SmackAttack
Member
This kind of thing should've never been able to happen in the first place. As others already said, while this is a good move, it's ultimately Valve covering their asses because of the uproar.
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Steam Wallet is not determined as real world currency. You can use it to buy things that would otherwise be bought with real money, but you can't take the money out of Steam and deposit it into a bank account.
Had to literally LOL with that one. Good stuff!"Hey guys, we're getting sued. One of us should stop making hats for a bit and figure out what to do."
I don't know, but that is what Jasper Ward said, one of the lawyers representing the people suing Valve said. Now obviously he has a reason for blaming them.
It helps grow counter-strike?
the assistance valve provided the gambling sites, if any, was probably technical support with the API
Send the C&D letter, but why not go ahead and just revoke their access to the API?
Why now, though?
That isn't really how the legislative process works. Not only that, but as soon as legislators start looking into regulating mobile gaming, the big devs and publishers will start heavy lobbying efforts to prevent any sort of regulation, if they haven't already.This is a smart business decision by Valve. They can see the tidal wave of regulatory lawsuits coming and are cutting and running as fast as possible. Gambling is highly regulated in the US espeically to minors (where it is VERY illegal), so running afoul of those laws even tangentially or to be seen as aiding or abetting those who do is a BAD thing.
It's just my opinion, but I also thing the clock is ticking for a lot of the "gatcha" style random distribtuion slot machines in mobile gaming, which is where some of these gambling sites seemed to get their ideas. Sooner or later a zealous lawmaker will get wind of how these slot machines actually work and then the entire ecosystem that relies on them will be put in jeopardy by the acts of a very greedy few. Hopefully developers and marketers shape up and don't grab so hard for the easy money that they bring down the law on the entire mobile market.
Don't get me wrong, I doubt the "gatcha" style mobile is true gambling in the same way these Steam sites are, but it isn't that far off. All it would take is one lawmaker super into Puzzle and Dragons (or whatever) to get burned hard and then regulations might capsize a bunch of the mobile market.
Ugh."Hey guys, we're getting sued. One of use should stop making hats for a bit and figure out what to do."
Valve trying to cover their ass.
It's actually like a 75% cur or something ridiculous like that.Ugh.
This is such a gross mischaracterization of Valve.
They don't make hats anymore, they outsource that work to the community and take a 30% cut.
Valve made money and benefited from the whole scene so as long as no one got hurt they were cool.
The only thing the API does is allow you to login with your steam account and see your inventory. Even without the API you can still ping the users inventories with other methods anyways.
But it will still be just as automated, just slightly less convenient for people to register to the sites, nothing more than that. Gambling was a thing before the OpenID even got introduced.
The automation of the trading is not being done through the API though. It happens with CS:GO because people aren't making CS:GO trades, they're making Steam trades with CS:GO items. Steam uses a web based interface for all of its interactions which means that making an automated Steam account works just the same as making an automated Facebook, Youtube, etc account. It doesn't happen with other games because their trading systems are done inside of game clients which has an extremely limited and opaque interface.
It doesn't really make it less automated at all, rather than login through Steam you'll make an account on the gambling site and then they could link this account to your Steam account through a bot.
Lol at anyone saying "good on them" or whatever. They only did this because of the PR pressure, they got caught and their hand was forced.
To be fair I'd followed the betting scene in Dota 2 back when it was just betting items on tournament matches (and your payout determined on how many items you put up, like a bunch of commons wouldn't guarantee as good a payout as putting up one rare) but the idea that some of these sites started doing these bets where it's a pool of skins or one on one or whatever and it's entirely generated by a random number generator. (Or weighted in your favor, if you're sponsored by the site!)This times 1000, this is them finally saying, if we don't do something we can be considered implicit in illegal gambling. Granted this may not totally cover their asses, but it is a show of good faith.
The issue I have is why the hell they let it go on this long? I mean why did it take some scheme being exposed? Oh I know, Valve made money and benefited from the whole scene so as long as no one got hurt they were cool.
what?
as soon as they got hit with that lawsuit they decided to "shut down" those gambling sites
looks like valve sped their ass up because of the law... because you know that without the lawsuit they wouldn't have given a shit.
Everything EXCEPT for the actual trade of the goods is automated.
Valve did something?
I am shook. And this kinda torpedoes my plans....
I believe he's referring to when you put the items up yourself, you need to manually trade them to one of the bots run by the website. After that it's automated.The trade is automated too..
The trade is automated too..
Valve time speeds up for no one, it is a constant in the universe.
Not even the law can speed up Valve time.
They said they do not have a business relationship with them also. These guys creating gambling websites was just a byproduct of Valve releasing the api so people can trade items.I don't know, but that is what Jasper Ward said, one of the lawyers representing the people suing Valve. Now obviously he has a reason for blaming them.
It helps grow counter-strike?
Valve trying to cover their ass.
Everything EXCEPT for the actual trade of the goods is automated.
OpenID has been a part of the api for 3 and a half years, the Arms Deal update was more recent than that, so don't give me 'oh it's been happening since before the openID stuff was added' - crates and keys literally weren't in the game until 6 months AFTER OpenID was available to use.
Inventory crawling and OpenID to verify goods are literally the two most important steps of this process and are 100% automated. The trade is automated too, through valve's pisspoor lack of security in terms of just making throwaway bot accounts (most companies don't find it THAT hard to stop this en masse and ban these obvious bots, instead of letting them thrive).
There is a huge difference between asking a player to manually try to say "Hey I've got Item X" and have the site verify it manually, to then trading manually , THEN gambling. The first two parts being automated by steam and the last part being easily automated by the sites is the entire reason this shitstorm works.
EDIT: To be clear, I'm not saying you can't gamble without this shit, you obviously can. You can gamble in completely analog fashion offline if you want too, but the automation is what makes it accessible and easy. It's like an auction house/marketplace as we know them in steam and MMOs compared to say, Diablo 2 trading. NIGHT AND DAY in terms of how much work the end user has to put forth, and therefore how much potential reach it has.
It just did.
They are only doing this because it blew up on their face and now there is a lawsuit coming.
Ugh.
This is such a gross mischaracterization of Valve.
They don't make hats anymore, they outsource that work to the community and take a 30% cut.
Shhh valves honour must be defended!Doesn't Japan have those arcades where you spend money and win tokens that can be cashed in for dumb trinkets, but conveniently next door you can sell the tokens for cash? How legally gray is that? Since you can essentially do the same thing with steam wallet funds.
Can we sue to get Half-Life 3 out?
It just did.
They are only doing this because it blew up on their face and now there is a lawsuit coming.
Inventory crawling is entirely possible without OpenID. Significantly harder sure, but it's still a fairly straightforward and solvable one time problem. I'm still not sure what your argument is. That Valve shouldn't have created an API for inventories at all?
Doesn't Japan have those arcades where you spend money and win tokens that can be cashed in for dumb trinkets, but conveniently next door you can sell the tokens for cash? How legally gray is that? Since you can essentially do the same thing with steam wallet funds.
Next step is cracking down on mobile games advertised to kids that are really dressed-up, glorified slot machines.
I'm not saying Valve never does anything, just that they take about as long as possible BEFORE doing anything.
I will grant you that this is a surprisingly speedy response by their standards.
Curate the store. But zero chance of that so yeah.How do Valve do that?