MutFox said:I bet if this trailer came out a month before PREY's launch date,
there would be a mysterious delay.
wasn't there also a super hero/villain who had the ability to create portals at will in the spiderman/marvel universe?Battersea Power Station said:Spider-Man the Animated Series did it first:
http://greengoblin.goblinjournals.com/GoblinPortal.gif
Turning Point is such an awesome episode. Screw the haters -- the show is every bit as good as X-Men (and X-Men is great).
black_13 said:wow, valve's done it again.
:lolNinja Scooter said:Valve is so amazing, aren't they? Its good to see VALVE finally getting the kind of attention and credit for making such great games like these. GO VALVE!
Gearharaden said:I have to see what happens when you shoot a portal through a portal.
blackadde said:looks fun.
have fun playing it on a pad, suckers
There might be a reason why Valve does not release this as a full game. It is innovative and looks fun, but the game design might get quite unconcontrollable because you can do about everything.Nerevar said:every time I watch it I scratch my head as to why the HELL the designers of Prey didn't think of this. It's so incredibly obvious given they already were using portal tech. How did they just not see the possibility of this?
White Man said:It works fine in Nabacular Drop.
Teknopathetic said:"So it might be fun just to play around with the tech but hard to build a full working and fun campaign on the idea."
It *is* a full game. It's a puzzle game.
Gearharaden said:Why do you never just quote people the forum way? I mean, it's easier than copypasta if you hit the link.
Gearharaden said:I have to see what happens when you shoot a portal through a portal.
alkaline black said:I keep showing this trailer to more casual of folks, ie: the kinds who don't really care much for video games.
Everyone agrees. Watching Portal in action may cause your brain to shift a few degrees inside your skull. And now my girlfriend wants a 360 for this (Though she actually does play games).
Anticipation +10
but prey isntTeknopathetic said:"So it might be fun just to play around with the tech but hard to build a full working and fun campaign on the idea."
It *is* a full game. It's a puzzle game.
Sho Nuff said:Speed runs for this game are gonna be CRAAAAZY
My point, again, is that Prey doesnt feature stuff like this because probably this stuff wont work for an FPS game design (making it either not fun or just completely uncontrollable).Teknopathetic said:"but prey isnt"
What's your point, again?
Mapdesign for Portals is VERY different to mapdesign for Prey. In Portals, you'll be puzzling, in Prey, you're shooting and with funny-portal-stuff.quetz67 said:My point, again, is that Prey doesnt feature stuff like this because probably this stuff wont work for an FPS game design (making it either not fun or just completely uncontrollable).
Valve themselves dont seem to trust it enough to make this a FULL PRICE game.
Xrenity said:I've got the 720p version via Valve's press-mailing, I'm not allowed to give the link, but here are some screenshots. Please rehost if you're going to redistribute those. The motion blur makes it hard making good caps though
/edit
nevermind
http://www.gamershell.com/download_14676.shtml
Easy_G said:In Narbacular Drop's last level there is a really easy way to beat it. You basically have to climb up like 15 ledges that all block your view. Instead of climbing each separate ledge, you just place on portal next to you, and another high up on the wall. Then use the portal next to you as a kinda TV deal and just shoot portals through it.