm based modes are. Both games have different points COD4 seems way more chaotic where cs is tactical and strategic at a league scrim level.
 
"same should be said for COD4 and CS comments they aren't. I would never in a million years take CSM as serious as COD4 dm or dm based modes are. Both games have different points COD4 seems way more chaotic where cs is tactical and strategic at a league scrim level."


Everything's fairly tactical and strategic at a league scrim level. Significantly reduced player counts and specific rules/regulations tone shit down from how things are on a pub. Because of the objectives of CS I'd say that COD4 is fairly more simplistic, but they're still fairly close in gameplay. Much more so than TF2 and UT3.
 
I havent had any trouble finding matches on PS3. Granted its usually only 1 or 2 servers with players on them and a decent ping, but thats enough.
 
Teknopathetic said:
"No reason for anyone to play UT3 when TF2 is out there"


Unless you like CTF.

And they're still two entirely different kinds of FPSs.

I don't need to play UT3 for CTF though, Resistance CTF is fun (fun as in me using the word fuck alot).
Indifferent2.gif


Heck I still haven't played much UT3 because of Resistance GAF.

Indifferent2.gif
 
I've actually been playing a lot of UT99. I picked up UT3, and the performance is decent on a GeForce 6200, but I'll wait until my new PC comes in to play it, because it's simply not competitive online.

That said, I probably won't play online much. It's fun, but I play Single-Player in the UT games while listening to a podcast. You listen to the podcast and get to frag random bots. It's pretty relaxing.
 
There was nothing in the demo that made me want to buy the full version. And this is coming from a long time Unreal fan. Midway really dropped the ball on marketing with this game.
 
I think it was a poor idea to play with console exclusivity so much. They should've done the PC version, released it ASAP and then worked on the consoles. Rein and Epic were able to extract millions from Sony by making UE3 work on the PS3 but it did sacrifice the success of the game. I don't know if it was the right choice, but I think the UT series is crippled now.
 
UTIII is awesome. I opted for the PS3 version and it stays active pretty well most of the time. I don't know what time of the day that other guy plays but I get plenty more rooms than just 40.

Either way, if your not playing it then your part of the problem.
 
calder said:
I have to agree. I was tepid on it at first (on PS3, got it for christmas) but after a few maps started to warm to it. Then the goofy "campaign" won me and I was really loving it... for a week. Now I just can't imagine putting it on when COD4 is sitting right there. There's just something actively non-compelling about the game itself that I can't quite figure out, which is a shame really considering how solid it plays and how it controls very, very well with a controller.
I picked it up the day it came out (PS3). I've gotten maybe as far as 3-4 missions into the single player campaign, but most of the time I just jumped into instant action with the bots. Then I go online for some deathmatch/team deathmatch. But like you said, I just keep going back to COD4. I just can't get enough of that game. I mean UT3 looks great, runs great, controls great. The mod support is cool beans. But there's something about the game that's sort of "blah". Maybe it just came out at the wrong time. Had this been a spring/summer release, I feel it could have been getting a lot more attention. Even worse on the PC side with Orange Box, Crysis, and COD4 taking attention away from it. I don't know. I still like the game though, it's a solid title...
 
Pai Pai Master said:
Not on PC, not on PS3, probably not on 360. In my honest opinion, as much as I love it, this game is doomed. DOOMED.

Hardly. The mod support - which may take a long time to really go off - will sell this game to people.
 
GenericPseudonym said:
I think it was a poor idea to play with console exclusivity so much. They should've done the PC version, released it ASAP and then worked on the consoles. Rein and Epic were able to extract millions from Sony by making UE3 work on the PS3 but it did sacrifice the success of the game. I don't know if it was the right choice, but I think the UT series is crippled now.

I think had they kept their mouth shut about the 360 version COMPLETELY they might be able to squeeze more out of both the PC AND the PS3 sales. If you're going to play the console exclusivity card, you got to play it all the way or don't play it at all, whether it's time-exclusive or not, you should NEVER let on that it's going to be on another system (even if you've got a full team working on the port) because people will either wait for the port to hit (in which case you'll lose those sales for the versions that are out) or they'll lose interest because feinting exclusivity is lame. There are enough quality shooters out there that one does not NEED a UT3.
 
Davidion said:
I love the stealth Quake worship. :lol Well, maybe not so stealthy.

huh? I was stating that UT3 is the height of the twitch deathmatch form, but it's 8 years late. The genre peaked at Quake 3 in terms of popularity. Not coincidentally, Quake 3 came out in 1999 - the same year that CS and team fortress classic hit. It's been all downhill for the genre since then.
 
With a marketing campaign and an open space on the roster, it could do well (probably not great) on the 360. It's a blast to play on the PS3, and I suspect the bigger online community and better friend integration would help it (ie: the hive).

I'll probably triple-dip it.

Kittonwy said:
There are enough quality shooters out there that one does not NEED a UT3.

But there's NO other shooter on a console like UT3. It moves faster than any other console shooter I've played this generation.
 
I love UT3 and don't really see it in competition with anything. It's a twitch shooter, and what else is out there that's like it? Call of Duty is better, but to me Call of Duty is bending Halo over not UT, because they're too different in style.

