family_guy
Member
Nintendo's pretty smart with this. Release a basic Mario game to get people interested in the franchise. Want a more enriched Mario experience? Go buy a NX!
The game itself. It's "free to start", where you can download the game for free but can only play a few levels before having to pay.
Keep in mind that this is the worse performing kind of mobile monetization scheme there is. Historically, the conversion rates are terribly low and it has fallen out of flavor years ago. Let's see how Nintendo fares with it.
And from Sony:
One game at someone else's event stole the show today period. That's incredible.
No need to get all hot and bothered over someone else's conjecture. You always seem to get so pissed at anything I post, lolIs this type of nonsense going to be regurgitated every time Nintendo announces a new mobile title?
You could if you wanted to, but nintendo's machines are doing either abysmally or mediocre in comparison to its predecessor, and the ps4 is sony's fastest selling console ever.so since sony said they are pursuing mobile now should we say the same thing?
Then what are the in app purchases?
Looks tired after a maniacal sugar rush tantrum or she got run over by a steamroller.Is she ok?
What conclusions are being jumped to exactly
Nintendo's "all in" with two games?
Honestly - between this and Pokemon GO - it's more like Apple making Nintendo relevant again.
Contrast Nintendo stock's big jump with the barely noticeable 68 cent, or 0.6%, rise in Apple's own shares to $108.38 after the meeting.
This doesn't suggest Nintendo "stole the show from Apple", this suggests Apple had already priced in the announcements because they were already leaked months ago and Nintendo has not tipped its hand about mobile stuff yet. It also suggests Nintendo needs Apple more than Apple needs Nintendo. If we're going to pretend stock movement means something, let's at least go with what it actually means
The base download is a free demo. The rest is a one-time IAP. They made it quite clear there are no micro transactions.
Probably the rest of the game since they only include a small portion for free. Hopefully nothing else, if you're buying the game outright.
Yet that is also so typical Nintendo. They like to surprise people. And no one would have guessed that today, after both Sony and Apple having had new product reveals, it'd be good ol' Mario who's running away with all the buzz.Hilarious that on a day Apple (no headphone jack) and Sony (No UHD Blu-Ray) both screwed the pooch, NINTENDO comes out the winner.
Only needed one hand.That's quite the jump
Yet that is also so typical Nintendo. They like to surprise people. And no one would have guessed that today, after both Sony and Apple having had new product reveals, it'd be good ol' Mario who's running away with all the buzz.
And people thought Nintendo needed to make some NX announcement to keep up. Mario for iOS was plenty. Truly well played on their part today.
And from Sony:
One game at someone else's event stole the show today period. That's incredible.
Nintendo's pretty smart with this. Release a basic Mario game to get people interested in the franchise. Want a more enriched Mario experience? Go buy a NX!
This strategy won't do much on its own. The majority of casual players on mobile will be satisfied with this game and any others like it on mobile and still won't see the point in paying $200++++ for another machine. Let's not forget there are thousands of Mario ripoffs on mobile already, and none of them require you to buy another device for a more "enriched" experience. The moment Nintendo asks the average casual to do that, they'll simply uninstall the game and go find an alternative Mario ripoff on the app store. That's what Nintendo's competing with now.
For the strategy to have a chance to work, they need to actually tie the mobile game into the NX games through ingame content. Stuff like unlockable items that can be transferred to the main game on NX. "Congrats for beating this level on Super Mario Run! You've been granted a new item. To use it, enter this code in Super Mario Galaxy 3 for Nintendo NX" That's just an example, and a poor one - I'm sure Nintendo can come up with better ideas.
I also think it's important to realize that casual gamers don't even necessarily want a more complex, in-depth experience. Most popular mobile games have been very simple, pick-up-and-play ones. This is what most people on the platform primarily want. The non-gamers in my family will happily pick up a NES controller to play Super Mario Bros 1, but they scoff at any newer Mario games with their "complicated controls" and confusing non-linear levels. They like simplicity. Nintendo could hit them with ad after ad for Super Mario NX while they play Super Mario Run, yet they still won't care.
You are underestimating the power of the IP and the Nintendo polish and quality I think. Even if a fraction become enamored with this games it will be a huge win for Nintendo's dedicated space, plus this will make buttloads of money on its own accord.
Movile is a fantasic way for nintendo to keep in touch and relevant to the masses. And Pokemon Go shows three appeal of their products and IPs are equal to none, and that they can get insane exposure and momentum.
"Stole the show"? Apple invited Nintendo to appear at their event. Apple is the one with the limited? exclusive Mario title. What a shitty article. Just trying to drum up some typical doom & gloom Apple drama to get clicks. This announcement is a win-win for both Nintendo and Apple.
This is a business article. It's in the "Money" section. It's targeted at stock traders. If you bought stock in Nintendo this morning, you made a shitload more off of your investment by the end of Apple's show than someone who bought stock in Apple. Ergo, Nintendo stole the show and, for this audience, was the massive winner of the event (in the immediate short term, which seems like all most investors and analysts seem to care about most of the time).
Because it's already been proven out to some degree. We've seen sustained increases in 3DS hardware sales and Pokemon game sales in multiple regions since the Pokemon Go craze hit. The mobile release is literally driving renewed interest in dedicated hardware and software for Nintendo. You can argue the scale of it, but you can't really argue the very possibility anymore.I'm not even arguing that it won't make them money. In fact, I think this will be a huge seller for them. I just don't think it will convince a significant amount of people to buy a NX.
If the fantastic high-quality games on Nintendo's dedicated hardware hasn't convinced them to buy Nintendo machines, why on earth would a low-budget mobile game.
Heh, I got that reference.What a waste of money. They should have spent their marketing dollars on sharing this at E3.
Now just imagine what it would mean to Nintendo stock if the NX could run iOS games. That would be unprecedented. Unlikely, but holy shit if it did happen.
A Mario iOS game was inevitable. They're not any more "all in with mobile" than they were already, and they've made clear that they still see dedicated gaming platforms as their primary business for now.
I get why investors want them to focus more on mobile, but I don't entirely get the logic behind this particular bump.
So more money for them will mean they make less hardware?
OK.
Did Nintendo pay them to be part of the show?
An endless runner featuring Mario seems completely safe and uninspired.
Nothing about the gameplay seemed unique or particularly interesting so im surprised it set the world on fire.
No doubt the novelty of playing a game featuring Mario on your iPhone will wear off pretty quickly?
I'm glad that Nintendo is embracing mobile gaming and wish them success but please show us something that stands out a little more next time.
My local newscast (Bay Area ABC) didn't even mention Super Mario Run. They also said there iPhone 8 would be out next year so...
Doomed? Doomed.
hope this signifies Apple and Nintendo working closely together in the future.