• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Virtual Console is a marketing tool at this point

The only way GCN games would be feasible to run would be to put them through the Wii loader the Wii VC games use, but you couldn't really do that if they had to use the USB port for the controller, as the Wii doesn't know to use the USB port as a controller.

But uh...mine is doing just that? Surely if the modding community figured it out, Nintendo could do the same?
 
I don't understand why Nintendo doesn't use this service as a subscription model. I would be $10-$15 a month for access to a large library of retro games.

I don't know if the back catalog offers that much value. You can already (legally or not) download every Nintendo game for free and fit it on an SD card. For comparison, for around $4 per month Sony offers several (relatively) new titles each month that you can not only play, but keep, in addition to other features.
 
If they could just make it so you can control Wii VC games with the Wii U Gamepad, I'd be very, very happy.

It's really annoying having to grab another controller to play games when you have a perfectly good gamepad.

The ones that support the classic controller do support the Wii U GamePad.
 
The only way GCN games would be feasible to run would be to put them through the Wii loader the Wii VC games use, but you couldn't really do that if they had to use the USB port for the controller, as the Wii doesn't know to use the USB port as a controller.

You know what? I'm using my Wii U Pro Controller to play GC games like Zelda and F-Zero GX right now. You can even stream them to the Gamepad.

If amateurs can do it they sure as hell can too, but they just don't bother for whatever reason.
 
I don't know if the back catalog offers that much value. You can already (legally or not) download every Nintendo game for free and fit it on an SD card. For comparison, for around $4 per month Sony offers several (relatively) new titles each month that you can not only play, but keep, in addition to other features.

Even if the service included games from other company platforms as well GameCube and Wii titles?

I'm talking NES, Sega, NEC, Snes, N64 etc.
 
I just bought a VC game yesterday and was surprised at all these games I had no idea that were even for sale. They have way more GBA and DS titles than I anticipated. Every time they throw a game up on the store, they need to put a gamepad alert that showcases these titles.

The VC could be one of Nintendo's biggest attractions, but it just seems like there is a total lack of emphasis on it. Nintendo as a developer probably has the best catalogue of games out of anyone, and there are countless third party games that are still talked about today as classics. Though the Wii VC took a long time to get going, it eventually ended up with an amazing variety of choices from Nintendo consoles, Sega consoles, Neo Geo etc.
 
The ones that support the classic controller do support the Wii U GamePad.

Really? Did they change this?

I swear I tried to play FF3 (6) via the Wii VC on my Gamepad and I had to use a Wiimote + Classic Controller, but that was a while ago.

I'm talking specifically about games on the Wii VC, not the Wii U VC. There are a ton of games on the Wii VC that aren't on the Wii U VC.
 
I just bought a VC game yesterday and was surprised at all these games I had no idea that were even for sale. They have way more GBA and DS titles than I anticipated. Every time they throw a game up on the store, they need to put a gamepad alert that showcases these titles.

The VC could be one of Nintendo's biggest attractions, but it just seems like there is a total lack of emphasis on it. Nintendo as a developer probably has the best catalogue of games out of anyone, and there are countless third party games that are still talked about today as classics. Though the Wii VC took a long time to get going, it eventually ended up with an amazing variety of choices from Nintendo consoles, Sega consoles, Neo Geo etc.
Well Nintendo are almost out of NES and SNES titles they can put out. GBA, N64 and DS are good as there's still a few dozen.

Issue is third parties again, and many seem reluctant to put their games on the service. Take Square Enix, for example. They've put a craptonne out in Japan, but none in the west.

I'm still waiting for Snes and GBA games for my 3DS.

You'll be waiting a long while. 3DS is incapable of doing emulation of those to the degree that Nintendo accepts is valid for sale.

Now, the next handheld is another thing. Nintendo has said shared architecture and OS and implied that it'll absorb Wii U architecture and implied VC will be on launch. Therefore, they'll be on both.
 
Even if the service included games from other company platforms as well GameCube and Wii titles?

I'm talking NES, Sega, NEC, Snes, N64 etc.

All of that stuff can be downloaded easily. Music and movie services are almost half the price you're suggesting and offer thousands more titles. Maybe if there's more recent Wii games included, but really how much is there beyond official Nintendo titles that are compelling enough to pay for monthly? At best most of those games are curiosities and at $10+ they would almost certainly have to offer new monthly content. Also, who is the target demographic for this? I was under the impression most of their customers are kids, and I doubt they have the money to pay for this or the interest in older titles.
 
