First let me start by saying I have no problem with lots of violence even if it's extremely graphic and disturbing. I love MadWorld, Ninja Gaiden, RE4, and bloody shooters galore. In fact I often find it to be hilarious and don't ever feel nauseated by it.
But something occurred to me when I played through Uncharted after getting my PS3 slim, and it was that the level of violence in the game didn't seem to fit. Using Indiana Jones as an example (since it and the old adventure serials it's based on are major inspirations for the game), you don't see Indy mowing down hundreds of thugs in any of the movies. Yes, he kills people with guns and airplane propellers and various other methods, but generally the body count is kept pretty low.
So I played Uncharted, and whatever my complaints with the game I loved the characters, dialog, and story. In fact it's a testament to all of these that this problem even arose in my mind. Naughty Dog made me buy into the "everyman in a bad situation" scenario so well that the shooting was wildly incongruous. Drake feels like an Indiana Jones-type guy, down to the funny one-liners and animations that make him look like he's barely managing to do the things he does, but when he gets out his assault rifle and shoots 80 guys in the head I don't feel like it's something that character would have done. At the very least his reaction to all the violence he perpetrates doesn't feel as realistic as the rest of his character.
I honestly don't know how this could have been better. Obviously the sheer number of enemies could have been toned down (and given my dislike of the combat arenas this would alleviate my complaints beyond just the believability) but then the game would have been 4 hours long. They could have made larger parts of the game platforming, but that may have just moved the bloat from combat sections to other areas and felt just as bad.
Personally I would have preferred a focus on evasion and running away, but the downside there is that the level design would have been immensely more complicated and time-consuming for the studio, and probably wouldn't have been as well-received as the shooter gameplay we got.
tl;dr: I don't think the hundreds of enemies you kill in Uncharted is believable given the focus Naughty Dog put on creating real-feeling people as characters. Real people don't commit mass murder that easily, even against amoral mercenary armies.
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