echoshifting
Banned
This is the "FFVII, we're looking at YOU" page
edit: er. The last page. Yes.
edit: er. The last page. Yes.
I could gun down kids in fallout.MrHicks said:you can't kill kids
one of the last great taboos in games
This always bothers me.BigJiantRobut said:-Bullets transfer between magazines
echoshifting said:
IGN article inbound.MrHicks said:you can't kill kids
one of the last great taboos in games
runningjoke said:Nobody mentioned that women's bathrooms are ALWAYS locked, even if the character you're playing with is a woman?
Or the fact that there are barely any women to begin with in videogame worlds. Not to mention children or old people.
Para bailar La Bomba said:Wasn't there an FPS where you lost your remaining ammo if you reloaded?
MrHicks said:then why do so many games downright exclude kids or make them untouchable
whats the big deal?
its stupid playing an open world game like GTA and not encountering kids
Para bailar La Bomba said:Wasn't there an FPS where you lost your remaining ammo if you reloaded?
Deadbeat said:I could gun down kids in fallout.
I think this is the perfect example:Mael said:My contribution to the topic :
- Unleashing the furies of the gods, destroying multiple universes to inflict minor damages on some foes and then after the battle is over no one is aware that you did indeed destroy the world many times...
You can, but only in certain games. Like Deus Ex :]MrHicks said:you can't kill kids
In Deus Ex you can enter women bathroom when you're in UNATCO base. And then the lady that was inside calls you a pervert, and keep telling everyone that you're a creep.runningjoke said:Nobody mentioned that women's bathrooms are ALWAYS locked, even if the character you're playing with is a woman?
There were few kids in Dragon Age: Origins, but you couldn't kill any of them.DigitalSoul said:In games like The Witcher series you'll see kids running around that background, but in Dragon Age there are none.
And then Manderley actually chews you out for it.Mr_Zombie said:In Deus Ex you can enter women bathroom when you're in UNATCO base. And then the lady that was inside calls you a pervert, and keep telling everyone that you're a creep.
TelemachusD said:While not 'realistic', I think Etrian Odyssey has the most consistent and logical loot/shop cycle I've seen. Enemies only drop feathers, hides, claws, etc. (also there are gatherable plants and minerals). You sell them to the only shop in the game, and once you have brought them enough of the appropriate materials, new items made with them become available for purchase, but only in the same quantity as you provided the resources to make. Stronger enemies' bits can make more powerful items, so as you progress you naturally gain access to better and better equipment, without it being unlocked by reaching an arbitrary level or having the next tier of stuff in the next town over.
Commanche Raisin Toast said:also that one living being/creature can have "more health" than another. if a bullet passes through the brain of any mammal, it's fucking dead. period. (unless it's one of those insanely rare magic shots that only leaves them a vegetable)
Heh, that's a perfect way to demonstrate how certain behaviors in video games become common place...Kuramu said:If you kill every enemy in a room, the doors unlock
dankir said:YOU REGENERATE YOUR HEALTH after being pumped with bullets like 3.2 seconds earlier.
HarkenSlash said:Not being able to capture fainted Pokemon.
I'm pretty sure you can kill Connor, and the little girl in Shale's recruit mission. Although both of them were possessedMr_Zombie said:There were few kids in Dragon Age: Origins, but you couldn't kill any of them.
Kuramu said:If you kill every enemy in a room, the doors unlock
I don't remember the girl, but doesn't Connor transform into demon before you fight him?kai3345 said:I'm pretty sure you can kill Connor, and the little girl in Shale's recruit mission. Although both of them were possessed
Mr_Zombie said:I think this is the perfect example:
Super Nova
It literally shows Pluto, Saturn, Jupiter, Mercury, Venus being destroyed due to the attack, yet characters are still able to survive this :lol
painey said:many when you kill a monster:
- it disappears
- it drops an odd item (skeletons dropping cash)
- you can take an item it was holding, but it was clearly holding more (full suit of armor knight only drops gloves)
evil_rad said:Bloody Screen, SO REAL!
Sneaky Gato said:Maybe they are wearing goggles? ...And you don't see them wipe away the blood? I don't know this still makes no sense.
It was nicely averted in Custom Robo where the bad guys used their armed toy robots to directly attack people rather than 'duel' with their robots.Nix said:While playing Pokemon, I was always tasked with the question "Why the fuck don't they just shoot me?". Made absolutely no sense. Team Rocket is supposed to be a gang of ruthless thugs, and vagabonds, but instead of attacking me directly, we battle with Pokemon. What? I try not to dwell on it too much.
Mirror's Edge? It was awesome though.Piano said:Good lord, could you imagine a video game that didn't cut you any slack when it came to viewpoint? It'd be a nightmare of infinite trial and error.
Also you are carrying over 10 gigantic swords but carry an extra key and you won't be able to move anymore.Keiician said:Was going to post this.
Funny thing is, that the western RPGs usually have some kind of weight limit to make things more realistic, but it still allows you to carry amount of stuff that would normally require a small truck.
Averted in Super Paper Mario where these holes lead to the Underwhere (or the minus world) where all the 'dead' characters goiidesuyo said:Bottomless holes have annoyed me since SMB. They are everywhere!
I always wanted to try this in case of emergencies, it doesn't workJoshuaJSlone said:Games use the logic of my elementary school buddy who had the plan of falling out of a plane while standing on something, and then when near the ground jumping off it to make a safe landing.