Honestly it's not much of a loss since the VC quality is kinda shit. NES games are dark and blurry (even compared to Wii VC). N64 games are forced to run in a tiny box in the center of the screen and gamepad, and have no option to change screen size. You're better off finding original hardware or using an emulator than the crap Nintendo is selling.

I actually prefer 240p games like N64 (and 480p games as well) to be rendered at the gently-windowboxed 960p. Giving up 11.2% of the scanlines to avoid scaling artifacts just makes sense.

You'll note 'PS2 classics' games (virtually all 480p) output at 1080p on the PS3 as a windowboxed 960p as well.
 
As awesome as it sounds, I don't think either Sony or Nintendo have an interest in creating an extensive catalog of classic games available digitally. Too much legwork in chasing down licenses for too little gain. It makes more sense to pick and choose individual titles or bundle into collections for a higher retail price.
 
I don't understand why Nintendo doesn't use this service as a subscription model. I would be $10-$15 a month for access to a large library of retro games.

because if they put out like two games a month that you would buy, they'd be losing money by using a subscription model

same reason Sony doesn't do the same thing
 
I don't understand why Nintendo doesn't use this service as a subscription model. I would be $10-$15 a month for access to a large library of retro games.

Because most people don't care about a "large library of retro games". They care about the handful of them that they actually want. The cost of establishing and maintaining a subscription model service wouldn't be covered by the amount of people who would pay for it.

because if they put out like two games a month that you would buy, they'd be losing money by using a subscription model

same reason Sony doesn't do the same thing

Actually, Sony has talked about PS1 and PS2 games as part of their long-term strategy for PS Now. Couple that with them not having PS Classics on PS4 whatsoever and you can see that they appear to be abandoning the PS Classics business model in lieu of roping you into paying another subscription instead, asking you to pay more out of pocket long-term for content you might not even want. It's likely contract negotiations holding them back.
 
Why? don't just post no thanks without giving a proper reason. Is it that unreasonable?
Because it won't fix the issues.

It won't address licensing issues, it doesn't address up owners it doesn't solve any of the problems that currently face the VC.

Seriously if someone thought that they could make a profit with a subscription based service for retro game it would be happening.

There is just too much going on behind the scenes to make it worthwhile.

I mean just look at the drop from Wii VC to WiiU VC.

The idea behind it is nice but the $$ isn't there.
 
As awesome as it sounds, I don't think either Sony or Nintendo have an interest in creating an extensive catalog of classic games available digitally. Too much legwork in chasing down licenses for too little gain. It makes more sense to pick and choose individual titles or bundle into collections for a higher retail price.

This bums me out because retro games are over half of what I buy/play. The frustration over Japan having a huge catalog of retro titles compared to America has angered me since SCEA and PSP.

Oh well. I'll just play what they do release and be content.
 
Some releases seems indicate this
-Yoshi DS, to push Yoshi Yarn
-Starfox Command, to push Starfox Zero

I beat NoA will release Metroid Zero Mission to coincide with Prime G.F.

I probably missing other titles (I don't keep up with handheld releases)

It's kinda sad this service got so few attention from Nintendo.

Why do people keep saying this, its all about supply and demand. Nintendo have already stated that some VC releases don't even break even, VC is not as popular as people think.

If Nintendo was making serious bank do you really think they would not be pushing it a lot more?
 
I would think at system launch you would want a bunch of VC games to help pad the slow release of big retail titles, but I guess they don't agree.

I'm not expecting much out of NX in this regard. Do you really want to buy Super Mario Bros 3 again? I don't.
 
I would think at system launch you would want a bunch of VC games to help pad the slow release of big retail titles, but I guess they don't agree.

I'm not expecting much out of NX in this regard. Do you really want to buy Super Mario Bros 3 again? I don't.

They have said otherwise. They implied that Virtual Console will be there at launch and as NX absorbs Wii U architecture, it'll be fully fledged.
 
Virtual Console is amazing.

I don't know what you all are smoking.

The selection is bad compared to the Wii version, missing 3+ consoles and Nintendo has not shared anything of substance with regards to the intent to change that, or even if they plan on pushing for parity of releases.

Though I believe someone has shown that Nintendo is down to basically Star Tropics as unreleased Nintendo games on the NES VC (though I naively hope for Devil World too)
 
The selection is bad compared to the Wii version, missing 3+ consoles and Nintendo has not shared anything of substance with regards to the intent to change that, or even if they plan on pushing for parity of releases.