I'm sorry to say I do mostly just play bots, the bots are just so well made I have little motivation to go online. Will go online more often eventually when I finish playing some single player rpgs.
 
See I'm not really all that interested in UTIII, not being that much of a shooter fan, but it seemed to me that all the hype for this game was about a) the engine and b) the PS3 version of the engine. The fact that there was a game on top of it seemed to be treated almost as an afterthought.
 
I will buy it for my pc once I work out how to turn off bloom and some other effects that choke my pc, I only have the demo and have dug over all the INI files to only fail.

If I can get bloom turned off and run it at 800x600 i'm all set, but the game refuses to see any ini edit I do, and the ingame options are naff.
 
Dibbz said:
I think the PS3 version is doing better, although it still hasn't been released in Europe yet.

Bolded from emphasis. There should be a large influx of players when UT3 gets released over there. Anyone know when that is?
 
Guy Legend said:
Bolded from emphasis. There should be a large influx of players when UT3 gets released over there. Anyone know when that is?

According to play.com 22nd of Febuary. I wonder how it'll do? It's a better time to be releasing it. I don't think there's much else that would overshadow then, people may be less taken by CoD4, might be more willing to give something new a shot.
 
I think most people have just moved on from straight forward deathmatch. And the team based modes don't compete with some of the recent releases. Plus it's just too damn fast for most people. There's a small section that love it for that, but for many it just seems like a spazfest compared to the other popular games. It's the product of a simpler era.
 
It got released at the tail end of a crazy FPS rush (starting with Bioshock.) I would guess anyone that craved any kind of FPS got that fix from somewhere else before UTIII hit.
 
I dunno. It was fun for a few days, but it really is a case of "I have seen this all before in previous games in the series. And it was BETTER there." None of the new maps grab me, and they took away most of the good game modes.
 
ksamedi said:
I think people have had enough with the series. Its basically the same as all the other versions.

here's the correct answer.

I still think the 360 version will recieve a little more fanfare. Even if only a LITTLE.
 
Teknopathetic said:
"seems people only want counter strike these days or cs clones aka cod4"


Seems to be the case. I wonder how many different variations of an M16 or AK can people want to shoot within 3 years. It's WWII all over again.


I'm hoping Legions (GarageGames' Tribes-esque) FPS gets some loving.
Actually, Quake wars manage to pick up some numbers

And Ut2k4 is still heavily played(Part of U3 problem lol)...Hell...Wolfistien is too.
 
On the PS3 side, the lack of mod auto-download (or even an option for it) is going to hurt the online bad. Also, the PS3 dedicated server can't run for longer than eight hours without crashing, making it especially difficult for me to use my PS3 as one.
 
Theres people playing the ps3 version.. lots depending on what time of day it is. On a side note holy crap at all the maps that are coming out. 31 on UT3mod.com.. they add like 3-4 maps every day.
 
Is there any response from Epic about any of the problems, or is Midway not giving them funding to fix anything because the sales are so bad?
 
White Man said:
I dunno. It was fun for a few days, but it really is a case of "I have seen this all before in previous games in the series. And it was BETTER there." None of the new maps grab me, and they took away most of the good game modes.

+1
 
I have a feeling Epic's gonna try to bounce back from all this. They're known for upgrading their games significantly with patches, support, etc.

If nothing else they'll do a UT3 "retread" with a ton more bells and whistles, kind of like what UT2K4 was to UTK3. Not sure how well that'd fly with the console community though.
 
bee said:
i went back to quake 3 :P seems people only want counter strike these days or cs clones aka cod4
CS plays nothing like CoD4.

On topic, I play UT3 every now and then. The game just sucks to play online, just like every other UT. The hit detection is so damn picky and the fact that you have to compensate for the lag makes it hard.
 
i was just on the PS3 version. seemed to be a decent number of vehicle CTF matches. not a never-ending list like in Warhawk, but not hard to find players.
 
Xdrive05 said:
I have a feeling Epic's gonna try to bounce back from all this. They're known for upgrading their games significantly with patches, support, etc.

If nothing else they'll do a UT3 "retread" with a ton more bells and whistles, kind of like what UT2K4 was to UTK3. Not sure how well that'd fly with the console community though.

This is the most likely scenario. UT2K3 bombed early on and only STARTED gaining steam once several patches were out the door. UT2K4 revitalized the series with Onslaught and Assault. (Both of which for some fucking reason were again omitted in UT3. Yes I know about Warfare, Warfare is shit.)
 
I still love my DM games and UT is a good choice, of course it's all different strokes etc.

Now if only I could run the engine without it being 10fps.
 
To hell with the UT III haters. UT III is awesome.

The problem with the voice chat is legitimate criticism, however. That needs to be fixed.

I'd like to know why the fuck the PSN hasn't been flooded with promotional videos with Mark Rein chattering (he will talk up a storm in any other situation) about all the free user created content and how awesome it is. It really is awesome, so let the Playstation crowd know about it. Many don't even seem to know what UT III is. They are screwing the pooch not informing their potential audience about what UT III is and why they should buy it. What could have been more cost efficient than PSN videos? It's the guys who like online FPSs and are on the PSN who would be interested in this type of game in the first place.
 
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