would LoL stretch goal game modes? I'm just saying that this precedent could very well make LoL create a similar thing if it works. And then you'd see it jumping to other genres, and so on. Crowdfunding is alright for those without means to do it without the crowdfunding.
I know about the fact that dota2 crates are cosmetic, but for example in tf2 the diversity killed the style of the game. In cs it's starting to look silly. The only one that seems to remain somewhat true to the style is dota2. I'd rather have the pay once model in tf2 without crates that empower content creation which at the same time empower the diversity that killed the original tf2 style.
The issue here is that you are purchasing a product, The Compendium, which has it's own features and rewards that are valuable to the International's festivities, while you can also level it up for different rewards. A quarter of the purchases go towards the prize pool. It isn't crowd funding specifically for the new modes or any of the tiered bonuses, it's crowd funding for additional funds to the prize pool. Furthermore, any feature involving game mechanics is available to everyone, not just compendium owners. For the minority that may be purchasing the compendium just for a game mode, you should really ask them why they are doing it. I would guess that most people are purchasing to both take part in the compendium activities during the event as well as help support the competitors taking part
The issue here is that you are purchasing a product, The Compendium, which has it's own features and rewards that are valuable to the International's festivities, while you can also level it up for different rewards. A quarter of the purchases go towards the prize pool. It isn't crowd funding specifically for the new modes or any of the tiered bonuses, it's crowd funding for additional funds to the prize pool. Furthermore, any feature involving game mechanics is available to everyone, not just compendium owners. For the minority that may be purchasing the compendium just for a game mode, you should really ask them why they are doing it. I would guess that most people are purchasing to both take part in the compendium activities during the event as well as help support the competitors taking part
So they unlock a game mode behind a pay wall, the community rallies together to unlock it, and hours later we still don't have it. This is getting ridiculous.
I just said that I don't like the precedent. Sugarcoating it with virtual items doesn't change it.
Economically, it's a good idea, I just don't like it. I didn't like the crate system and it proved that they'll release anything that can potentially make money even if it butchers the artstyle. As the above poster says anyways, I shouldn't care because I don't play dota. Wrong... this can possibly be contagious to other games/genres.
The problem is the premise that this funding being successful unlocks the gamemodes. It's a reverse psychology tactic that builds on social power to combat the imposition.
"So you're telling me that for $10 i'm letting everyone have new gamemodes, items (virtual, they hold no value other than what's imposed by the company), I also take part on the compendium and i'm making the prize pool bigger? Count me in!"
They're just exploiting what is known about the crowdfunding phenomenon.
Me not liking it has nothing to do with the value the product holds or how financially successful it's going to be.
Q: If fans are creating content via Steam Workshop, how will you ensure it fits the theme of a hero/game?
A: We're acutely aware of the community's concerns around remaining true to the theme of the game, so much so that we think the community should be directly involved in the process of choosing what goes into it. The Steam Workshop allows you to submit your votes and thoughts on contributed items before we make any decision to put them into the game, so jump in and help us stay on the right track. We think the community at large is actually really good at making these kinds of decisions.
This sentence tells me that you probably don't, as that isn't the full story and I suggest you read up on it, if you care enough. I'll try now but I'm not going to able to write it all here and go into things like the fantasy league, fan card systems, objectives, random hero quest and a like."So you're telling me that for $10 i'm letting everyone have new gamemodes, items (virtual, they hold no value other than what's imposed by the company), I also take part on the compendium and i'm making the prize pool bigger? Count me in!"
You got it, n0tail.This thread baffles me. I sincerely hope you don't own a console if you consider this to be sleazy and that you've never purchased DLC.
Sony and Microsoft charge you $59.99 for a game and then have the audacity to charge you $14.99 for additional content like 4 maps and crap? That's the fucking sleaziest thing ever. Where are your threads about that shit? And don't even get me started on paying to just enjoy multiplayer.
This is as far away from a paywall as you can get. This is a game that costs $0 to play and this goal will make it so that EVERYBODY will get these game modes. People who have yet to spent a single cent on Dota 2 will get to enjoy these game modes. This is simply for those who want to contribute to the growth of e-sport and increase player salary for the participating players so they can make a better living. If Valve only made the compendium with no bonuses for the donors, the e-sport players salary would be dramatically lower. People wouldn't pay $9.99 for a compendium which didn't give items and fun things in-game. Not in this capacity at least.
The International is a life-changer for a lot of players, and finishing in the top 4 before would assure you a good and wealthy life for several years in most countries for most players. Now with how it is going finishing in top 8 will look to improve your quality of life. Saying this is sleazy is just mind boggling.
You are either a phenomenally skilled troll or the dumbest person I have seen online, the latter being the more impressive achievement. Only you will know which one is true unfortunately.
The problem is the premise that this funding being successful unlocks the gamemodes. It's a reverse psychology tactic that builds on social power to combat the imposition.