Though I believe someone has shown that Nintendo is down to basically Star Tropics as unreleased Nintendo games on the NES VC (though I naively hope for Devil World too)

That's because the missing consoles and games are all third parties. Many of them have even folded since, too.

Here's a list of unreleased first party titles, though I missed updating it for a few weeks so I may have some titles in that have been out. Bolded are titles that can make it on the Virtual Console. If a game is out in the US or Europe, it's removed from the list.

NES
F-1 Race - Unlikely due to license
Wild Gunman
Hogan's Alley
Kung-Fu Master - Unlikely due to the license (was based on a Jackie Chan movie)
Stack-up - Unlikely due to needing R.O.B.
Gyromite - Unlikely due to needing R.O.B.
Gumshoe
Nazo no Murasame Jo - Japan only
Pro Wrestling
Slalom - Actually unsure about this. Was made by Rare.
Famicom Grand Prix: F1 Race - Japan Only
Famicom Grand Prix II: 3D Hot Rally - Japan Only
R.C. Pro-Am - Same as Slalom
Famicom Wars - Japan Only
Tetris - Licensing
Famicom Detective Club: The Missing Heir - Japan only
Cobra Triangle - Same as Slalom
Barker Bill's Trick Shooting - Licensing issues
NES Play Action Football - North America only
Star Tropics
Snake Rattle 'n' Roll - Same as Slalom & Mattel Licensing issues
Pin-Bot - Same as Slalom
Nintendo World Cup - Japan Only
Time Twist: On the Outskirts of History... - Japan Only
Fire Emblem: Shadow Dragon and the Blade of Light - Japan Only
Fire Emblem Gaiden - Japan Only
Yoshi's Cookie - Massive Licensing Isuses
Joy Mech Fight - Japan Only
Zoda's Revenge: StarTropics II

Total remaining eligible first party titles outside Japan: 5


SNES
SimCity - Will never happen. Got removed off the Wii Virtual Console due to EA.
Mario Paint - Unlikely (Mouse required)
Super Scope 6 - Unlikely (Super Scope required)
Battle Clash - Unlikely (Super Scope required)
Super Play Action Football - NA Only. Unlikely due to license
World League Basketball - Unlikely due to license
StarFox - Super FX chip makes it unlikely
Yoshi's Safari - Unlikely (Super Scope Required)
Super Mario All-Stars - I don't think this is likely, unfortunately
Metal Combat: Falcon's Revenge - Unlikely (Super Scope Required)
Super Hockey - Unlikely due to license
Super Tennis
Mario & Wario - Unlikely (Japan only and Mouse required)
Stunt Race FX - Super FX chip makes it unlikely
Tin Star - North America Only
Ken Griffey, Jr. Presents Major League Baseball - NA Only. Unlikely due to license
Uniracers - Not going to happen due to lawsuit by Pixar
Wario's Woods - We got the NES version
Fire Emblem: Mystery of the Emblem - Japan only
Super Mario World 2: Yoshi's Island - Super FX chip makes it unlikely
Kirby's Ghost Trap
Super Mario RPG (Requires Square Enix to pull their foot out)
Ken Griffey, Jr.'s Winning Run - Unlikely due to license
Tetris Attack
Kirby's Star Stacker
Wrecking Crew '98 - Japan only. Unlikely.
Super Famicom Wars - Japan only
Sutte Hakkun - Japan Only
Fire Emblem: Thracia 776 - Japan only

Total remaining eligible first party titles outside Japan: 7

GBA
Super Mario Advance (Japan got it)
Kuru Kuru Kururin
Magical Vacation - Japan only
Disney's Magical Quest Starring Mickey & Minnie - Unlikely (License)
Game & Watch Gallery 4
The Legend of Zelda: A Link to the Past/Four Swords

