• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Valve announces development for the Xbox 360; Doom_Bringer goes multiplatform

Doom_Bringer said:
No love for PS3??? :(

Wait and see. Unless MS is involved somewhere, I'd say it'll happen eventually. Valve seems generally slower than the other engine providers in terms of getting their feet wet with the consoles.
 
Kabouter said:
Aren't the physics just Havok-based? And is the implementation of those (admittedly impressive) physics not just specific to Half-Life 2 itself?

There is a lot about Source and Half-Life 2 that I loved, especially the HDR demo that was released last year. The character models, water effects, HDR lighting, physics, and gunplay (best blood splattering, sound and kickback effects STILL). Just thinking about it makes me want to play CS:Source. All I am saying is that this is a good thing. My joy for Source and a potential Halo 3 connection is a purely personal reaction.
 
gofreak said:
Wait and see. Unless MS is involved somewhere, I'd say it'll happen eventually. Valve seems generally slower than the other engine providers in terms of getting their feet wet with the consoles.

Valve already said they would only and ONLY support one console! So I am cry I a guess :(
 
Half-life 2 + Episode 1 + Counter-Strike Source package will be released for $60 on Xbox 360 soon after the PC release of Episode 1. This will be the basis for future episodes to be released on 360 through Live for $15-$20 bucks a pop. It's a VERY good business plan for Valve. Sin may follow suit at a lower price point.
 
Doom_Bringer said:
Valve already said they would only and ONLY support one console! So I am cry I a guess :(

They did? Wallets am cry :p ;) Didn't Gabe complain about PS3 (alongside 360) as if he had kits at some point?
 
Kabouter said:
Half-Life 2 is imho one of the most overrated (first person shooter) games of all time.

Yep. Totally underserving of it's 96% game ranking score. What were all those people thinking?

/sarcasm
 
People dissing Half-Life 2 now because Valve is going X360. Priceless. God help Kojima if he announces support for X360 with a Metal Gear game.
 
jetjevons said:
Yep. Totally underserving of it's 96% game ranking score. What were all those people thinking?

/sarcasm

So because someone else thinks something of a game I'm supposed to automatically agree with it? Doom 3 has 88% average, I don't think that's worth it whatsoever either.
 
jetjevons said:
Yep. Totally underserving of it's 96% game ranking score. What were all those people thinking?

/sarcasm

not another gamerankings argument...

ok... I think Half-Life 2 is phenomenal, totally worthy of a 96% score or a 100% score. But please, using gamerankings is always a poor argument (or comment, sarcastic or not), especially in this case.

Not only does it prove nothing about quality (since reviews are just written opinions), but specifically here he said the game was overrated. Since the game is 96% at gamerankings, that only serves that comment because it is indeed highly rated and he feels it is too highly rated. Thus, 'overrated'
 
Doom_Bringer said:
Since 1998 bitches. < Sony Fanboy 100%

time to announce a megaton on par with SquareEnix FFVII exclusive to PSX by announcing multiplatform support for 360 and PS3.
 
DenogginizerOS said:
People dissing Half-Life 2 now because Valve is going X360. Priceless. God help Kojima if he announces support for X360 with a Metal Gear game.

People have been dissing Half-Life 2 since its release. Halo fanboys, CS 1.6 fanboys, anti-Steam crowd, anyone who doesn't "get" why Half-Life is so good -- they all hate it. HATE!!!
 
Avutta1978 said:
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO,

I just hope its not exclusive it would be in valves favor to go mulit-platform.

They already are multiplatform. PC/X360...
 
With Valve + Bioware + Ensemble + iD Software + Bethesda + Epic on board in a big way with 360, Microsoft has plenty of (PC dev) weapons on its side (even if not all are exclusive).
 
Doom_Bringer said:
maybe...lost planet looks way too good to pass! 360 get??

360 GET! Don't listen to the Nintendo fanboy fodder on how PS3/360 will have the same games except for first party output. BUY 360/PS3. Down with 4:3 gaming.
 