The International is a life-changer for a lot of players, and finishing in the top 4 before would assure you a good and wealthy life for several years in most countries for most players. Now with how it is going finishing in top 8 will look to improve your quality of life. Saying this is sleazy is just mind boggling.
You are either a phenomenally skilled troll or the dumbest person I have seen online, the latter being the more impressive achievement. Only you will know which one is true unfortunately.
This thread baffles me. I sincerely hope you don't own a console if you consider this to be sleazy and that you've never purchased DLC.
Sony and Microsoft charge you $59.99 for a game and then have the audacity to charge you $14.99 for additional content like 4 maps and crap? That's the fucking sleaziest thing ever. Where are your threads about that shit? And don't even get me started on paying to just enjoy multiplayer.
This is as far away from a paywall as you can get. This is a game that costs $0 to play and this goal will make it so that EVERYBODY will get these game modes. People who have yet to spent a single cent on Dota 2 will get to enjoy these game modes. This is simply for those who want to contribute to the growth of e-sport and increase player salary for the participating players so they can make a better living. If Valve only made the compendium with no bonuses for the donors, the e-sport players salary would be dramatically lower. People wouldn't pay $9.99 for a compendium which didn't give items and fun things in-game. Not in this capacity at least.
The International is a life-changer for a lot of players, and finishing in the top 4 before would assure you a good and wealthy life for several years in most countries for most players. Now with how it is going finishing in top 8 will look to improve your quality of life. Saying this is sleazy is just mind boggling.
You are either a phenomenally skilled troll or the dumbest person I have seen online, the latter being the more impressive achievement. Only you will know which one is true unfortunately.
This thread baffles me. I sincerely hope you don't own a console if you consider this to be sleazy and that you've never purchased DLC.
Sony and Microsoft charge you $59.99 for a game and then have the audacity to charge you $14.99 for additional content like 4 maps and crap? That's the fucking sleaziest thing ever. Where are your threads about that shit? And don't even get me started on paying to just enjoy multiplayer.
This is as far away from a paywall as you can get. This is a game that costs $0 to play and this goal will make it so that EVERYBODY will get these game modes. People who have yet to spent a single cent on Dota 2 will get to enjoy these game modes. This is simply for those who want to contribute to the growth of e-sport and increase player salary for the participating players so they can make a better living. If Valve only made the compendium with no bonuses for the donors, the e-sport players salary would be dramatically lower. People wouldn't pay $9.99 for a compendium which didn't give items and fun things in-game. Not in this capacity at least.
The International is a life-changer for a lot of players, and finishing in the top 4 before would assure you a good and wealthy life for several years in most countries for most players. Now with how it is going finishing in top 8 will look to improve your quality of life. Saying this is sleazy is just mind boggling.
You are either a phenomenally skilled troll or the dumbest person I have seen online, the latter being the more impressive achievement. Only you will know which one is true unfortunately.
Pretty sure thats not n0tail guys.
Goal was reached in one day. Is it really 'locked' if Valve expected it to be unlocked? Discuss.
I'm new to this Compendium thing, lets say I don't play much at all what do I get for buying in on this, are these bonuses temporary?
I don't even know how to respond to something like this.
Can you explain to me how selling actual useful game content and tying the sales of said content to both a prize pool and future modes... Is somehow worse than just selling DLC packs at a set cost to everyone?
I mean I don't play Dota either but I know what the compendium is instead of just flipping my shit over every new business model out there. Dota players would buy that en masse with or without the prize pool and bonus modes.
This is being talked about like it is the same as a developer running am actual Kickstarter when a game has been out for several years (which is also defensible depending on the exact circumstances). That's not really what's happening here.
Look at it this way: if Call of Duty map packs were unlocked for free for everyone if enough people bought $10 weapon skin packs, is that actually more morally reprehensible than simply selling map packs straight up to every user?
If last year's failed "pick what hero we do next" goal was any indication, sooner. Would be a little insane to hold back heroes or features because a TI kickstarter didn't reach them.I think it's weird to put these features on a f2p game. Not because valvesogreed, but rather that this is an evolving game with features being added all the time.
So if the goal isn't met are they saying that these features will never come out? If they're not, then what's the point of the goal, to get it sooner? How much sooner? Etc.
The problem is including the gamemode part as a clause. They're preaching "power to the people" of kickstarter inducing a psychological behavior of the user being the decider of gamemodes being or not being implemented. This will turn, in the long run, into normal behavior.
Can't prove it to you right now, for reasons of long-term evolution. What I can tell you is: anything that gives less risk and more benefit is bound to be used by any company.
I think it's weird to put these features on a f2p game. Not because valvesogreed, but rather that this is an evolving game with features being added all the time.
So if the goal isn't met are they saying that these features will never come out? If they're not, then what's the point of the goal, to get it sooner? How much sooner? Etc.
yeah thats not the real notail we went through this last time