Arioco
Member
PS5 uses a dynamic resolution with the highest native resolution found being approximately 2844x1600 and the lowest resolution found being approximately 1792x1008. Pixel counts at 1792x1008 seem to be rare on PS5. PS5 uses temporal upsampling to reconstruct a 3840x2160 resolution. Xbox Series X uses a dynamic resolution with the highest native resolution found being approximately 2844x1600 and the lowest resolution found being approximately 1920x1080. Pixel counts at 1920x1080 seem to be rare on Xbox Series X. Xbox Series X uses temporal upsampling to reconstruct a 3840x2160 resolution. Below are some example pixel counts for certain scenes on PS5 and Xbox Series X. Note that these figures are approximate and not necessarily representative of how the entirety of a given area will render. Volga Level Opening Train Scene - PS5: 2560x1440, Series X: 2844x1600 Caspian Level Driving - PS5: 2560x1440, Series X: 2844x1600 Taiga Level Exploration - PS5: 2176x1224, Series X: 2400x1350 Taiga Level Forest Demanding Scene - PS5: 1792x1008, Series X: 1920x1080 Xbox Series S uses a dynamic resolution with the highest native resolution found being approximately 1621x912 and the lowest resolution found being approximately 1056x594. Pixel counts at 1056x594 seem to be rare on Xbox Series S. Xbox Series S uses temporal upsampling to reconstruct a 1920x1080 resolution.
Stats: https://docs.google.com/spreadsheets/u/0/d/1d_yHRLNdaRX86APUsOLpI_S2-iNmLHChb-kyIyEOcPU/htmlview