RSP said:
moneyhat.gif

????

the only correct answer
 
open_mouth_ said:
Half-life 2 + Episode 1 + Counter-Strike Source package will be released for $60 on Xbox 360 soon after the PC release of Episode 1. This will be the basis for future episodes to be released on 360 through Live for $15-$20 bucks a pop. It's a VERY good business plan for Valve. Sin may follow suit at a lower price point.

Sounds good to me. Hopefully they'll also throw in Half Life Source.
 
too bad troika is dead and buried, a patched up version of Bloodlines would have sold decently on the 360 i think
 
So, how much money did Sony give Kojima?? That's right they didn't. He wanted to use the PS3's architecture for his project. So, Valve wants to develop for X360, and it is all about money? Riiiiight.
 
DenogginizerOS said:
So, how much money did Sony give Kojima?? That's right they didn't. He wanted to use the PS3's architecture for his project. So, Valve wants to develop for X360, and it is all about money? Riiiiight.

Are you sure no money was involved? I'm pretty sure there was some, even if his canned response is "Metal Gear is a PlayStation franchise."
 
DenogginizerOS said:
So, how much money did Sony give Kojima?? That's right they didn't. He wanted to use the PS3's architecture for his project. So, Valve wants to develop for X360, and it is all about money? Riiiiight.

Well, most people weren't expecting this move after Newell said the architectures of both PS3 and 360 were horrible and said he couldn't get excited about 360's install base. I'm not saying he's right (quite the opposite), but this 180 degree turn-around is certainly remarkable.
 
golem said:
too bad troika is dead and buried, a patched up version of Bloodlines would have sold decently on the 360 i think

Now there's a game I enjoyed, even for all it's technical flaws it was still a masterpiece gameplaywise. Even for it's technical flaws I'd still give it over a 9/10.
 
Kabouter said:
Well, most people weren't expecting this move after Newell said the architectures of both PS3 and 360 were horrible and said he couldn't get excited about 360's install base. I'm not saying he's right (quite the opposite), but this 180 degree turn-around is certainly remarkable.

This is what we in wrestling call a swerve.



*By we, I mean folks



*And valve just turned heel
 
:lol @ title

Kabouter said:
Well, most people weren't expecting this move after Newell said the architectures of both PS3 and 360 were horrible and said he couldn't get excited about 360's install base. I'm not saying he's right (quite the opposite), but this 180 degree turn-around is certainly remarkable.

Complaining about hardware is one thing. Ultimately business wins out. Carmack bitches and moans about PS3 (and 360 hardware, to a lesser degree), but he knows that they're market opportunities. It's not that surprising at all that Valve wants in, particularly in terms of the middleware market, where others are enjoying a tonne of success on the consoles right now.
 
Kabouter said:
Well, most people weren't expecting this move after Newell said the architectures of both PS3 and 360 were horrible and said he couldn't get excited about 360's install base. I'm not saying he's right (quite the opposite), but this 180 degree turn-around is certainly remarkable.

Money has that effect on people..

Newell: "No no never"
MS rep: "shows bags of money"
Newell: "Yes yes always"

:)
 
Amir0x said:
Are you sure no money was involved? I'm pretty sure there was some, even if his canned response is "Metal Gear is a PlayStation franchise."
I am as sure that there was no money involved as the ones who claim there was. Unless they disclose terms, I don't know if we ever will. I am pleasantly surprised, nonetheless, and I would LOVE to play CS:Source(in its current form no less) with a bunch of GAFfers over XBL.
 
Dr_Cogent said:
I sure hope not. The Source engine is a huge POS IMO.

Source works fine for HL2, but I agree it would suck for Halo 3. I do not want 15 second pauses for loading between every minute of action.
 
Kabouter said:
Well, most people weren't expecting this move after Newell said the architectures of both PS3 and 360 were horrible and said he couldn't get excited about 360's install base. I'm not saying he's right (quite the opposite), but this 180 degree turn-around is certainly remarkable.

