Krappadizzle
Member
(I hope they add in an option for 60 fps in Gears 4 campaign and Horde for the Scorpio).
Then you'll be annoyed that all the cutscenes are at 30 fps like I am with the PC release. Worth it though.
(I hope they add in an option for 60 fps in Gears 4 campaign and Horde for the Scorpio).
This is just unplayable.
Hmm.. it will run even worse on ps4? Since the cpu in the xo is stronger than the one in the ps4.
Probably yeah.
What about vs an Xbone S, aren't they a bit more powerful?
So basically ready to shine on scorpio.
Surprised that it can get at even above 900p on xbone, if the same on mp it would be quite above their older attempts that were locked at 720p all the time.
Never heard this, source?Don't forget PS4 has been lead platform for Frostbite engine development for a couple of years now.
We'll see how much that has paid off starting tomorrow.
It's playable. It just gets a little chunky during something like a mass rush in a 64 player Operation match.
It is far from playable. When the fps changes all the time it makes aiming etc very difficult.
It is far from playable. When the fps changes all the time it makes aiming etc very difficult.
The hyperbole is here. Far from playable...lol
What about vs an Xbone S, aren't they a bit more powerful?
In theory , could the scorpio make all dtnamic res games stay 1080/60 solid?
If the framerate drops are due to the CPU, then increased resolution won't have an impact.I heard they bumped the res up above 720p..why would they do that if the framerate suffers even more so?
Not with the same cpu. You'll see a slight bump, but there will still be a lot of drops, just at a higher resplutionThe 4 Pro better eat it for lunch.
Never heard this, source?
It is far from playable. When the fps changes all the time it makes aiming etc very difficult.
Not with the same cpu. You'll see a slight bump, but there will still be a lot of drops, just at a higher resplution
That's all im hoping for.1080p users on Pro should get a 1080p 60fps.
I think it'll probably still drop to the low 50s under load due to the CPU. Should hold 60 for much longer stretches though.1080p users on Pro should get a 1080p 60fps.
If the game has unlocked framerate and dynamic res then I would think so, should have little to no drop specially if the CPU is indeed better than jaguar.In theory , could the scorpio make all dtnamic res games stay 1080/60 solid?
Pixel counts indicate that conquest mode in Battlefield 1 on PS4 uses a dynamic resolution. The lowest and highest pixel counts found during regular gameplay were approximately 1100x620 and 1807x1014 respectively. There also appears to be a rare bug that causes the resolution to drop to an extremely low pixel count for a short period of time as can be seen here http://imgur.com/a/jHoB2. The lowest pixel count found during this drop is about 160x90.
I wouldn't expect much in terms of PS4 Pro performance due the same CPU. Can't see how Conquest will run solid there.
The CPU is still running at a way higher clock than the base PS4.
I noticed that yesterday and thought I was imagining things. Totally looked like a super low-res image for a split second.
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I think it'll probably still drop to the low 50s under load due to the CPU. Should hold 60 for much longer stretches though.
Yeah but it's not a massive difference so while it'll be better than the base PS4, it won't be close to be over 2 times better or anything like that.The CPU is still running at a way higher clock than the base PS4.
The CPU is still running at a way higher clock than the base PS4.
I noticed that yesterday and thought I was imagining things. Totally looked like a super low-res image for a split second.
![]()
I thought that by now people would know that GPGPU isn't a magic method in which you can throw everything and it'll work.does GPGPU not exist anymore or something?
The CPU is still running at a way higher clock than the base PS4.
Pretty bad resolution and frame drops
I thought that by now people would know that GPGPU isn't a magic method in which you can throw everything and it'll work.
GPGPU isn't some magic bullet that fixes all these issues. If all tasks could be offloaded to a gpu, there wouldn't be cpus in these systemsdoes GPGPU not exist anymore or something?
edit: after seeing the PS4 framerate test.....I'm not even sure if some dev's are offloading CPU tasks to the GPU. Maybe most multiplatform games don't even use it? Possibly not enough time to optimize fully?
Depends on if the issues are CPU or GPU related.I wouldn't expect much in terms of PS4 Pro performance due the same CPU. Can't see how Conquest will run solid there.
I know its not magic......but offloading CPU tasks to the GPU would help a ton. Does this game look infinitely better than Battlefront? Probably could have pulled a locked 60 if they just stuck it to 900p. It's obvious they aren't using it because RAW power seems to be the winner here for FPS in the CPU, while the GPU in the PS4 could easily have been used for some offloaded tasks to help with the framerate a lot.
So apparently the xb1 version averages 10fps better than the PS4 version with much better minimum? Resolution minimum seems also to be better.
Seems like the first decisive win for xb1 in AAA title. Dice u done fucked up.
Battlefield 1 Conquest PS4 Frame Rate Test
https://www.youtube.com/watch?v=s8S4cIUb3Y0