Super Mario World: Super Mario Advance 2 (Japan/US got it)
Tomato Adventure - Japan only
Domo-Kun no Fushigi Terebi - Japan only
Koro Koro Puzzle Happy Panechu! - Japan only
Fire Emblem: Fuin no Tsurugi - Japan only
Sakura Momoko no Ukiuki Carnival - Japan only
Custom Robo GX - Japan only
Densetsu no Stafy - Japan only
Kururin Paradise - Japan only
Donkey Kong Country
Final Fantasy Tactics Advance (Requires Square Enix)
Hamtaro: Ham-Ham Heartbreak (Licensing)
Hamtaro: Rainbow Rescue (Licensing)
Pokémon Ruby and Sapphire - Never going to happen
Super Mario Advance 4: Super Mario Bros. 3
Sword of Mana (Requires Square Enix)
Top Gear Rally - Unlikely due to licensing
Mother 1 + 2 - Japan only
Densetsu no Stafy 2 - Japan only
Donkey Kong Country 2
Final Fantasy I & II: Dawn of Souls (Requires Square Enix)
Hamtaro: Ham-Ham Games (Licensing)
Mario vs. Donkey Kong
Metroid: Zero Mission
(EU/Japan has it)
Pokémon FireRed and LeafGreen - Not going to happen
Densetsu no Stafy 3 - Japan only
F-Zero Climax - Japan only
Donkey Kong Country 3
Dr. Mario & Puzzle League
Dynasty Warriors Advance - Requires Tecmo Koei
Final Fantasy IV Advance - Requires Square Enix
Pokémon Emerald - Not going to happen
WarioWare: Twisted! - Tilt control could make it tricky
Yoshi Topsy-Turvy - Tilt control could make it tricky
Sennen Kazoku - Japan only
Nonono Puzzle Chalien - Japan only
Drill Dozer
Pokémon Mystery Dungeon: Red Rescue Team
Eyeshield 21: Devilbats Devildays - Japan only
Mother 3 - Japan only
Calciobit - Japan only

Total remaining eligible first party titles outside Japan: 12

N64
Pilotwings 64
Shadows Of The Empire - Licensing
Cruis'n USA - Licensing
Killer Instinct Gold - Rare
Wave Race 64
Mario Kart 64

Mischief Makers - Don't own the rights
Bomberman 64 - Don't own the rights
Blast Corps - Rare
Star Fox 64
GoldenEye 007 - Never going to happen
Tetrisphere
Diddy Kong Racing - Rare
Yoshi's Story
1080° Snowboarding
F-Zero X

Bomberman Hero - Don't own rights
Kobe Bryant in NBA Courtside - Licensing
Banjo-Kazooie - Rare
Major League Baseball Featuring Ken Griffey, Jr. - Licensing
Waialae Country Club: True Golf Classics - Licensing
Mario Party
Cruis'n World - Don't own the rights
Pocket Monsters' Stadium - Won't happen
The Legend of Zelda: Ocarina of Time (This Week)
Hey You, Pikachu! - Mic Issues but possible
Pokémon Snap
Custom Robo
Mario Golf
Pokémon Stadium - Yeah no
Super Smash Bros.

Jet Force Gemini - Rare
Command & Conquer 64 - Don't own rights
NBA Courtside 2: Featuring Kobe Bryant - Licensing
Ken Griffey, Jr.'s Slugfest - Licensing
The New Tetris
Mario Party 2
Ridge Racer 64- Don't own rights
Mario Tennis
The Legend of Zelda: Majora's Mask
Pokémon Puzzle League
Excitebike 64

Perfect Dark - Rare
Banjo-Tooie - Rare
Custom Robo V2
Pokémon Stadium 2 - Yeah no
Paper Mario (Coming)
Mickey's Speedway USA - Licensing
Sin & Punishment
Mario Party 3
Dr. Mario 64
Animal Crossing


Total remaining eligible first party titles outside Japan: 25

Eligible Nintendo DS list:

Super Mario 64 DS
Daigasso! Band Brothers
Pokémon Dash
Polarium
Kirby: Canvas Curse
Meteos
Advance Wars: Dual Strike
Nintendogs: Chihuahua & Friends, Dachshund & Friends and Lab & Friends
Another Code: Two Memories - Would require coding a fix for Sleep Mode Puzzle
Metroid Prime Pinball
Nintendogs: Best Friends Edition
Animal Crossing: Wild World

Yakuman DS (Japan only)
Nintendogs: Shiba Inu & Friends (Japan only)
DS Rakuhiki Jiten (Japan only)
Osu! Tatakae! Ouendan (Japan only)
Jump Super Stars (Japan only)
Electroplankton
True Swing Golf
Super Princess Peach
Pokémon Trozei!
Metroid Prime Hunters