There's nothing remarkable about it whatsoever.

He was frustrated with the new challenges, and I doubt he's the only developer who felt that way. More specifically, he seemed frustrated with the idea of having to allocate more time to technology, and less time for development of content. That doesn't at all mean that the company will simply avoid the system altogether. Hell, I bitch every time a new version of my productive software of choice comes out, because the company behind the software reinvents the friggin wheel with every new revision. My bitching is justified due to me having to spend time re-learning the software, and that time could be better used producing content. But I'll still use the software, and in the end I may even be thankful for at least a few of the new features.
 
gofreak said:
They did? Wallets am cry :p ;) Didn't Gabe complain about PS3 (alongside 360) as if he had kits at some point?

It was announced around a month ago:

FiringSquad: Valve has primarily been a PC game publisher but it has released two games for the original Xbox. Looking ahead to the next generation
console systems, is Valve planning on releasing any games for the PS3, Xbox 360 and Revolution and which console will Valve concentrate its efforts on?

Doug Lombardi: We're very interested in the next generation systems and we'll be announcing Source support for one of those systems very soon. We are, however, still very committed to the PC.

Anyone who thought it'd be something OTHER than 360 is stupid. Especially since SiN Episodes (a Steam game) was already announced for 360.
 
Mrbob said:
Source works fine for HL2, but I agree it would suck for Halo 3. I do not want 15 second pauses for loading between every minute of action.
so you've seen source in action on the 360? ok
 
Barnolde said:
It was announced around a month ago:

FiringSquad: Valve has primarily been a PC game publisher but it has released two games for the original Xbox. Looking ahead to the next generation
console systems, is Valve planning on releasing any games for the PS3, Xbox 360 and Revolution and which console will Valve concentrate its efforts on?

Doug Lombardi: We're very interested in the next generation systems and we'll be announcing Source support for one of those systems very soon. We are, however, still very committed to the PC.

Anyone who thought it'd be something OTHER than 360 is stupid. Especially since SiN Episodes (a Steam game) was already announced for 360.

There's really nothing there that gaurantees exclusivity. Saying "announcing support for one of those systems soon" doesn't preclude announcing support for the other systems later.
 
Barnolde said:
It was announced around a month ago:



Anyone who thought it'd be something OTHER than 360 is stupid. Especially since SiN Episodes (a Steam game) was already announced for 360.

Oh, I saw that, and immediately thought of 360 at the time, but that's not quite saying what was suggested (that they'd only ever support one system).

edit - beaten
 
Odysseus said:
There's really nothing there that gaurantees exclusivity. Saying "announcing support for one of those systems soon" doesn't preclude announcing support for the other systems later.

Half-Life on PS3 may happen (the standard HDD and a bunch of other things probably are in its favor), but I wouldn't put money on it, mainly because it's easier to bring PC games to 360 than PS2 thanks to thinks like XNA.

HL1 on PS2 wasn't huge, while HL2 on Xbox wasn't huge due to it coming out a WEEK before 360 with ZERO marketing, no multiplayer and NO upgrades, except for some HDR stuff. Half-Life/Steam has huge potential on 360, especially due to the fact that Steam is already established and has been for almost 2 years, while Live has been for almost 4 years, while PS3's online isn't.
 
Barnolde said:
Half-Life/Steam has huge potential on 360, especially due to the fact that Steam is already established and has been for almost 2 years, while Live has been for almost 4 years, while PS3's online isn't.

I wouldn't see this as a factor, simply because third parties can plug their own existing "2 year old" infrastructure - or whatever - into the PS3 platform. It'd be a matter of integration on the software side, which they'd have to do with 360 also.

The ease-of-portability I think wouldn't be a deal-breaker for plans beyond 360, at least it hasn't been for other PC developers that are now embracing Playstation. It might be why you're not seeing it sooner on PS3 though ;)
 
Top Bottom