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Viva Piñata 2 - Believe

Holy shit, that is brilliant!
Francias Castiglione said:
They need to run a Banjo-Kazooie version of the new Gears 2 trailer as well, same music and same voiceover just with Banjo picking up a jiggy then looking out over Showdown Town! :D
Do it, Rare, do it!
 
RBH said:
Hopefully the $39.99 price point turns out to be true.
I just hope they get their marketing right and people are a little more open to it this time. The first game was really good... and it's looking like this one should be even better.

Especially now they actually have a mode kids can use more easily. :D
 
This would never get shown on tv because the reference would be lost on 99% of the watching audience, and would do nothing to further the product image.

The fact that Rare went out of their way to make this for a particularly aware 'hardcore' audience bodes very well for the state of the game (i.e. the complexity and depth of the first game won't be dumbed down).
 
Psychotext said:
I just hope they get their marketing right and people are a little more open to it this time. The first game was really good... and it's looking like this one should be even better.

Especially now they actually have a mode kids can use more easily. :D
That sandbox mode should be nice for my younger cousin. :)
 
Viva Pinata: Trouble in Paradise' (X360) Goes Gold

The original Rare Ltd. team behind “Viva Piñata” has reunited to bring gamers “Viva Piñata: Trouble in Paradise,” the newest piñata adventure that invites gamers to return to magical Piñata Island. Unfortunately, not all is well on the island, as Professor Pester along with his gang of Ruffians have wiped out Piñata Central’s computer records, which poses a threat to parties everywhere. To help Piñata Central, players must gradually rebuild the computer database by sending piñatas at full candiosity to parties all around the world. While thwarting Professor Pester’s evil plot, players still build and maintain piñata gardens — using their creativity and imagination to attract, trap, protect, train and manage more than 100 different piñata species.

Available exclusively on Xbox 360, “Viva Piñata: Trouble in Paradise” reinvigorates a colorful and engaging gaming experience on the Xbox 360 platform. Now with full cooperative and online gameplay modes, the “Viva Piñata” franchise opens its doors even wider with a new game that provides hours of fun for gamers of all ages, fans of the animated series and animal lovers alike.

Features :

* Social. The world of Piñata Island is an inviting and rewarding place to be. Family members and friend now can share in the joy of creating a garden by simply plugging in an extra controller. The second player has access to all tools, actions and activities, but he or she also can collect magic by helping. Player two can spend magic by tinkering items, healing a sick piñata or filling a piñata candiosity meter. It’s a new way to play.
* Customizable. “Viva Piñata: Trouble in Paradise” allows players’ imaginations to run wild by providing them with expansive freedom and choice.
o “Viva Piñata: Trouble in Paradise” also offers a vast level of customization within your main garden. Now, along with planting grass, trees and flowers, and digging ponds and lakes, players can place sand and snow in their garden to make exotic species of piñata feel more at home. Players also can choose to enhance their garden with themed object packs — make your garden into a space center, a pirate cove or a haunted graveyard. Buy objects to change the weather, or new toys for your piñata to play with. You have total freedom to create any kind of paradise you want!
o Thirty-two new species of piñata can run, crawl, fly and swim into your garden in “Viva Piñata: Trouble in Paradise.” Large, small, fierce and cute, the new piñatas will join all your favorites for thriving activity throughout your garden. Among these new species are sour piñatas that will infiltrate and wreak havoc in the garden. In “Viva Piñata: Trouble in Paradise,” players can choose to either tame sours, or feed them candy to keep them sweet.
o A never-before-seen feature called Piñata Vision allows players to plug in an Xbox LIVE Vision camera and interact with the game through the use of printed cards that feature a unique barcode. With Piñata Vision, gamers can simply flash a piñata card up to the Vision camera, and the content will drop directly into the game.
* Accessible. “Viva Piñata: Trouble in Paradise” reinvigorates the franchise with additional game modes and features that make it even more accessible to players of all ages and skill levels.
o Just for Fun Mode. Designed for beginner players, kids and those just looking to explore Piñata Island, this mode allows players to jump into the garden and interact with the unique piñata world. In this mode the difficulty has been turned down and the fun has been turned up. Sour piñatas stay away, resident piñatas remain healthy, weeds don’t plague your garden and you have an infinite chocolate coin bank account, allowing you to turn your garden into a veritable utopia of colorful creatures.
o Standard Mode. Presenting a challenge for experienced piñata gardeners and dedicated gamers, the Standard gameplay mode provides a more tricky option, where players must keep a watchful eye on their garden. Sour piñatas, feuding species, weeds, illness and limited money call for you to exercise problem solving and creativity to build and maintain an environment where piñatas can flourish and grow.
o Player Guide System. Replacing the traditional tutorial, the optional Player Guide System directs players through a series of loose goals to help them master the fundamental aspects of “Viva Piñata: Trouble in Paradise.”
o Show Off. Using the new photo mode in “Viva Piñata: Trouble in Paradise,” you can snap, print and upload pictures of your unique garden or customized piñatas showing them off to your friends. You also can photograph your piñata and turn it into a piñata card, share it with your friends so they scan it and put it into their own garden using the Xbox LIVE Vision camera.
o Piñata and character interaction. All your residents are now capable of performing dazzling tricks, which you can teach them using the new trick stick tool. Watch as piñatas play together, perch on each other and interact in new ways to make them more appealing.
* Spontaneous. “Viva Piñata: Trouble in Paradise” is a constantly changing world where anything can and does happen. Rivalries, injuries, illness and fights — if you turn your back, who knows what your piñatas will do?
o It’s happening outside. Pester knows where your garden is, and he’s got a few nasty tricks up his sleeve to make piñata life difficult. Foil his plans by sending your piñata around the world to save parties everywhere. Also, you must deal with new, untamed sour piñatas with bad attitudes and more troublesome Ruffians who will try to spoil your creation.
o It’s happening inside. Pester will try to block piñatas from ever reaching your garden, but you can break the blockades and teach him who is in charge on Piñata Island. However, don’t underestimate Pester — he’s likely to make some personal appearances to attempt to put you in your place

Viva Piñata: Trouble in Paradise will lauinch in North America on Sept. 2nd, and Europe Sept. 5, 2008.
 
I had thought that Microsoft had done this as a viral campaign, but those are actual Rare guys (and gal) setting up the diorama. Nice work getting that done in crunch!
 
I didn't realise that the game was that close to gold. It's available in Australia in about three weeks for $60 (only looked at one place) which is pretty much a budget price here for a new release.
 
Can't believe I didn't post about how AWESOME this ad is when I first watched it due to this topic. Can't wait for VP2.
 
I hope this game does well - purely because the first deserved to. I had my 360 hijacked whenever my sisters came over because they'd be playing it for hours.

painey said:
damn, the second one proves it was official. I was kinda hoping it was fan-made.

Nah - those glowing explosion things looked too good.
 
dejay said:
I hope this game does well - purely because the first deserved to. I had my 360 hijacked whenever my sisters came over because they'd be playing it for hours.

I hope so too, but I don't have too high expectations this time around unfortunately.

The game is finished and just two weeks away, yet there's pretty much no advertising/media/hype etc. I expect just like last time around MS will pour all their advertising budget into Gears 2 (a game that is already guaranteed to sell boatloads while all their other games are 'sent to die').
 
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