Tetris DS - Licensing
Brain Age: Train Your Brain in Minutes a Day! (Needs proper eShop release, out otherwise)
New Super Mario Bros. (Out in Japan)
Magnetica/Actionloop
Big Brain Academy (Out in Japan)

Sudoku Gridmaster
Star Fox Command (US has it)
Mario Hoops 3-on-3
Mario vs. Donkey Kong 2: March of the Minis
Clubhouse Games
Nintendogs: Dalmatian & Friends
Magical Starsign
Pokémon Mystery Dungeon: Blue Rescue Team
Pokémon Ranger
Children of Mana - Requires Square Enix
Elite Beat Agents - Possible music rights issue
Freshly-Picked Tingle's Rosy Rupeeland
English Training: Have Fun Improving Your Skills! (Japan and Europe only)
Eyeshield 21: MAX Devil Power (Japan only)
Densetsu no Stafy 4 (Japan only)
Kanji Sonomama Rakubiki Jiten DS (Japan only)
Tabi no Yubisashi Kaiwachou DS (Japan only)
Mawashite Tsunageru Touch Panic (Japan only)
Project Hacker: Kakusei (Japan only)
Chosoju Mecha MG (Japan only)
Yakuman DS with Wi-Fi Support (Japan only)
Common Sense Training (Japan only)
Jump Ultimate Stars (Japan only)
Kenkou Ouen Recipe 1000: DS Kondate Zenshuu (Japan only)
Touch Hyakunin Isshu: DS Shigureden (Japan only)
Custom Robo Arena
Diddy Kong Racing DS (More likely than N64 version due to lack of Banjo & Conker)
Hotel Dusk: Room 215
Planet Puzzle League

Pokémon Diamond and Pearl - Not without connectivity
Wario: Master of Disguise
Picross DS
Brain Age 2: More Training in Minutes a Day!
DK Jungle Climber (Japan is getting it)
The Legend of Zelda: Phantom Hourglass
Chibi-Robo! Park Patrol
Flash Focus: Vision Training in Minutes a Day - I'm unsure with this
Mario Party DS
Master of Illusion
Jet Impulse (Japan only)
Tingle's Balloon Fight (Japan only)
Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 (Japan only)
Kurikin Nano Island Story (Japan only)
Sujin Taisen: Number Battles (Japan only)
Ganbaru Watashi no Kakei Diary (Japan only)
Slide Adventure MAGKID (Japan only + mouse requirement)
Theta (Japan only)
Zekkyo Senshi Sakeburein (Japan only)
ASH: Archaic Sealed Heat (Japan only)
Nintendo DS Digital TV Tuner (Japan only)
Kousoku Card Battle: Card Hero (Japan only)
Advance Wars: Days of Ruin
Pokémon Mystery Dungeon: Explorers of Darkness and Explorers of Time
Crosswords DS
Pokémon Ranger: Shadows of Almia
Kirby Super Star Ultra

Make 10: A Journey of Numbers (Japan and Europe only)
Soma Bringer (Japan only)
DS Bimoji Training (Japan only)
Professor Kageyama's Maths Training: The Hundred Cell Calculation Method
Game & Watch Collection
Fire Emblem: Shadow Dragon (this week)
Pokémon Platinum - Not without Connectivity
Rhythm Heaven
Personal Trainer: Walking - Requires a peripheral
The Legendary Starfy
Fossil Fighters
Mario & Luigi: Bowser's Inside Story
Pokémon Mystery Dungeon: Explorers of Sky
Style Savvy
The Legend of Zelda: Spirit Tracks

DS Uranai Seikatsu (Japan only)
Tomodachi Collection (Japan only)
Okaeri! Chibi-Robo! Happy Richie Osoji! (Japan only)
Tingle's Balloon Trip of Love (Japan only)
Nihon Keizai Shinbunsha Kanshuu: Shiranai Mamade wa Son o Suru Mono ya Okane no Shikumi DS (Japan only)
100 Classic Book Collection - Free domain books but not likely
Glory of Heracles (Japan and North America only)
Pokémon HeartGold and SoulSilver - Not without Connectivity
WarioWare D.I.Y.
Game & Watch Collection 2
Picross 3D

