But this makes complete sense due to her dreaming and being a stoner.LiK said:i raise you triple jumping in Alice Madness Returns.
It would be a good day when Dwarf Fortress combat mechanics arrive on other popular games.truly101 said:Characters/monsters can withstand multiple bladed attacks with no dismemberment or death. Fuck that sword, it just scratched me.
catabarez said:How about all the cool stuff the characters can do in cut scenes, yet in-game all you can do is shoot and jump?
Brilliant! Exactly what I mentioned earlier in the thread, makes total sense but is definately a minority mechanic.Patryn said:I loved how Lunar: The Silver Star subverted the whole shop thing in RPGs.
In the game, your best friend from childhood ends up owning the largest store in the largest city. You find this out just before the final dungeon. You tell him about your journey and he's all supportive. Moreover, he lets you have anything from the store FREE.
Want unlimited items that can fully restore you magic? Go right ahead!
So nice. Literally, the only limit is what your characters can hold (no 99 item shenanigans in this game).
Which is another thing: Why can you hold 99 of item x and 1 of item y, but not 100 of item x?
KittenMaster said:Speaking of exploding barrels, the fact that they explode when shot instead of just pouring fuel out of the holes.
Even worse when this is translated over into movies. Casino Royale is a huge offender.
KittenMaster said:Speaking of exploding barrels, the fact that they explode when shot instead of just pouring fuel out of the holes.
Even worse when this is translated over into movies. Casino Royale is a huge offender.
butts said:Walking over stuff picks it up.
RustyNails said:Health Regen =\
I miss the days of healthpacks. Also, reloading your gun. You're only supposed to reload if the clip gets jammed or if its empty, but due to infinite clips in gaming, we keep pressing R like OCD freaks at the slightest hint of clip not being full.
jaekwon15 said:At least this is my way of defending their existence.
thefro said:- Shopkeepers still charge full price that they would to a stranger even after you save their town, have a relative/friend of the shopkeeper in your party, work for the King or become the King.
Remy said:Running into your enemy's base, grabbing a color flag, and fleeing with it back to your base 3 times will be considered a military victory.
On that note, any RPG that features the same characters as the one before.MetatronM said:Mega Man's knowledge of how to use different weapons lasts only as long as it takes to defeat Dr. Wily, then he forgets it all.
Some of the Metroid games have tried to explain this away (like Samus loses her suit again or she can't be 'authorized' to use certain features). It's still pretty incredulous to think about what an odd career Samus has had that she keeps finding herself in scenarios where she needs to rebuild her skillset. At least she always manages to find everything she needs.balladofwindfishes said:On that note, any RPG that features the same characters as the one before.
You could have ended with the best armor, the highest level and been an unstoppable machine
But in the next game you're just a regular dude again.
Some games are getting better at this (letting you transfer stuff between saves), but still, it does cause some questions on how you became a wimp in such a short amount of time.
Witcher 2 does it well, you start off with all your legendary gear from your Witcher 1 file if you choose to import, and they're barely better than what you would start with any ways, so the game is still nice and appropriately hardballadofwindfishes said:On that note, any RPG that features the same characters as the one before.
You could have ended with the best armor, the highest level and been an unstoppable machine
But in the next game you're just a regular dude again.
Some games are getting better at this (letting you transfer stuff between saves), but still, it does cause some questions on how you became a wimp in such a short amount of time.
Piano said:Some of the Metroid games have tried to explain this away (like Samus loses her suit again or she can't be 'authorized' to use certain features). It's still pretty incredulous to think about what an odd career Samus has had that she keeps finding herself in scenarios where she needs to rebuild her skillset. At least she always manages to find everything she needs.
She has the worst and best luck.
Metroid Prime 3 did this, if I'm not mistaken.echoshifting said:Just once I want a Metroid game where she starts with most of the gear you'd expect her to...the basics, at the very least.
Pociask said:And another RPG favorite of mine, when you summon a gigantic meteorite that smashes into your enemy, who is 5-10 feet in front of you. Rock looks big enough to wipe out the dinosaurs, but doesn't even touch you.
ZeroGravity said:Metroid Prime 3 did this, if I'm not mistaken.
echoshifting said:Great comic back on p. 6 about this one, or rather an absurdity quite like it.
It did? :O That's the only Prime game I haven't played.
Damn, I thought I was going to get out of this generation without needing a Wii. Thanks for bringing it to my attention.
Gears of War style active reload that gets harder and harder to pull off the more fire you've got coming your way? That would be kind of cool. Screw up and you waste an entire clip!Kinyou said:Always perfectly reloading every gun no matter in what situation. I'd love to see once the character taking longer to reload because he is under suppressing fire
I remember Grandia 2 having a spell that looked like an atomic bomb explosion. Was really ridiculous and awesome looking at the same time hahaPociask said:And another RPG favorite of mine, when you summon a gigantic meteorite that smashes into your enemy, who is 5-10 feet in front of you. Rock looks big enough to wipe out the dinosaurs, but doesn't even touch you.
I actually missed that but hey there's also another explanation...KevinCow said:So in most games, when you die, you go back a few minutes. You then retry the section with foreknowledge of what's coming up. There's gonna be a guy over there, health over here, some big dude's gonna spawn about halfway through so save your ammo for your powerful gun, stuff like that.
Of course, that doesn't make much sense within the game world. Your character died, and you're simply restarting from an earlier point in that character's life.
So I have to reach the conclusion that every video game character has at least some small amount of psychic powers, yet nobody ever seems to acknowledge this fact.
thefro said:- Shopkeepers still charge full price that they would to a stranger even after you save their town, have a relative/friend of the shopkeeper in your party, work for the King or become the King.
Good point. I see Barret in FFVII... but where are all the other black people? Where's Africa?echoshifting said:Ah, I thought of one that really bugs me when I notice it - when your party consists of a diverse multiracial or even multispecies cast, but the game world does not reflect it. In other words, when the black guy or the purple alien in your party appear to be the last black guy on Earth/the last purple alien in the universe. It's actually kind of an interesting character trait when the story bothers to explain it, but they rarely do.
Piano said:In LA Noire you play as a top-notch detective able to make cunning deductions who clumsily runs into objects, strangely rotates everything he picks up, muses out loud to himself about how useless half of the items he investigates are and drives like he's absolutely insane.
Or at least that's how I played the game.
BocoDragon said:Good point. I see Barret in FFVII... but where are all the other black people? Where's Africa?
Ubermatik said:Yeah, I also love how he puts an entire fishing pole into his... whatever.
Actually, thinking about it, he doesn't even have a back-pack or anything. Just a bunch of pouches and shit.
All that fuss over the Cetra... but the brothers are clearly the more important lost race.Fimbulvetr said:There's this one chick in Barret's home town, I think one of the gay bodybuilders in the Honey Bee Inn, and one other woman in that beach town across from Junon as well.
....DIVERSITY!
Despera said:In RPGs, you can be in a battle and get hit in the head by a meteoroid the size of a planet and manage to stay alive. But in a cutscene, a simple stab by a sword to the back can kill you.
Cutscenes are a RPG protagonist's worst enemy.