robotzombie
Member
Honestly, this isn't even a good deal
<Hangs head in shame> You're absolutely right, it was Rising Star. Dunno why, but for the longest time I've been absolutely sure it was done by you guys.Actually it wasn't us who picked it up. Off the top of my head I think it might have been Rising Star.
If the girls like you enough they become available for recruitment as party members.EDIT: Hm.. reading further I guess it is real but isn't necessary to finish the game? So what's the benefit of it?
Honestly, this isn't even a good deal
Honestly, this isn't even a good deal
Wait is that trailer Sh@dow posted really Valhalla Knights 3? I picked up the first one for free last night and played for about 10 minutes before I got bored. How did the series go from a boring looking RPG to a "touch here to increase horny level" (I can only assume that's what's going on there) game?
Probably the worst way to promote vk3 lol, vk2 battle stance(not the normal vk2!) is the only good one.
This game is really tough so far. I don't know if I missed something, but I'm grinding the first monster in the first dungeon just to try and barely scrape together enough gold to hire an additional party member. I must have missed something, because after one fight I have to run out of the dungeon and heal up again.
I'm actually really enjoying the game so far. Being free helps, but just imagining how much better this will be on Vita, I'm thinking VK3 is a must own for me now. I like the combat system a lot. Similar to Lightning Returns honestly, but with less defensive options and more party members, and no job swapping.
Had to download this since its a free JRPG, cant go wrong right?
Had to download this since its a free JRPG, cant go wrong right?
okay good so this isn't one of those ban worthy Oman things right?
Wait is that trailer Sh@dow posted really Valhalla Knights 3? I picked up the first one for free last night and played for about 10 minutes before I got bored. How did the series go from a boring looking RPG to a "touch here to increase horny level" (I can only assume that's what's going on there) game?
EDIT: Hm.. reading further I guess it is real but isn't necessary to finish the game? So what's the benefit of it?
So, I gave this a go this morning, after not being able to sleep as long as I'd have liked, ha.
2 hours later, I... Like it better than I thought I would!
I thought I remember playing a pretty meh demo of the series not too long ago... this was nothing like what I remembered (maybe it was a VK2 demo? Or later into the game?)
From the very get-go, this already had some decent positives for me. You can back out of the way of attacks (unlike PCRPG "If you were in range when the attack roll started, you're hit anyway! Even across the screen!" garbage), the basic attacks ocassionally stagger / stop enemy casting, heal spells will go off at the end of battle, rather than being over-written by victory poses (I dislike when this happens in many smaller RPGs), and the focus on big groups (for your party, and the enemy) is a welcome bit of originality.
I dislike the ability to use Right stick to move the camera, but who cares, I have PSO style "L and R buttons for camera turning!", so I'm Ok. I would guess the Vita part 3 now has free camera controls, eh?
Sure, the "Grope the women in town" stuff in the new game seems pretty stupid... but at least it's something to DO in town! I really appreciate the personality the shopkeepers show personality in animation, but town is a basic, activity-less hub. The kind of thing that could be broken down to a bunch of menus in a Dungeon Crawl RPG, and you'd miss none of the functionality.
Battle is a straight-forward affair; See enemy, attempt to land a back or side attack (to do some damage to all enemies before battle), and then rush in, and start whailing away. It'd be nice if the O and X button attacks varied. This is the biggest weakness to me; the control is very simple to start off. You have no ranged weapon in the beginning, you only have 1 blade, and you'll be hurting like crazy if you don'r wisely invest that starting 500 Gold in recruiting a Priest(ess) for healing duty.
But beyond that, I like the fights. "Special attacks" fill up quickly, and do "single enemy slaughtering" damage. It gives a small tactical element to battle. Add the fact you can actually back attack, side attack, or crawl on the over-map, in order to lower enemies abilities to perceive you (like...Metal Gear?!?), and it at least has enough fun to keep you interested enough in seeing what's next.
Magic is also freely regained between battles, even though it takes a bit of time. I like this more than needing to depend on potions, and it's a bit more thoughtful than "everyone is full restored after battle just because!", as some other modern RPGs do.
Enemy groups are kinda impressive, in that they'll toss 6 enemies of mostly different types at you, all at once. Thankfully, you can draw aggro decently by running around, and your healer is smart enough to heal you when you start to get weak. They don't get stuck in "ATTACK BECAUSE I CAN!" stupidity, as is too common in other games.
The game loads very fast, in battle, town, between buildings, etc. Even pressing select to swap main party member happens instantly. There's no annoying pop-up, the camera doesn't often get stuck, the textures are OK for PSP, and you actually visably see the armor and items you put on, which I always love in games.
Ultimately, giving this away for free was a nice gesture, and these early 2 hours have made me look forward to the new game a nice bit more. Character Customization will be a very welcome addition, and being able to fight on the actual world map in the new game, should make things flow even nicer. It also has larger scale battles, looting of corpses, and actual network play in the US edition (added in since the JP release, which was Ad-Hoc only) which seem like nice changes/improvements.