Dragon Quest IX: Sentinels of the Starry Skies - Requires Square Enix
Art Academy
Golden Sun: Dark Dawn
Pokémon Ranger: Guardian Signs
Mario vs. Donkey Kong: Mini-Land Mayhem!
1000 Cooking Recipes from Elle a Table (Europe only)
Jam with the Band - Possible rights issues
Last Window: The Secret of Cape West
Face Training (Japan and Europe only)
Otona no Renai Shosetsu: Harekuin Serekushon (Japan only)
Fire Emblem: Shin Monsho no Nazo ~Hikari to Kage no Eiyu~ (Japan only)
Dragon Quest VI: Realms of Revelation (Published by Nintendo outside of Japan)
Pokémon Black and White - Not without connectivity
Kirby Mass Attack
Dragon Quest Monsters: Joker 2 - Requires Square Enix
Fossil Fighters: Champions
Little Charo travels in English! (Japan only)
Pokémon Card Game: How to Play DS (Japan only)
Learn with Pokémon: Typing Adventure - Unlikely due to requirement of a keyboard
Pokémon Conquest
Pokémon Black 2 and White 2 - Not without connectivity

Didn't include the Layton games or games which Nintendo only published in one or two regions while released in all due to that.

Total eligible first party Nintendo DS games for Virtual Console: 66
 
Nintendo has wasted the potential of the VC with infrequent and lackluster releases, but using it as a marketing tool is a good move. It's honestly something they should have been doing since the beginning. It's common practice to put older games in a series on sale when newer entries are released, why not do something similar with retro games?
 
Why do people keep saying this, its all about supply and demand. Nintendo have already stated that some VC releases don't even break even, VC is not as popular as people think.
Would you mind giving a link to an article or such? I haven't actually heard this before.
 
Nintendo has wasted the potential of the VC with infrequent and lackluster releases, but using it as a marketing tool is a good move. It's honestly something they should have been doing since the beginning. It's common practice to put older games in a series on sale when newer entries are released, why not do something similar with retro games?

They do. Very often.
 
... Do you really want to buy Super Mario Bros 3 again? I don't.

I don't disagree with you, but I suspect this might be part of the reluctance of third parties to add many games. What's the point if you're just going to give them away/sell them for $1 to people who bought them on Wii? Coupled with the Wii U install base, it's probably not worth the hassle/cost of putting them up (and yes, there are costs). Look at Capcom on Wii U, seems like they've been sticking to big name games and stuff that wasn't on the Wii.

Still you have to keep people happy, there would probably be a backlash if you make people pay for the game on every system.

My guess? NX will carry over games you bought on the Wii U (including upgrades), but not games you bought on the Wii.
 
The VC sucks, many games suffer input lag, several games in EU are still released as 50Hz on hardware that can't output 50Hz resulting in stuttering and ignored inputs
 
That's because the missing consoles and games are all third parties. Many of them have even folded since, too.

Here's a list of unreleased first party titles, though I missed updating it for a few weeks so I may have some titles in that have been out. Bolded are titles that can make it on the Virtual Console. If a game is out in the US or Europe, it's removed from the list.

Hot damn are you fast, though I didnt see Devil World on the list.

Still, I want to reserve the right to be irritated that Nintendo's licensing department did such a crap job in the lead up to the Wii launch that the license doesnt carry over to the Wii U.
 
I don't disagree with you, but I suspect this might be part of the reluctance of third parties to add many games. What's the point if you're just going to give them away/sell them for $1 to people who bought them on Wii? Coupled with the Wii U install base, it's probably not worth the hassle/cost of putting them up (and yes, there are costs). Look at Capcom on Wii U, seems like they've been sticking to big name games and stuff that wasn't on the Wii.

Still you have to keep people happy, there would probably be a backlash if you make people pay for the game on every system.

My guess? NX will carry over games you bought on the Wii U (including upgrades), but not games you bought on the Wii.

I believe this is going to be one of the tenets of the DeNA backbone they are building in to their new loyalty and account program. Also some form of cross buying functionality.

Not sure how it will transfer beyond generations of hardware, but hopefully it leads to getting more games into the ecosystem.

Frankly I think the bigger problem with the VC is the way they make the software. Individually bringing over each game with an emulator wrapper and optimizing each one is too much work.
This kind of work has already been done in things like retro game compilations, and it seems like it would make it easier to get more games going faster by having an emulator base software or app and loading the Roms into it.
 
That's because the missing consoles and games are all third parties. Many of them have even folded since, too.

Here's a list of unreleased first party titles, though I missed updating it for a few weeks so I may have some titles in that have been out. Bolded are titles that can make it on the Virtual Console. If a game is out in the US or Europe, it's removed from the list.

Just to update some of the NES games you mentioned, Rare owns their NES games, Nintendo just published them. That is why those games are on Rare Replay for Xbox One.

The movie license isn't an issue with Kung-Fu, as the movie wasn't a tie-in in NA. However, it is an Irem game, they fully or partially have rights to the NES game.

Nintendo World Cup is a Technos game, I think Aksys has the rights to it now. But I think Nintendo made some changes to it, so Aksys probably can't put it out without working something out with Nintendo.

I know these don't impact the list, but worth mentioning!
 
And they use Smash as a way to sell other titles too, including VC titles. A bunch of the characters link to specific games when you go to the Smash site. Hell, Ryu links directly to the Street Fighter website which is all about SFV.

It's all just marketing 101 really.
 
By the time they release enough VC games, they will be releasing their next generation console and you will have to re-license them [slowly released] all over again. The Nintendo VC cycle.
 
I mean for how disappointed I am in how Nintendo handles VC on the Wii U, the GB and GBC VC is pretty decent in terms of most first party game boy and color games. Been playing tons of games GB and GBC this last week and the emulation is pretty great and spot on, only thing that kinda sucks is no button changing, but outside of that, the emulation is great.

Just wish Nintendo would stop doing the bare minimum on Wii U. Looking at how they handled Wii and now N64/DS makes we wonder why the hell they even tried in the first place. If you know you aren't going to release shit, they why even tease us and get our feet wet. GBA at least has games coming out, though the rate they are coming out, especially first party titles, is depressing as well.

Nintendo we want to buy your virtual console games, we want to give you money. You are actually stopping us from it.

By the time they release enough VC games, they will be releasing their next generation console and you will have to re-license them [slowly released] all over again. The Nintendo VC cycle.

Yeah if they do the drip again, then fuck that I'm not going to buy shit. I didn't buy anything on the Wii so I don't feel bad after that, but I really don't want to have to wait for everything again.
 
Hot damn are you fast, though I didnt see Devil World on the list.

Still, I want to reserve the right to be irritated that Nintendo's licensing department did such a crap job in the lead up to the Wii launch that the license doesnt carry over to the Wii U.

Devil World is available in Europe :)

By the time they release enough VC games, they will be releasing their next generation console and you will have to re-license them [slowly released] all over again. The Nintendo VC cycle.

Think that's why they're being rated and licensed as multiformat now.

If so, that means we'll finally get StarFox and even the unreleased StarFox 2 on there, right?

No. Licensing for the Super FX chip means that, as well as Yoshi's Island SNES and Stunt Race FX etc. will never be on it.
 
I don't necessarily have a problem with pushing a new title with previous installments of the same series. The problem would be Nintendo holding on releasing said previous installments until the release of a new installment of the series. If you have it and it's working now, release it already.
 
Nintendo we want to buy your virtual console games, we want to give you money. You are actually stopping us from it.

Yeah if they do the drip again, then fuck that I'm not going to buy shit. I didn't buy anything on the Wii so I don't feel bad after that, but I really don't want to have to wait for everything again.

I agree the drip sucks, but why do we always assume it's better business for Nintendo to release a bunch of games per week? They've been doing VC for almost 10 years now, I think they have some data to back up their actions.
 
If so, that means we'll finally get StarFox and even the unreleased StarFox 2 on there, right?

There seems to be some unresolved legal issues with Argonaut software regarding the SuperFX chip, the patent expired in the past year (last November I believe).

If the patent was the only issue, then Nintendo can go ahead and release the SuperFX games, but if there are copyright issues, then Nintendo is still not going to be able to release them.
 
It doesn't have the same attention as the popular Wii console so Nintendo neglected it even more, with less support from third party developers.

The VC will probably never match the Wii's wide range of consoles and support. They localized stuff like sin and punishment and the Japanese Mario 2. The platform was a fantastic way to get into tg16 and even neogeo for cheap.

I've given up on it going forward. Emulation and carts it is
 
The VC will probably never match the Wii's wide range of consoles and support. They localized stuff like sin and punishment and the Japanese Mario 2. The platform was a fantastic way to get into tg16 and even neogeo for cheap.

I've given up on it going forward. Emulation and carts it is

The digital virtual console dream is dead. Long live retro gaming.
 
Probably, but I think it works great as a compliment to retail games. I consider Kid Icarus nes to be some of the best DLC I've ever bought.
 
Top Bottom